Player Matchup

Mercury
Mercury
EChadG71
Mercury
Level 16
God Stats
19W - 24L
1,148 SR
Queue Stats
288W - 303L
1,359 Elo+
Party 2
Freya
Freya
JHONGUTI_17
Freya
Level 14
God Stats
78W - 55L
1,585 SR
Queue Stats
103W - 80L
1,471 Elo+
Solo
Guan Yu
Guan Yu
JaChrispy5
Guan Yu
Level 15
God Stats
6W - 5L
1,546 SR
Queue Stats
98W - 95L
1,460 Elo+
Solo
Kukulkan
Kukulkan
LoST x RollTide
Kukulkan
Level 15
God Stats
29W - 26L
1,414 SR
Queue Stats
128W - 173L
1,386 Elo+
Party 2
Neith
Neith
bbxdd
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,149 Elo+
Solo
Team Averages
Level 13
1,439 SR
1,365 Elo+

VS

Team Averages
Level 24
1,401 SR
1,399 Elo+
Danzaburou
Danzaburou
Br14n 4d41r
Danzaburou
Level 14
God Stats
9W - 13L
1,399 SR
Queue Stats
10W - 15L
1,340 Elo+
Party 1
Ymir
Ymir
Lil Chowy
Ymir
Level 28
God Stats
19W - 15L
1,524 SR
Queue Stats
152W - 146L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
Packs345
Tsukuyomi
Level 26
God Stats
14W - 19L
1,398 SR
Queue Stats
38W - 59L
1,382 Elo+
Party 1
Agni
Agni
StilMatic01
Agni
Level 26
God Stats
19W - 15L
1,472 SR
Queue Stats
158W - 192L
1,409 Elo+
Solo
Apollo
Apollo
Vladimir718020
Apollo
Level 28
God Stats
2W - 3L
1,212 SR
Queue Stats
219W - 256L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EChadG71
Mercury
9
1 / 3 / 0
5,572
464
3,075
9,030
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 0
5,956
496
3,389
8,633
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
JaChrispy5
Guan Yu
8
0 / 4 / 1
4,811
401
1,540
7,633
5,375
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
10
0 / 2 / 1
5,323
444
6,252
3,530
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
bbxdd
Neith
9
0 / 5 / 1
5,326
444
4,084
7,368
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Br14n 4d41r
Danzaburou
11
1 / 1 / 4
6,558
547
4,721
8,227
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
10
0 / 0 / 1
6,112
509
5,980
5,874
2,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Packs345
Tsukuyomi
12
3 / 1 / 0
7,085
590
4,708
8,622
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 0 / 1
6,790
566
4,044
4,052
1,214
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
7 / 0 / 1
7,676
640
5,830
6,231
2,186
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
15
15
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Br14n 4d41r
Danzaburou
1
1
4
3
L
Mercury
EChadG71
Mercury
1
3
0
0.33
L
1
1
0
1
L
Guan Yu
JaChrispy5
Guan Yu
0
4
1
0.13
W
Ymir
0
0
1
0.5
L
Kukulkan
0
2
1
0.25
W
Tsukuyomi
Packs345
Tsukuyomi
3
1
0
3
W
4
0
1
4.5
W
7
0
1
7.5
L
Neith
bbxdd
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
25,283
36,194
Taken
33,006
13,760
Mitigated
11,958
9,548
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Br14n 4d41r
Danzaburou
4,721
893
0
3,150
8,227
2,805
0
3,786
4,441
0
27,550
L
Mercury
EChadG71
Mercury
3,075
1,636
0
3,367
9,030
2,488
0
2,906
6,124
0
22,981
L
3,389
1,048
0
2,990
8,633
2,712
0
5,877
2,756
24,915
0
L
Guan Yu
JaChrispy5
Guan Yu
1,540
523
608
1,022
7,633
5,375
0
127
7,506
0
13,625
W
Ymir
5,980
1,545
0
738
5,874
2,762
377
1,975
3,899
27,834
0
L
Kukulkan
6,252
617
0
0
3,530
1,095
0
0
3,530
29,412
0
W
Tsukuyomi
Packs345
Tsukuyomi
4,708
1,033
525
1,596
8,622
2,991
1,193
2,409
6,213
0
49,125
W
4,044
845
0
1,490
4,052
1,214
971
585
3,467
28,722
0
W
5,830
3,262
0
3,668
6,231
2,186
789
886
5,345
0
36,828
L
Neith
bbxdd
Neith
4,084
1,954
0
1,561
7,368
2,090
0
1,114
6,254
0
18,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,988
Gold Earned
34,221
177
Minions Killed
316
0
Camps Cleared
0
1,089,897
Distance Traveled
1,179,827
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,558
547
48
4
0
227,834
1
L
Mercury
5,572
464
52
4
0
282,252
0
L
Freya
5,956
496
33
3
0
183,173
0
L
Guan Yu
4,811
401
19
2
0
217,562
0
W
Ymir
6,112
509
50
4
0
258,468
3
L
Kukulkan
5,323
444
44
4
0
224,081
0
W
Tsukuyomi
7,085
590
96
8
0
268,681
0
W
Agni
6,790
566
51
4
0
212,983
0
W
Apollo
7,676
640
71
6
0
211,861
0
L
Neith
5,326
444
29
2
0
182,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role