Player Matchup

Ymir
Ymir
Ernatose
Ymir
Level 22
God Stats
2W - 1L
1,498 SR
Queue Stats
117W - 53L
1,689 Elo+
Party 1
Hou Yi
Hou Yi
GOD凯蒂
Hou Yi
Level 15
God Stats
4W - 1L
1,744 SR
Queue Stats
12W - 9L
1,502 Elo+
Solo
Mulan
Mulan
K3vInCr04
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
RedneckSlimShady
Tiamat
Level 18
God Stats
27W - 22L
1,646 SR
Queue Stats
91W - 73L
1,624 Elo+
Party 1
Ravana
Ravana
lincolnkid1311
Ravana
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 134L
1,668 Elo+
Party 1
Team Averages
Level 41
1,578 SR
1,597 Elo+

VS

Team Averages
Level 11
1,597 SR
1,601 Elo+
Fenrir
Fenrir
Highkeyy
Fenrir
Level 16
God Stats
35W - 34L
1,579 SR
Queue Stats
522W - 481L
1,474 Elo+
Solo
Jing Wei
Jing Wei
JK77
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Trskdwavy
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,676 Elo+
Party 2
Ymir
Ymir
Zextryy
Ymir
Level 28
God Stats
4W - 1L
1,905 SR
Queue Stats
243W - 131L
1,755 Elo+
Solo
Kali
Kali
glzblizz
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 1 / 6
5,939
540
3,382
4,709
2,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
GOD凯蒂
Hou Yi
10
6 / 0 / 5
6,395
581
6,242
4,492
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
K3vInCr04
Mulan
11
2 / 1 / 0
6,824
620
3,537
5,351
2,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 2
6,393
581
3,573
4,331
3,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 1 / 3
6,708
610
4,531
4,454
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Highkeyy
Fenrir
9
3 / 2 / 1
5,824
529
3,903
6,548
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
JK77
Jing Wei
9
0 / 2 / 3
5,241
476
2,684
4,870
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Trskdwavy
Cthulhu
6
0 / 6 / 2
4,347
395
816
6,796
3,030
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
Zextryy
Ymir
6
0 / 2 / 1
4,512
410
703
4,161
1,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
7
1 / 6 / 0
4,870
443
1,046
8,224
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
4
4
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
6
6
W
Hou Yi
GOD凯蒂
Hou Yi
6
0
5
8.5
L
Fenrir
Highkeyy
Fenrir
3
2
1
1.75
L
Jing Wei
JK77
Jing Wei
0
2
3
0.75
W
Mulan
K3vInCr04
Mulan
2
1
0
2
W
1
1
2
2
L
Cthulhu
Trskdwavy
Cthulhu
0
6
2
0.17
L
Ymir
Zextryy
Ymir
0
2
1
0.25
L
Kali
1
6
0
0.17
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
9,152
23,337
Taken
30,599
11,667
Mitigated
10,219
9,087
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,382
669
0
1,853
4,709
2,710
1,108
378
4,331
11,965
0
W
Hou Yi
GOD凯蒂
Hou Yi
6,242
2,607
0
2,862
4,492
1,296
2,434
199
4,293
0
26,458
L
Fenrir
Highkeyy
Fenrir
3,903
1,246
0
1,439
6,548
2,109
0
1,937
4,611
0
25,400
L
Jing Wei
JK77
Jing Wei
2,684
1,442
0
1,223
4,870
1,242
0
547
4,123
0
17,395
W
Mulan
K3vInCr04
Mulan
3,537
432
0
1,875
5,351
2,932
894
0
5,351
0
28,800
W
3,573
449
0
1,596
4,331
3,188
973
488
3,843
25,387
0
L
Cthulhu
Trskdwavy
Cthulhu
816
34
0
560
6,796
3,030
0
1,520
5,276
9,791
0
L
Ymir
Zextryy
Ymir
703
444
0
1,628
4,161
1,439
0
2,017
2,144
12,522
0
L
Kali
1,046
554
0
1,626
8,224
2,399
0
934
7,259
0
10,767
W
4,531
1,950
0
901
4,454
1,541
1,390
454
4,000
0
31,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
24,794
238
Minions Killed
154
0
Camps Cleared
0
948,796
Distance Traveled
804,229
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,939
540
17
2
0
166,351
1
W
Hou Yi
6,395
581
47
4
0
170,449
4
L
Fenrir
5,824
529
53
5
0
203,584
2
L
Jing Wei
5,241
476
34
3
0
179,046
1
W
Mulan
6,824
620
60
5
0
189,511
1
W
Tiamat
6,393
581
50
5
0
185,355
2
L
Cthulhu
4,347
395
13
1
0
183,808
1
L
Ymir
4,512
410
32
3
0
88,377
1
L
Kali
4,870
443
22
2
0
149,414
0
W
Ravana
6,708
610
64
6
0
237,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role