Player Matchup

Fenrir
Fenrir
Blitzbur
Fenrir
Level 11
God Stats
47W - 43L
1,747 SR
Queue Stats
131W - 130L
1,670 Elo+
Solo
Zeus
Zeus
SoberOvO
Zeus
Level 8
God Stats
1W - 1L
1,742 SR
Queue Stats
14W - 15L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
oym97
Sylvanus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 77L
1,717 Elo+
Party 2
Neith
Neith
xXVirtusXx
Neith
Level 29
God Stats
3W - 4L
1,926 SR
Queue Stats
24W - 18L
1,724 Elo+
Party 2
Bellona
Bellona
猫叔九条命
Bellona
Level 12
God Stats
4W - 2L
1,626 SR
Queue Stats
14W - 15L
1,487 Elo+
Party 1
Team Averages
Level 18
1,708 SR
1,618 Elo+

VS

Team Averages
Level 21
1,518 SR
1,603 Elo+
Cthulhu
Cthulhu
AntiMuslimGamer
Cthulhu
Level 25
God Stats
1W - 0L
1,267 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Cerberus
Cerberus
HayaHakai3
Cerberus
Level 15
God Stats
3W - 2L
1,792 SR
Queue Stats
87W - 75L
1,672 Elo+
Solo
Hera
Hera
HeyJimbo
Hera
Level 31
God Stats
7W - 9L
1,529 SR
Queue Stats
9W - 10L
1,746 Elo+
Party 3
Neith
Neith
LOLIGNB
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,542 Elo+
Solo
Mulan
Mulan
TickleTail
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blitzbur
Fenrir
10
2 / 2 / 0
5,730
441
1,826
7,270
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
11
0 / 3 / 0
6,012
462
2,123
6,834
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
oym97
Sylvanus
8
0 / 4 / 1
5,469
421
2,578
10,207
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
10
1 / 2 / 1
5,819
448
3,403
5,836
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 4 / 0
5,696
438
3,435
6,191
3,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,498
500
3,544
5,989
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
HayaHakai3
Cerberus
15
5 / 1 / 0
9,058
697
5,657
8,724
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Hera
14
6 / 0 / 3
8,149
627
9,715
3,013
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LOLIGNB
Neith
10
1 / 2 / 3
6,141
472
2,642
5,058
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
12
2 / 0 / 4
7,289
561
3,211
6,437
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
15
15
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Fenrir
Blitzbur
Fenrir
2
2
0
1
W
Cerberus
HayaHakai3
Cerberus
5
1
0
5
W
Hera
6
0
3
7.5
W
Neith
LOLIGNB
Neith
1
2
3
1.25
L
Zeus
0
3
0
0
W
Mulan
2
0
4
4
L
Sylvanus
oym97
Sylvanus
0
4
1
0.13
L
Neith
1
2
1
0.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,365
Damage
24,769
36,338
Taken
29,221
15,035
Mitigated
11,917
8,430
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,544
473
330
696
5,989
2,844
99
1,474
4,515
12,565
0
L
Fenrir
Blitzbur
Fenrir
1,826
376
0
2,388
7,270
2,264
0
3,266
4,004
0
25,014
W
Cerberus
HayaHakai3
Cerberus
5,657
599
0
5,339
8,724
3,945
787
0
8,549
63,532
0
W
Hera
9,715
2,374
0
1,252
3,013
1,014
1,098
1,375
1,638
46,945
0
W
Neith
LOLIGNB
Neith
2,642
894
0
2,428
5,058
1,431
407
868
4,190
0
30,582
L
Zeus
2,123
0
0
1,532
6,834
1,803
0
3,761
3,073
37,092
0
W
Mulan
3,211
517
0
4,988
6,437
2,683
0
984
5,453
0
48,921
L
Sylvanus
oym97
Sylvanus
2,578
805
138
1,749
10,207
5,680
26
5,103
5,104
13,451
0
L
Neith
3,403
1,231
0
2,232
5,836
1,661
0
3,323
2,513
0
37,761
L
3,435
1,313
0
391
6,191
3,627
0
3,463
2,728
248
25,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,726
Gold Earned
37,135
285
Minions Killed
486
0
Camps Cleared
0
1,068,724
Distance Traveled
1,221,144
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,498
500
27
2
0
263,805
2
L
Fenrir
5,730
441
55
4
0
222,918
0
W
Cerberus
9,058
697
199
15
0
222,301
5
W
Hera
8,149
627
95
7
0
250,597
2
W
Neith
6,141
472
70
5
0
208,701
0
L
Zeus
6,012
462
83
6
0
204,328
1
W
Mulan
7,289
561
95
7
0
275,740
4
L
Sylvanus
5,469
421
30
2
0
193,017
2
L
Neith
5,819
448
57
4
0
210,525
1
L
Bellona
5,696
438
60
5
0
237,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role