Player Matchup

Artemis
Artemis
Braveark
Artemis
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 34L
1,459 Elo+
Solo
Danzaburou
Danzaburou
DarKVerDugO
Danzaburou
Level 160
God Stats
2W - 1L
1,623 SR
Queue Stats
53W - 39L
1,641 Elo+
Solo
Baron Samedi
Baron Samedi
DougDimaDab
Baron Samedi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,763 Elo+
Solo
Khepri
Khepri
GrandpaWally
Khepri
Level 101
God Stats
26W - 13L
1,511 SR
Queue Stats
1,486W - 1,258L
1,716 Elo+
Party 2
Neith
Neith
zDEnergy
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 138
1,527 SR
1,616 Elo+

VS

Team Averages
Level 122
1,442 SR
1,530 Elo+
Sun Wukong
Sun Wukong
BeastSyco
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 294L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
Kujashin
Jing Wei
Level 144
God Stats
3W - 4L
1,296 SR
Queue Stats
511W - 524L
1,564 Elo+
Solo
Yemoja
Yemoja
TinkerTaffy
Yemoja
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 274L
1,506 Elo+
Party 1
Nox
Nox
adamsandler2
Nox
Level 104
God Stats
1W - 4L
1,359 SR
Queue Stats
215W - 203L
1,522 Elo+
Solo
Danzaburou
Danzaburou
zamyrocs
Danzaburou
Level 143
God Stats
9W - 15L
1,554 SR
Queue Stats
918W - 952L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Braveark
Artemis
6
0 / 0 / 0
4,594
919
152
435
127
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
DarKVerDugO
Danzaburou
12
3 / 0 / 2
6,207
1,241
5,073
2,839
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
DougDimaDab
Baron Samedi
10
2 / 1 / 4
5,681
1,136
5,220
6,177
2,500
Shoes

Shoes

+6%
Movement Speed

Khepri
8
0 / 0 / 3
5,171
1,034
1,445
1,468
1,115
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Neith
zDEnergy
Neith
12
1 / 0 / 5
5,974
1,195
5,757
4,468
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeastSyco
Sun Wukong
7
1 / 2 / 0
4,961
992
2,623
4,380
3,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Jing Wei
Kujashin
Jing Wei
11
0 / 0 / 1
5,239
1,048
2,849
3,045
1,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
10
0 / 2 / 1
5,116
1,023
2,681
8,897
4,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
4,216
843
0
0
0
Danzaburou
zamyrocs
Danzaburou
9
0 / 2 / 1
4,936
987
1,379
4,354
2,192
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
6
Kills
1
1
Deaths
6
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BeastSyco
Sun Wukong
1
2
0
0.5
W
Artemis
Braveark
Artemis
0
0
0
0
W
Danzaburou
DarKVerDugO
Danzaburou
3
0
2
4
W
Baron Samedi
DougDimaDab
Baron Samedi
2
1
4
4
W
Khepri
0
0
3
1.5
L
Jing Wei
Kujashin
Jing Wei
0
0
1
0.5
L
Yemoja
0
2
1
0.25
L
0
0
0
0
W
Neith
zDEnergy
Neith
1
0
5
3.5
L
Danzaburou
zamyrocs
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,647
Damage
9,532
15,387
Taken
20,676
6,756
Mitigated
10,577
11,532
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BeastSyco
Sun Wukong
2,623
477
1,326
1,240
4,380
3,033
0
1,025
3,355
0
4,864
W
Artemis
Braveark
Artemis
152
0
0
151
435
127
0
189
246
0
576
W
Danzaburou
DarKVerDugO
Danzaburou
5,073
1,858
0
1,516
2,839
1,343
1,051
421
2,418
0
17,232
W
Baron Samedi
DougDimaDab
Baron Samedi
5,220
922
1,396
2,889
6,177
2,500
374
889
5,288
6,200
0
W
Khepri
1,445
145
1,372
802
1,468
1,115
0
258
1,210
2,458
0
L
Jing Wei
Kujashin
Jing Wei
2,849
860
536
1,313
3,045
1,065
0
909
2,136
0
11,733
L
Yemoja
2,681
354
1,183
2,765
8,897
4,287
0
2,821
6,076
3,892
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
zDEnergy
Neith
5,757
3,024
570
2,836
4,468
1,671
801
924
3,544
0
14,462
L
Danzaburou
zamyrocs
Danzaburou
1,379
566
0
309
4,354
2,192
0
1,910
2,444
0
7,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,627
Gold Earned
24,468
50
Minions Killed
42
0
Camps Cleared
0
352,982
Distance Traveled
326,573
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,961
992
3
1
0
76,294
0
W
Artemis
4,594
919
0
0
0
27,743
1
W
Danzaburou
6,207
1,241
20
4
0
74,873
0
W
Baron Samedi
5,681
1,136
4
1
0
93,274
0
W
Khepri
5,171
1,034
0
0
0
55,808
1
L
Jing Wei
5,239
1,048
15
3
0
98,593
1
L
Yemoja
5,116
1,023
5
1
0
75,841
1
L
Nox
4,216
843
0
0
0
0
0
W
Neith
5,974
1,195
26
5
0
101,284
2
L
Danzaburou
4,936
987
19
4
0
75,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role