Player Matchup

Cthulhu
Cthulhu
Don_Gussy
Cthulhu
Level 149
God Stats
8W - 3L
1,603 SR
Queue Stats
297W - 183L
1,566 Elo+
Party 1
Tiamat
Tiamat
gegeococha
Tiamat
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
lucifer31000
Heimdallr
Level 160
God Stats
15W - 22L
1,366 SR
Queue Stats
314W - 228L
1,534 Elo+
Party 1
Team Averages
Level 144
1,490 SR
1,555 Elo+

VS

Team Averages
Level 63
1,582 SR
1,403 Elo+
Sylvanus
Sylvanus
FolkriteASH
Sylvanus
Level 46
God Stats
10W - 13L
1,844 SR
Queue Stats
196W - 173L
1,333 Elo+
Solo
Fenrir
Fenrir
Twitch_PikaSquad
Fenrir
Level 80
God Stats
4W - 4L
1,654 SR
Queue Stats
172W - 195L
1,455 Elo+
Solo
Ah Puch
Ah Puch
madziutek
Ah Puch
Level 64
God Stats
21W - 29L
1,249 SR
Queue Stats
74W - 90L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Don_Gussy
Cthulhu
14
12 / 0 / 3
10,835
833
12,009
10,126
9,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
gegeococha
Tiamat
12
0 / 3 / 12
8,580
660
5,282
7,079
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
lucifer31000
Heimdallr
13
3 / 4 / 10
9,310
716
9,597
9,456
3,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FolkriteASH
Sylvanus
12
4 / 2 / 2
9,403
723
4,507
10,836
9,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 6 / 4
8,425
648
5,028
12,156
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
madziutek
Ah Puch
12
1 / 7 / 4
8,148
627
7,850
10,727
3,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
7
7
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Don_Gussy
Cthulhu
12
0
3
13.5
L
Sylvanus
FolkriteASH
Sylvanus
4
2
2
2.5
L
2
6
4
0.67
W
Tiamat
gegeococha
Tiamat
0
3
12
2
W
Heimdallr
lucifer31000
Heimdallr
3
4
10
2
L
Ah Puch
madziutek
Ah Puch
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,888
Damage
17,385
26,661
Taken
33,719
16,153
Mitigated
18,654
3,606
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Don_Gussy
Cthulhu
12,009
1,517
1,200
1,394
10,126
9,023
163
3,709
6,417
38,573
0
L
Sylvanus
FolkriteASH
Sylvanus
4,507
1,094
1,747
2,876
10,836
9,527
0
5,481
5,157
15,353
0
L
5,028
1,714
0
2,188
12,156
5,393
0
6,211
5,711
0
23,797
W
Tiamat
gegeococha
Tiamat
5,282
986
0
1,012
7,079
3,669
590
3,366
3,713
20,108
0
W
Heimdallr
lucifer31000
Heimdallr
9,597
1,839
0
0
9,456
3,461
2,154
5,402
4,054
0
32,576
L
Ah Puch
madziutek
Ah Puch
7,850
405
728
1,129
10,727
3,734
40
4,983
5,546
38,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,725
Gold Earned
25,976
149
Minions Killed
126
0
Camps Cleared
0
706,796
Distance Traveled
713,556
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,835
833
52
4
0
286,317
3
L
Sylvanus
9,403
723
23
2
0
210,042
1
L
Fenrir
8,425
648
25
2
0
248,343
2
W
Tiamat
8,580
660
52
4
0
231,991
1
W
Heimdallr
9,310
716
45
3
0
188,488
2
L
Ah Puch
8,148
627
78
6
0
255,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role