Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BigDilfJosh
Cerberus
Level 26
God Stats
4W - 3L
1,666 SR
Queue Stats
89W - 65L
1,607 Elo+
Solo
Apollo
Apollo
Naked_Rear_Chok
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,414 Elo+
Solo
Tiamat
Tiamat
OGPiplup
Tiamat
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 51L
1,527 Elo+
Solo
Osiris
Osiris
SmoothTadpole81
Osiris
Level 29
God Stats
2W - 0L
1,880 SR
Queue Stats
102W - 80L
1,674 Elo+
Solo
Team Averages
Level 22
1,609 SR
1,544 Elo+

VS

Team Averages
Level 22
1,575 SR
1,593 Elo+
Olorun
Olorun
Divinity Kayn
Olorun
Level 13
God Stats
1W - 1L
1,818 SR
Queue Stats
5W - 6L
1,648 Elo+
Solo
Neith
Neith
Ezexx420
Neith
Level 28
God Stats
0W - 4L
1,604 SR
Queue Stats
21W - 18L
1,565 Elo+
Solo
Cerberus
Cerberus
JooZee8568
Cerberus
Level 20
God Stats
2W - 2L
1,750 SR
Queue Stats
29W - 14L
1,767 Elo+
Solo
Ares
Ares
TTV DubMixs
Ares
Level 27
God Stats
0W - 2L
1,205 SR
Queue Stats
67W - 58L
1,486 Elo+
Solo
Da Ji
Da Ji
shadow948lol
Da Ji
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 1 / 1
6,376
638
5,852
8,738
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
BigDilfJosh
Cerberus
10
2 / 0 / 10
6,442
644
5,195
4,375
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 2 / 0
5,383
538
2,697
5,271
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
OGPiplup
Tiamat
10
9 / 1 / 3
6,593
659
6,297
4,494
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 4
6,014
601
4,488
7,597
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,209
521
4,539
7,952
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Ezexx420
Neith
6
0 / 6 / 0
4,204
420
2,499
6,914
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
JooZee8568
Cerberus
11
1 / 0 / 0
5,788
579
4,808
6,672
4,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

7
2 / 5 / 0
5,175
518
2,483
7,768
2,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,899
490
1,557
7,568
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
4
4
Deaths
18
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
1
3.5
W
Cerberus
BigDilfJosh
Cerberus
2
0
10
7
L
1
3
0
0.33
L
Neith
Ezexx420
Neith
0
6
0
0
L
Cerberus
JooZee8568
Cerberus
1
0
0
1
W
1
2
0
0.5
W
Tiamat
OGPiplup
Tiamat
9
1
3
10.5
W
2
0
4
4
L
2
5
0
0.4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
15,886
30,475
Taken
36,874
13,582
Mitigated
11,691
16,369
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,852
1,582
0
6,651
8,738
2,322
0
4,529
3,784
31,399
0
W
Cerberus
BigDilfJosh
Cerberus
5,195
527
0
1,406
4,375
2,799
252
1,294
3,081
22,898
0
L
4,539
1,735
256
3,640
7,952
2,193
468
1,927
6,015
22,334
0
L
Neith
Ezexx420
Neith
2,499
967
0
1,787
6,914
1,164
0
4,657
2,033
0
17,183
L
Cerberus
JooZee8568
Cerberus
4,808
625
0
4,354
6,672
4,123
0
4,387
2,285
30,211
0
W
2,697
1,777
0
2,375
5,271
1,789
924
3,650
1,621
0
18,105
W
Tiamat
OGPiplup
Tiamat
6,297
1,572
0
1,585
4,494
3,168
434
1,032
3,462
24,852
0
W
4,488
2,184
0
4,352
7,597
3,504
0
900
6,697
0
36,601
L
2,483
33
0
387
7,768
2,166
184
5,319
2,291
9,996
0
L
1,557
546
0
2,170
7,568
2,045
0
662
6,906
0
23,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,808
Gold Earned
25,275
267
Minions Killed
196
0
Camps Cleared
0
953,014
Distance Traveled
911,285
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,376
638
66
7
0
202,310
1
W
Cerberus
6,442
644
39
4
0
207,285
4
L
Olorun
5,209
521
46
5
0
168,005
0
L
Neith
4,204
420
25
3
0
166,232
0
L
Cerberus
5,788
579
61
6
0
171,224
4
W
Apollo
5,383
538
33
3
0
151,535
0
W
Tiamat
6,593
659
55
6
0
181,322
3
W
Osiris
6,014
601
74
7
0
210,562
2
L
Ares
5,175
518
13
1
0
207,798
4
L
Da Ji
4,899
490
51
5
0
198,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role