Player Matchup

Ymir
Ymir
GPapipkins1
Ymir
Level 28
God Stats
35W - 24L
1,599 SR
Queue Stats
59W - 68L
1,448 Elo+
Party 1
Izanami
Izanami
Haunted_Oaisis
Izanami
Level 22
God Stats
13W - 13L
1,656 SR
Queue Stats
38W - 42L
1,447 Elo+
Party 1
Loki
Loki
bladerunner720
Loki
Level 40
God Stats
45W - 42L
1,509 SR
Queue Stats
90W - 100L
1,421 Elo+
Party 1
Cerberus
Cerberus
jamonster2837
Cerberus
Level 25
God Stats
20W - 19L
1,500 SR
Queue Stats
46W - 57L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
youngdaggercliq7
Baron Samedi
Level 29
God Stats
4W - 3L
1,617 SR
Queue Stats
75W - 95L
1,411 Elo+
Party 1
Team Averages
Level 29
1,576 SR
1,433 Elo+

VS

Team Averages
Level 17
1,612 SR
1,493 Elo+
Cthulhu
Cthulhu
AutumnPonyHEAD
Cthulhu
Level 12
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 7L
1,496 Elo+
Solo
Chernobog
Chernobog
Bladegustt546
Chernobog
Level 21
God Stats
9W - 15L
1,739 SR
Queue Stats
294W - 293L
1,435 Elo+
Party 2
Erlang Shen
Erlang Shen
OrpheusYAWAH
Erlang Shen
Level 27
God Stats
6W - 3L
1,812 SR
Queue Stats
540W - 553L
1,495 Elo+
Party 2
Fenrir
Fenrir
Surkashi
Fenrir
Level 10
God Stats
4W - 4L
1,541 SR
Queue Stats
28W - 32L
1,459 Elo+
Solo
Kukulkan
Kukulkan
le-wa91
Kukulkan
Level 16
God Stats
26W - 25L
1,686 SR
Queue Stats
350W - 330L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 3
7,605
380
6,054
20,809
11,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 10 / 0
10,208
510
6,556
15,183
5,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 7 / 2
10,270
514
11,033
17,199
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
jamonster2837
Cerberus
14
0 / 9 / 4
8,626
431
8,851
19,126
13,465
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
youngdaggercliq7
Baron Samedi
14
2 / 8 / 3
8,608
430
10,504
13,207
5,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 12
10,154
508
11,418
13,587
9,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Bladegustt546
Chernobog
18
15 / 3 / 8
11,945
597
13,641
11,323
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
OrpheusYAWAH
Erlang Shen
18
5 / 3 / 9
11,042
552
9,319
13,698
8,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Surkashi
Fenrir
17
6 / 3 / 9
10,525
526
11,273
12,866
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
le-wa91
Kukulkan
20
13 / 3 / 6
13,173
659
24,407
11,687
4,687
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
15
Kills
44
44
Deaths
15
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
W
Chernobog
Bladegustt546
Chernobog
15
3
8
6.33
L
1
10
3
0.25
L
5
10
0
0.5
W
Erlang Shen
OrpheusYAWAH
Erlang Shen
5
3
9
3.17
W
Fenrir
Surkashi
Fenrir
6
3
9
3.5
L
7
7
2
1.14
L
Cerberus
jamonster2837
Cerberus
0
9
4
0.22
W
Kukulkan
le-wa91
Kukulkan
13
3
6
5.33
L
Baron Samedi
youngdaggercliq7
Baron Samedi
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,998
Damage
70,058
85,524
Taken
63,161
42,857
Mitigated
31,083
14,853
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,418
903
252
1,250
13,587
9,359
138
7,744
5,843
28,323
0
W
Chernobog
Bladegustt546
Chernobog
13,641
8,789
0
4,923
11,323
4,082
3,277
6,128
5,195
0
58,217
L
6,054
1,612
711
1,626
20,809
11,264
0
9,206
11,015
25,197
0
L
6,556
5,149
0
1,922
15,183
5,774
1,471
4,162
10,971
0
56,435
W
Erlang Shen
OrpheusYAWAH
Erlang Shen
9,319
4,670
0
3,668
13,698
8,671
1,324
3,320
10,378
0
61,796
W
Fenrir
Surkashi
Fenrir
11,273
3,219
0
1,904
12,866
4,284
525
4,463
8,403
0
38,097
L
11,033
2,710
0
4,518
17,199
6,516
0
8,808
8,293
0
61,202
L
Cerberus
jamonster2837
Cerberus
8,851
351
72
2,619
19,126
13,465
208
4,961
14,073
37,671
0
W
Kukulkan
le-wa91
Kukulkan
24,407
3,144
0
2,584
11,687
4,687
766
3,754
7,933
107,646
0
L
Baron Samedi
youngdaggercliq7
Baron Samedi
10,504
558
1,254
2,131
13,207
5,838
0
7,490
5,347
32,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
56,839
385
Minions Killed
487
0
Camps Cleared
0
1,661,861
Distance Traveled
1,856,793
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,154
508
54
3
0
378,743
5
W
Chernobog
11,945
597
92
5
0
329,151
1
L
Ymir
7,605
380
34
2
0
341,042
5
L
Izanami
10,208
510
106
5
0
314,049
0
W
Erlang Shen
11,042
552
103
5
0
381,342
6
W
Fenrir
10,525
526
71
4
0
400,124
0
L
Loki
10,270
514
107
5
0
389,179
1
L
Cerberus
8,626
431
90
5
0
286,532
0
W
Kukulkan
13,173
659
167
8
0
367,433
1
L
Baron Samedi
8,608
430
48
2
0
331,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role