Player Matchup

Kukulkan
Kukulkan
Gold II
CBreezy001
Kukulkan
Gold II
Level 69
God Stats
30W - 34L
1,620 SR
Queue Stats
104W - 128L
1,572 MMR
Party 1
Fenrir
Fenrir
Gold V
HerbitudeMaximus
Fenrir
Gold V
Level 148
God Stats
0W - 3L
1,572 SR
Queue Stats
64W - 72L
1,316 MMR
Party 1
Xing Tian
Xing Tian
Gold V
Upandi
Xing Tian
Gold V
Level 147
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 49L
1,355 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,636 SR
1,415 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,550 SR
1,344 MMR
Skadi
Skadi
Silver I
PublicFigure
Skadi
Silver I
Level 146
God Stats
1W - 0L
1,559 SR
Queue Stats
7W - 10L
1,557 MMR
Solo
Vulcan
Vulcan
Silver IV
Xerbeth
Vulcan
Silver IV
Level 40
God Stats
14W - 22L
1,477 SR
Queue Stats
262W - 421L
974 MMR
Solo
Ymir
Ymir
Gold IV
acoc
Ymir
Gold IV
Level 123
God Stats
1W - 0L
1,613 SR
Queue Stats
5W - 8L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CBreezy001
Kukulkan
12
0 / 5 / 4
9,525
560
5,450
7,915
2,856
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 8 / 1
12,141
714
13,079
15,927
8,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Upandi
Xing Tian
14
2 / 3 / 7
11,615
683
9,522
18,649
21,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BacchusSobekCabrakanYemojaAchilles

VS

Bans
Ah Muzen CabNoxCupidDiscordiaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
11,239
661
9,784
12,485
7,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Xerbeth
Vulcan
15
3 / 5 / 11
11,661
686
10,799
9,463
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
acoc
Ymir
17
10 / 1 / 2
13,921
819
15,322
16,472
15,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
10
Kills
16
16
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CBreezy001
Kukulkan
0
5
4
0.4
L
8
8
1
1.06
W
3
4
7
1.63
L
Xing Tian
Upandi
Xing Tian
2
3
7
1.83
W
Vulcan
Xerbeth
Vulcan
3
5
11
1.7
W
Ymir
acoc
Ymir
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,051
Damage
35,905
42,491
Taken
38,420
33,026
Mitigated
27,077
5,841
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CBreezy001
Kukulkan
5,450
455
0
250
7,915
2,856
0
5,775
1,882
49,432
0
L
13,079
3,110
0
1,903
15,927
8,267
0
9,964
5,603
0
39,045
W
9,784
4,237
0
1,229
12,485
7,458
816
4,040
8,445
0
56,397
L
Xing Tian
Upandi
Xing Tian
9,522
1,022
0
3,688
18,649
21,903
0
10,062
8,100
30,904
0
W
Vulcan
Xerbeth
Vulcan
10,799
3,486
0
1,897
9,463
3,698
1,051
3,685
5,778
46,477
0
W
Ymir
acoc
Ymir
15,322
3,845
0
1,191
16,472
15,921
550
7,343
9,129
56,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
36,821
179
Minions Killed
224
0
Camps Cleared
0
842,424
Distance Traveled
905,078
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,525
560
103
6
0
233,879
3
L
Fenrir
12,141
714
50
3
0
307,832
4
W
Skadi
11,239
661
82
5
0
297,757
5
L
Xing Tian
11,615
683
26
2
0
300,713
3
W
Vulcan
11,661
686
69
4
0
295,250
1
W
Ymir
13,921
819
73
4
0
312,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role