Player Matchup

Ares
Ares
Dino Barker
Ares
Level 24
God Stats
25W - 30L
1,466 SR
Queue Stats
75W - 122L
1,243 Elo+
Party 1
Cupid
Cupid
bL0ndie120815
Cupid
Level 7
God Stats
14W - 40L
1,222 SR
Queue Stats
23W - 71L
966 Elo+
Solo
Scylla
Scylla
xDBx Davidoff
Scylla
Level 30
God Stats
3W - 7L
1,575 SR
Queue Stats
67W - 113L
1,275 Elo+
Party 1
Team Averages
Level 20
1,421 SR
1,161 Elo+

VS

Team Averages
Level 32
1,495 SR
1,302 Elo+
Tiamat
Tiamat
DoubleBarelPercy
Tiamat
Level 44
God Stats
4W - 10L
1,250 SR
Queue Stats
54W - 67L
1,299 Elo+
Party 2
Odin
Odin
wizardstale
Odin
Level 25
God Stats
35W - 37L
1,447 SR
Queue Stats
43W - 48L
1,265 Elo+
Party 2
Fenrir
Fenrir
xSimplyCabbage
Fenrir
Level 28
God Stats
7W - 1L
1,789 SR
Queue Stats
22W - 19L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
10,102
777
5,583
13,139
10,813
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 12 / 1
7,276
560
4,141
12,798
3,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 5 / 2
8,875
683
7,224
8,730
2,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 9
10,550
812
14,872
12,590
8,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 20
9,362
720
4,743
8,796
6,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
11 / 2 / 7
10,912
839
8,392
13,238
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
22
22
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
10
2
9
7.25
L
0
12
1
0.04
W
1
2
20
5.5
L
2
5
2
0.6
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,948
Damage
28,007
34,667
Taken
34,624
17,563
Mitigated
20,916
753
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,583
565
0
0
13,139
10,813
0
5,789
7,350
24,293
0
W
14,872
2,284
1,803
5,870
12,590
8,837
621
5,235
7,355
49,528
0
L
4,141
2,821
48
376
12,798
3,992
0
6,483
6,315
0
18,422
W
4,743
1,122
0
1,916
8,796
6,148
153
4,374
4,422
0
18,290
L
7,224
1,125
0
329
8,730
2,758
0
2,658
6,072
33,612
0
W
8,392
2,364
0
4,478
13,238
5,931
1,744
4,005
9,233
0
36,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,253
Gold Earned
30,824
111
Minions Killed
136
0
Camps Cleared
0
493,352
Distance Traveled
685,612
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,102
777
32
2
0
163,024
1
W
Tiamat
10,550
812
69
5
0
234,309
0
L
Cupid
7,276
560
26
2
0
133,786
1
W
Odin
9,362
720
27
2
0
223,091
0
L
Scylla
8,875
683
53
4
0
196,542
3
W
Fenrir
10,912
839
40
3
0
228,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role