Player Matchup

Da Ji
Da Ji
Canneman1234
Da Ji
Level 29
God Stats
9W - 8L
1,777 SR
Queue Stats
278W - 323L
1,480 Elo+
Solo
Hades
Hades
FLYonXANAX
Hades
Level 16
God Stats
12W - 9L
1,569 SR
Queue Stats
23W - 26L
1,316 Elo+
Solo
Neith
Neith
FT Idrees
Neith
Level 5
God Stats
1W - 0L
1,252 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MonMaitreAbsolu
Anubis
Level 18
God Stats
112W - 108L
1,383 SR
Queue Stats
150W - 147L
1,424 Elo+
Solo
Izanami
Izanami
verycery
Izanami
Level 11
God Stats
39W - 33L
1,628 SR
Queue Stats
65W - 66L
1,291 Elo+
Solo
Team Averages
Level 16
1,522 SR
1,402 Elo+

VS

Team Averages
Level 21
1,367 SR
1,380 Elo+
Scylla
Scylla
 
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Cu_Chuulainn
Jormungandr
Level 14
God Stats
4W - 12L
1,203 SR
Queue Stats
141W - 161L
1,441 Elo+
Solo
Thanatos
Thanatos
Raymond_VII
Thanatos
Level 26
God Stats
1W - 3L
1,270 SR
Queue Stats
12W - 18L
1,379 Elo+
Party 1
Neith
Neith
hurstiharri
Neith
Level 25
God Stats
6W - 23L
1,355 SR
Queue Stats
10W - 31L
1,220 Elo+
Solo
Bellona
Bellona
sonewlife
Bellona
Level 23
God Stats
23W - 17L
1,507 SR
Queue Stats
165W - 130L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 1 / 7
10,785
674
11,042
11,236
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
12
2 / 3 / 10
7,977
499
9,631
10,950
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
FT Idrees
Neith
11
1 / 4 / 9
7,355
460
2,997
7,775
2,073
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 0 / 9
9,537
596
10,135
6,221
2,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
verycery
Izanami
15
3 / 2 / 1
8,686
543
5,925
10,707
3,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 8 / 2
6,463
404
6,149
9,212
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Cu_Chuulainn
Jormungandr
8
0 / 4 / 2
6,017
376
4,956
10,555
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Raymond_VII
Thanatos
12
6 / 8 / 2
7,836
490
5,637
11,593
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 3
6,711
419
5,318
7,957
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
sonewlife
Bellona
10
2 / 7 / 3
6,537
409
5,338
14,248
9,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
29
Kills
10
10
Deaths
29
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
8
2
0.25
W
16
1
7
19.5
L
Jormungandr
Cu_Chuulainn
Jormungandr
0
4
2
0.25
W
Hades
2
3
10
2.33
W
Neith
FT Idrees
Neith
1
4
9
1.38
W
7
0
9
11.5
L
Thanatos
Raymond_VII
Thanatos
6
8
2
0.88
L
1
2
3
1.25
L
Bellona
sonewlife
Bellona
2
7
3
0.5
W
Izanami
verycery
Izanami
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,730
Damage
27,398
46,889
Taken
53,565
19,741
Mitigated
23,353
16,795
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,149
415
0
370
9,212
2,139
577
2,452
6,760
31,378
0
W
11,042
4,226
0
2,230
11,236
4,701
0
2,486
8,630
0
73,583
L
Jormungandr
Cu_Chuulainn
Jormungandr
4,956
1,118
0
635
10,555
6,362
273
4,033
6,522
20,778
0
W
Hades
9,631
794
93
2,997
10,950
6,417
2,178
3,269
7,574
30,930
0
W
Neith
FT Idrees
Neith
2,997
928
0
787
7,775
2,073
2,533
2,171
5,492
0
22,603
W
10,135
338
0
4,972
6,221
2,841
884
2,069
4,022
56,364
0
L
Thanatos
Raymond_VII
Thanatos
5,637
857
0
5,310
11,593
3,495
267
4,500
7,093
0
18,800
L
5,318
1,610
0
3,558
7,957
2,036
735
3,339
4,618
0
37,267
L
Bellona
sonewlife
Bellona
5,338
1,104
270
938
14,248
9,321
0
5,442
8,806
5,492
22,482
W
Izanami
verycery
Izanami
5,925
3,963
0
5,716
10,707
3,709
3,026
1,845
8,810
0
51,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,340
Gold Earned
33,564
391
Minions Killed
241
0
Camps Cleared
0
1,394,550
Distance Traveled
1,292,752
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,463
404
62
4
0
213,183
1
W
Da Ji
10,785
674
102
6
0
318,218
0
L
Jormungandr
6,017
376
23
1
0
246,830
3
W
Hades
7,977
499
39
2
0
275,300
0
W
Neith
7,355
460
41
3
0
239,941
0
W
Anubis
9,537
596
107
7
0
312,791
1
L
Thanatos
7,836
490
37
2
0
281,425
0
L
Neith
6,711
419
67
4
0
273,270
0
L
Bellona
6,537
409
52
3
0
278,044
2
W
Izanami
8,686
543
102
6
0
248,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role