Player Matchup

Sun Wukong
Sun Wukong
Silver III
Clowniac
Sun Wukong
Silver III
Level 101
God Stats
18W - 14L
1,712 SR
Queue Stats
208W - 236L
1,278 MMR
Solo
Cupid
Cupid
Gold V
IchigoSamaa
Cupid
Gold V
Level 160
God Stats
18W - 21L
1,465 SR
Queue Stats
123W - 128L
1,269 MMR
Solo
Sylvanus
Sylvanus
Silver IV
PowderHound
Sylvanus
Silver IV
Level 101
God Stats
25W - 26L
1,648 SR
Queue Stats
398W - 410L
1,280 MMR
Party 1
Izanami
Izanami
Gold V
SATCHM03
Izanami
Gold V
Level 149
God Stats
40W - 32L
1,666 SR
Queue Stats
279W - 267L
1,309 MMR
Party 1
Merlin
Merlin
Gold V
mik3kill98
Merlin
Gold V
Level 137
God Stats
10W - 7L
1,248 SR
Queue Stats
129W - 143L
1,292 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,548 SR
1,285 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,517 SR
1,285 MMR
Cerberus
Cerberus
Gold IV
CrispCristo
Cerberus
Gold IV
Level 63
God Stats
0W - 4L
1,204 SR
Queue Stats
78W - 79L
1,245 MMR
Solo
Heimdallr
Heimdallr
Silver I
K2OBuddha
Heimdallr
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,348 MMR
Solo
Guan Yu
Guan Yu
Silver III
Legnaz
Guan Yu
Silver III
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 73L
1,269 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
PhantomRight
Tsukuyomi
Silver I
Level 103
God Stats
19W - 13L
1,541 SR
Queue Stats
152W - 168L
1,115 MMR
Party 2
Discordia
Discordia
Gold IV
milesteve13
Discordia
Gold IV
Level 72
God Stats
4W - 4L
1,840 SR
Queue Stats
141W - 140L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Clowniac
Sun Wukong
20
2 / 9 / 7
16,895
497
19,767
40,675
33,238
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 12 / 11
17,401
512
16,724
29,959
13,417
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
PowderHound
Sylvanus
20
1 / 5 / 9
16,015
471
9,350
35,044
51,448
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
SATCHM03
Izanami
20
15 / 7 / 3
20,374
599
33,897
28,477
16,438
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
mik3kill98
Merlin
20
9 / 3 / 6
18,957
558
24,055
15,043
7,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetScyllaPersephoneNu WaApollo

VS

Bans
Cu ChulainnNemesisJanusErlang ShenKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrispCristo
Cerberus
20
8 / 2 / 13
16,834
495
19,624
27,638
30,231
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
K2OBuddha
Heimdallr
20
9 / 10 / 7
17,596
518
16,293
33,681
14,285
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Legnaz
Guan Yu
20
4 / 4 / 12
16,455
484
21,089
36,058
62,113
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
PhantomRight
Tsukuyomi
20
11 / 8 / 13
17,169
505
23,959
26,714
11,328
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
milesteve13
Discordia
20
4 / 5 / 9
16,159
475
23,235
18,631
7,045
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
90
29
Kills
36
36
Deaths
29
36
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Clowniac
Sun Wukong
2
9
7
0.61
L
Cerberus
CrispCristo
Cerberus
8
2
13
7.25
W
2
12
11
0.63
L
Heimdallr
K2OBuddha
Heimdallr
9
10
7
1.25
L
Guan Yu
Legnaz
Guan Yu
4
4
12
2.5
L
Tsukuyomi
PhantomRight
Tsukuyomi
11
8
13
2.19
W
Sylvanus
PowderHound
Sylvanus
1
5
9
1.1
W
Izanami
SATCHM03
Izanami
15
7
3
2.36
W
Merlin
mik3kill98
Merlin
9
3
6
4
L
Discordia
milesteve13
Discordia
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,793
Damage
104,200
149,198
Taken
142,722
122,479
Mitigated
125,002
48,706
Healing
50,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Clowniac
Sun Wukong
19,767
4,539
0
15,360
40,675
33,238
347
5,192
34,133
585
107,643
L
Cerberus
CrispCristo
Cerberus
19,624
930
0
11,592
27,638
30,231
89
5,465
21,759
79,464
0
W
16,724
8,774
694
5,016
29,959
13,417
2,737
9,455
20,324
0
123,012
L
Heimdallr
K2OBuddha
Heimdallr
16,293
7,351
0
12,000
33,681
14,285
1,831
6,649
26,802
0
147,597
L
Guan Yu
Legnaz
Guan Yu
21,089
3,389
2,673
12,313
36,058
62,113
439
5,092
30,297
0
98,853
L
Tsukuyomi
PhantomRight
Tsukuyomi
23,959
5,625
0
8,024
26,714
11,328
584
7,865
18,385
0
139,777
W
Sylvanus
PowderHound
Sylvanus
9,350
1,509
5,599
12,819
35,044
51,448
1,324
9,577
24,639
58,597
18,374
W
Izanami
SATCHM03
Izanami
33,897
21,857
0
4,287
28,477
16,438
10,433
11,907
16,354
0
199,832
W
Merlin
mik3kill98
Merlin
24,055
1,777
857
4,074
15,043
7,938
1,730
7,831
6,725
122,580
0
L
Discordia
milesteve13
Discordia
23,235
694
300
3,744
18,631
7,045
528
6,773
11,833
130,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,642
Gold Earned
84,213
785
Minions Killed
950
0
Camps Cleared
0
2,965,362
Distance Traveled
3,071,165
51
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,895
497
139
4
0
581,487
13
L
Cerberus
16,834
495
136
4
0
653,293
9
W
Cupid
17,401
512
155
5
0
542,524
9
L
Heimdallr
17,596
518
213
6
0
619,910
0
L
Guan Yu
16,455
484
172
5
0
550,278
7
L
Tsukuyomi
17,169
505
185
5
0
662,684
2
W
Sylvanus
16,015
471
90
3
0
586,280
13
W
Izanami
20,374
599
206
6
0
586,381
14
W
Merlin
18,957
558
195
6
0
668,690
2
L
Discordia
16,159
475
244
7
0
585,000
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role