Player Matchup

Bacchus
Bacchus
CAPTHElNEKEN
Bacchus
Level 3
God Stats
6W - 1L
1,431 SR
Queue Stats
7W - 2L
1,377 Elo+
Party 2
Neith
Neith
KEAWETREE808
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
Swuerv
Cthulhu
Level 33
God Stats
4W - 3L
1,640 SR
Queue Stats
95W - 79L
1,445 Elo+
Party 2
Set
Set
XxTestDis808xX
Set
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
29W - 25L
1,461 Elo+
Party 2
Discordia
Discordia
Zerky P30
Discordia
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,377 Elo+
Party 2
Team Averages
Level 23
1,514 SR
1,407 Elo+

VS

Team Averages
Level 20
1,551 SR
1,415 Elo+
Nox
Nox
JDtheJOK3R
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 226L
1,409 Elo+
Solo
Heimdallr
Heimdallr
Monroegoat
Heimdallr
Level 10
God Stats
5W - 3L
1,613 SR
Queue Stats
27W - 43L
1,375 Elo+
Solo
Ymir
Ymir
THE-LYKEN-
Ymir
Level 4
God Stats
3W - 5L
1,387 SR
Queue Stats
44W - 48L
1,339 Elo+
Party 1
Izanami
Izanami
TXG-calvary14
Izanami
Level 38
God Stats
42W - 26L
1,737 SR
Queue Stats
101W - 128L
1,522 Elo+
Party 1
Hera
Hera
trashkitty
Hera
Level 22
God Stats
23W - 33L
1,516 SR
Queue Stats
183W - 189L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CAPTHElNEKEN
Bacchus
18
4 / 0 / 11
11,121
1,011
7,084
11,090
12,582
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 1 / 8
10,330
939
8,881
12,599
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Swuerv
Cthulhu
19
8 / 0 / 11
12,782
1,162
16,836
15,787
14,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 8
9,548
868
1,450
8,373
3,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Zerky P30
Discordia
18
8 / 1 / 13
11,865
1,079
25,656
9,876
3,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

250

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 1
9,537
867
4,925
12,581
4,427
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Monroegoat
Heimdallr
16
0 / 2 / 4
9,912
901
6,976
8,129
3,122
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 6 / 2
9,417
856
9,267
19,201
8,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
16
5 / 3 / 0
11,250
1,023
15,779
13,415
5,037
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 6 / 2
9,968
906
12,979
11,609
4,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
23
Kills
6
6
Deaths
23
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CAPTHElNEKEN
Bacchus
4
0
11
9.5
L
0
6
1
0.08
W
2
1
8
6
L
Heimdallr
Monroegoat
Heimdallr
0
2
4
1
W
Cthulhu
Swuerv
Cthulhu
8
0
11
13.5
L
1
6
2
0.33
L
Izanami
5
3
0
1.67
W
1
4
8
1.25
W
Discordia
Zerky P30
Discordia
8
1
13
14.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,907
Damage
49,926
57,725
Taken
64,935
38,891
Mitigated
25,230
5,654
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CAPTHElNEKEN
Bacchus
7,084
1,214
0
0
11,090
12,582
0
5,998
5,092
13,144
0
L
4,925
71
501
598
12,581
4,427
0
10,645
1,936
16,065
0
W
8,881
4,895
0
3,259
12,599
5,052
0
5,697
6,902
0
29,057
L
Heimdallr
Monroegoat
Heimdallr
6,976
2,221
0
113
8,129
3,122
0
6,646
1,483
0
17,356
W
Cthulhu
Swuerv
Cthulhu
16,836
871
0
914
15,787
14,068
0
7,202
8,585
50,152
0
L
9,267
1,417
357
1,558
19,201
8,163
0
13,026
6,175
14,792
0
L
Izanami
15,779
11,028
1,362
2,338
13,415
5,037
0
11,310
2,105
0
42,737
W
1,450
973
0
51
8,373
3,454
0
4,049
4,324
0
5,992
W
Discordia
Zerky P30
Discordia
25,656
2,420
384
1,046
9,876
3,735
0
4,225
5,651
41,809
0
L
12,979
3,341
0
613
11,609
4,481
0
7,949
3,660
44,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,646
Gold Earned
50,084
189
Minions Killed
180
6
Camps Cleared
7
1,052,353
Distance Traveled
905,060
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,121
1,011
18
2
1
261,461
1
L
Nox
9,537
867
28
3
1
169,173
0
W
Neith
10,330
939
47
4
1
203,570
1
L
Heimdallr
9,912
901
19
2
1
193,370
0
W
Cthulhu
12,782
1,162
75
7
2
237,581
0
L
Ymir
9,417
856
13
1
1
185,483
0
L
Izanami
11,250
1,023
55
5
3
166,352
2
W
Set
9,548
868
7
1
0
123,027
0
W
Discordia
11,865
1,079
42
4
2
226,714
0
L
Hera
9,968
906
65
6
1
190,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role