Player Matchup

Ares
Ares
GurtejpalS97
Ares
Level 93
God Stats
12W - 5L
1,693 SR
Queue Stats
165W - 132L
1,609 Elo+
Party 1
Merlin
Merlin
Imhighsrybro
Merlin
Level 63
God Stats
15W - 5L
1,750 SR
Queue Stats
26W - 27L
1,510 Elo+
Solo
Da Ji
Da Ji
MommaFlutters
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 11L
1,730 Elo+
Party 1
Kukulkan
Kukulkan
drewuwu
Kukulkan
Level 29
God Stats
2W - 0L
1,661 SR
Queue Stats
41W - 19L
1,746 Elo+
Party 1
Camazotz
Camazotz
kshaull
Camazotz
Level 62
God Stats
1W - 0L
1,726 SR
Queue Stats
20W - 13L
1,463 Elo+
Solo
Team Averages
Level 55
1,666 SR
1,612 Elo+

VS

Team Averages
Level 57
1,638 SR
1,563 Elo+
Jormungandr
Jormungandr
Maythor
Jormungandr
Level 28
God Stats
29W - 9L
1,903 SR
Queue Stats
54W - 31L
1,674 Elo+
Party 2
Chang'e
Chang'e
MyNameIsSilly
Chang'e
Level 76
God Stats
10W - 7L
1,739 SR
Queue Stats
123W - 92L
1,585 Elo+
Party 2
Hachiman
Hachiman
Traklf
Hachiman
Level 27
God Stats
12W - 26L
1,254 SR
Queue Stats
136W - 117L
1,535 Elo+
Party 2
Loki
Loki
WarriorGV99
Loki
Level 126
God Stats
3W - 1L
1,742 SR
Queue Stats
23W - 21L
1,558 Elo+
Solo
Athena
Athena
ghostlemon420
Athena
Level 28
God Stats
85W - 90L
1,550 SR
Queue Stats
193W - 182L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 11
11,726
977
8,383
11,474
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
18
4 / 2 / 7
12,129
1,011
13,388
5,262
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 3 / 5
11,860
988
12,422
12,826
11,557
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
drewuwu
Kukulkan
18
3 / 1 / 6
11,933
994
17,912
6,271
2,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Camazotz
kshaull
Camazotz
17
1 / 2 / 9
11,071
923
10,019
15,225
7,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

219

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Maythor
Jormungandr
16
0 / 1 / 5
10,262
855
6,031
8,151
5,942
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
17
3 / 3 / 3
11,419
952
9,469
7,838
3,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Traklf
Hachiman
17
2 / 5 / 3
10,997
916
12,329
17,619
8,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

17
4 / 1 / 4
11,640
970
12,791
13,136
6,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 2 / 5
10,814
901
2,975
20,300
25,146
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
12
Kills
10
10
Deaths
12
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
W
Merlin
4
2
7
3.75
L
Jormungandr
Maythor
Jormungandr
0
1
5
2.5
W
4
3
5
2.17
L
Chang'e
3
3
3
1.5
L
Hachiman
Traklf
Hachiman
2
5
3
0.7
L
4
1
4
6
W
Kukulkan
drewuwu
Kukulkan
3
1
6
6
L
1
2
5
1.75
W
Camazotz
kshaull
Camazotz
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,124
Damage
43,595
51,058
Taken
67,044
36,768
Mitigated
48,993
8,947
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,383
403
0
1,160
11,474
13,204
0
4,014
7,460
11,401
0
W
Merlin
13,388
481
612
580
5,262
1,972
0
2,582
2,680
34,448
0
L
Jormungandr
Maythor
Jormungandr
6,031
453
0
0
8,151
5,942
0
5,809
2,342
20,527
0
W
12,422
3,568
0
0
12,826
11,557
0
4,943
7,883
0
25,115
L
Chang'e
9,469
714
2,694
2,211
7,838
3,177
0
4,460
3,378
37,276
0
L
Hachiman
Traklf
Hachiman
12,329
7,535
0
0
17,619
8,276
0
10,080
7,539
0
33,880
L
12,791
1,903
0
0
13,136
6,452
0
4,907
8,229
0
31,627
W
Kukulkan
drewuwu
Kukulkan
17,912
1,997
0
493
6,271
2,846
0
1,563
4,708
73,319
0
L
2,975
315
0
0
20,300
25,146
0
14,427
5,873
9,390
0
W
Camazotz
kshaull
Camazotz
10,019
2,823
0
6,102
15,225
7,189
0
5,373
9,852
0
30,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,719
Gold Earned
55,132
253
Minions Killed
199
13
Camps Cleared
4
1,271,758
Distance Traveled
1,146,124
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,726
977
7
1
0
261,846
1
W
Merlin
12,129
1,011
46
4
1
245,399
0
L
Jormungandr
10,262
855
22
2
0
177,836
0
W
Da Ji
11,860
988
26
2
4
250,337
0
L
Chang'e
11,419
952
75
6
1
192,753
1
L
Hachiman
10,997
916
56
5
1
221,855
1
L
Loki
11,640
970
33
3
0
274,726
0
W
Kukulkan
11,933
994
132
11
2
252,960
0
L
Athena
10,814
901
13
1
2
278,954
1
W
Camazotz
11,071
923
42
4
6
261,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role