Player Matchup

Tsukuyomi
Tsukuyomi
Agent Death505
Tsukuyomi
Level 154
God Stats
9W - 4L
1,539 SR
Queue Stats
84W - 81L
1,564 Elo+
Party 3
Baron Samedi
Baron Samedi
BHCBIRRDMAN
Baron Samedi
Level 124
God Stats
10W - 10L
1,689 SR
Queue Stats
246W - 236L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BOOG-DA-KANG941
Cu Chulainn
Level 160
God Stats
7W - 9L
1,483 SR
Queue Stats
333W - 322L
1,498 Elo+
Party 2
Tiamat
Tiamat
ITonyIIV
Tiamat
Level 109
God Stats
7W - 5L
1,589 SR
Queue Stats
42W - 35L
1,516 Elo+
Party 3
Ymir
Ymir
ShortyTheBIue
Ymir
Level 148
God Stats
12W - 6L
1,751 SR
Queue Stats
363W - 340L
1,523 Elo+
Party 2
Team Averages
Level 139
1,610 SR
1,517 Elo+

VS

Team Averages
Level 102
1,546 SR
1,559 Elo+
Tyr
Tyr
CabraXVI
Tyr
Level 103
God Stats
33W - 31L
1,552 SR
Queue Stats
1,271W - 1,236L
1,650 Elo+
Party 1
Yemoja
Yemoja
JoshCarbon19
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 77L
1,492 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Omega2174
Tsukuyomi
Level 108
God Stats
9W - 16L
1,678 SR
Queue Stats
1,223W - 1,174L
1,646 Elo+
Party 1
Tiamat
Tiamat
PerformedFan1
Tiamat
Level 129
God Stats
4W - 3L
1,501 SR
Queue Stats
91W - 82L
1,509 Elo+
Party 4
Rama
Rama
Tubby091
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Agent Death505
Tsukuyomi
15
6 / 2 / 11
9,056
906
7,756
8,015
3,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
BHCBIRRDMAN
Baron Samedi
13
1 / 1 / 9
7,245
725
4,843
4,756
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
BOOG-DA-KANG941
Cu Chulainn
16
8 / 1 / 8
9,409
941
8,885
11,605
6,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
ITonyIIV
Tiamat
15
2 / 1 / 17
8,380
838
10,316
6,708
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
4 / 1 / 8
8,797
880
5,176
9,091
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,699
670
2,561
9,558
6,677
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
12
0 / 3 / 2
6,071
607
6,751
9,414
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Omega2174
Tsukuyomi
12
3 / 6 / 2
7,649
765
9,335
9,659
5,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 2
7,162
716
8,460
8,463
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
12
1 / 4 / 1
6,718
672
3,877
6,637
2,173
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
21
Kills
6
6
Deaths
21
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Agent Death505
Tsukuyomi
6
2
11
5.75
W
Baron Samedi
BHCBIRRDMAN
Baron Samedi
1
1
9
5.5
W
Cu Chulainn
BOOG-DA-KANG941
Cu Chulainn
8
1
8
12
L
1
5
2
0.4
W
Tiamat
ITonyIIV
Tiamat
2
1
17
10.5
L
Yemoja
0
3
2
0.33
L
Tsukuyomi
Omega2174
Tsukuyomi
3
6
2
0.67
L
1
3
2
0.67
W
4
1
8
8
L
Rama
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,976
Damage
30,984
40,175
Taken
43,731
26,143
Mitigated
24,889
13,188
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Agent Death505
Tsukuyomi
7,756
2,907
0
1,247
8,015
3,605
883
2,805
5,019
0
23,724
W
Baron Samedi
BHCBIRRDMAN
Baron Samedi
4,843
304
951
2,194
4,756
2,028
0
2,386
2,110
15,399
0
W
Cu Chulainn
BOOG-DA-KANG941
Cu Chulainn
8,885
1,582
0
3,873
11,605
6,866
233
4,384
6,949
0
28,894
L
2,561
248
194
1,393
9,558
6,677
0
4,832
4,488
0
10,628
W
Tiamat
ITonyIIV
Tiamat
10,316
1,341
0
3,366
6,708
5,874
1,337
2,309
4,205
29,876
0
L
Yemoja
6,751
538
853
2,444
9,414
5,057
1
4,946
4,230
16,282
0
L
Tsukuyomi
Omega2174
Tsukuyomi
9,335
2,369
0
1,719
9,659
5,070
0
3,799
5,659
0
23,695
L
8,460
1,103
0
2,697
8,463
5,912
507
3,536
4,737
29,066
0
W
5,176
136
0
1,557
9,091
7,770
35
3,154
5,744
20,268
0
L
Rama
3,877
2,541
0
815
6,637
2,173
0
2,675
3,887
0
14,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,887
Gold Earned
34,299
234
Minions Killed
188
12
Camps Cleared
2
991,729
Distance Traveled
859,622
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,056
906
32
3
2
201,649
3
W
Baron Samedi
7,245
725
42
4
1
181,097
2
W
Cu Chulainn
9,409
941
57
6
1
213,485
2
L
Tyr
6,699
670
21
2
0
182,460
1
W
Tiamat
8,380
838
55
6
5
193,055
2
L
Yemoja
6,071
607
37
4
0
157,666
0
L
Tsukuyomi
7,649
765
34
3
0
184,900
1
L
Tiamat
7,162
716
67
7
2
180,967
3
W
Ymir
8,797
880
48
5
3
202,443
3
L
Rama
6,718
672
29
3
0
153,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role