Player Matchup

Osiris
Osiris
Silver II
Elite11785
Osiris
Silver II
Level 126
God Stats
1W - 3L
1,462 SR
Queue Stats
14W - 19L
1,494 MMR
Solo
Hou Yi
Hou Yi
Bronze III
HoLLar19
Hou Yi
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Slimi Hendrix
Ao Kuang
Gold II
Level 133
God Stats
142W - 132L
1,530 SR
Queue Stats
431W - 429L
1,460 MMR
Solo
Nox
Nox
Bronze III
pandaslayer1304
Nox
Bronze III
Level 158
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
zR Evol
Sobek
Bronze III
Level 70
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,501 SR
1,491 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,652 SR
1,523 MMR
Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
CrowZiul
Guan Yu
Silver II
Level 122
God Stats
2W - 0L
1,675 SR
Queue Stats
19W - 12L
1,544 MMR
Solo
Cupid
Cupid
Gold V
FourLevel
Cupid
Gold V
Level 55
God Stats
9W - 8L
1,699 SR
Queue Stats
323W - 318L
1,393 MMR
Party 1
Fenrir
Fenrir
Gold II
IEpsilon G
Fenrir
Gold II
Level 100
God Stats
32W - 29L
1,774 SR
Queue Stats
77W - 77L
1,684 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
dscheatz
Kuzenbo
Gold II
Level 119
God Stats
8W - 10L
1,613 SR
Queue Stats
468W - 452L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Elite11785
Osiris
9
0 / 5 / 0
5,145
515
5,150
9,853
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
HoLLar19
Hou Yi
8
0 / 4 / 1
4,650
465
2,000
5,755
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
Slimi Hendrix
Ao Kuang
10
3 / 3 / 0
6,080
608
2,916
7,639
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 1
5,411
541
898
2,698
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
zR Evol
Sobek
7
0 / 2 / 0
4,882
488
1,863
8,523
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
AphroditeDanzaburouApolloScylla

VS

Bans
Cu ChulainnArachneSetKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 0 / 4
6,435
644
3,508
761
247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
CrowZiul
Guan Yu
12
5 / 1 / 0
6,878
688
5,986
10,346
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
FourLevel
Cupid
9
3 / 0 / 4
5,548
555
4,781
3,213
831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
IEpsilon G
Fenrir
10
3 / 1 / 3
6,148
615
4,450
5,951
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
dscheatz
Kuzenbo
8
2 / 1 / 4
5,582
558
3,001
5,726
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
14
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
4
3
W
Guan Yu
CrowZiul
Guan Yu
5
1
0
5
L
Osiris
Elite11785
Osiris
0
5
0
0
W
Cupid
FourLevel
Cupid
3
0
4
5
L
Hou Yi
HoLLar19
Hou Yi
0
4
1
0.13
W
Fenrir
IEpsilon G
Fenrir
3
1
3
4.5
L
Ao Kuang
Slimi Hendrix
Ao Kuang
3
3
0
1
W
Kuzenbo
dscheatz
Kuzenbo
2
1
4
4
L
0
0
1
0.5
L
Sobek
zR Evol
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,827
Damage
21,726
34,468
Taken
25,997
14,241
Mitigated
13,586
12,059
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,508
83
0
0
761
247
0
480
281
44,323
0
W
Guan Yu
CrowZiul
Guan Yu
5,986
965
0
3,930
10,346
7,126
796
458
9,888
0
35,417
L
Osiris
Elite11785
Osiris
5,150
2,439
0
2,904
9,853
4,653
280
0
9,515
0
28,673
W
Cupid
FourLevel
Cupid
4,781
2,368
242
1,660
3,213
831
81
737
2,476
0
23,669
L
Hou Yi
HoLLar19
Hou Yi
2,000
867
0
1,242
5,755
1,460
0
1,252
4,503
0
16,461
W
Fenrir
IEpsilon G
Fenrir
4,450
1,672
0
1,484
5,951
2,186
0
2,006
3,945
0
36,866
L
Ao Kuang
Slimi Hendrix
Ao Kuang
2,916
938
0
3,610
7,639
2,219
0
1,192
6,447
29,921
0
W
Kuzenbo
dscheatz
Kuzenbo
3,001
1,142
0
1,366
5,726
3,196
100
1,996
3,730
12,139
0
L
898
65
0
622
2,698
860
0
1,090
1,608
31,971
0
L
Sobek
zR Evol
Sobek
1,863
127
0
3,681
8,523
5,049
0
2,975
5,548
11,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,168
Gold Earned
30,591
256
Minions Killed
291
0
Camps Cleared
0
882,533
Distance Traveled
1,000,070
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,435
644
83
8
0
194,689
0
W
Guan Yu
6,878
688
79
8
0
193,734
2
L
Osiris
5,145
515
49
5
0
175,264
2
W
Cupid
5,548
555
52
5
0
192,656
1
L
Hou Yi
4,650
465
45
5
0
153,976
2
W
Fenrir
6,148
615
66
7
0
216,680
4
L
Ao Kuang
6,080
608
61
6
0
189,808
4
W
Kuzenbo
5,582
558
11
1
0
202,311
7
L
Nox
5,411
541
79
8
0
176,491
1
L
Sobek
4,882
488
22
2
0
186,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role