Player Matchup

Pele
Pele
Buttercudda
Pele
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 390L
1,442 Elo+
Solo
Tiamat
Tiamat
King_Slayer_Kian
Tiamat
Level 99
God Stats
5W - 7L
1,478 SR
Queue Stats
131W - 164L
1,467 Elo+
Party 1
Hades
Hades
MJB-Frightrider
Hades
Level 114
God Stats
2W - 4L
1,597 SR
Queue Stats
142W - 173L
1,484 Elo+
Party 1
Chiron
Chiron
Tooti0
Chiron
Level 49
God Stats
0W - 4L
1,326 SR
Queue Stats
98W - 121L
1,364 Elo+
Solo
Ymir
Ymir
hDxstyleZ
Ymir
Level 3
God Stats
2W - 2L
1,782 SR
Queue Stats
4W - 2L
1,835 Elo+
Party 1
Team Averages
Level 83
1,537 SR
1,518 Elo+

VS

Team Averages
Level 78
1,529 SR
1,449 Elo+
Ymir
Ymir
Bahamut6832
Ymir
Level 106
God Stats
19W - 24L
1,159 SR
Queue Stats
357W - 590L
1,278 Elo+
Solo
Anubis
Anubis
DJCHOC
Anubis
Level 102
God Stats
18W - 13L
1,804 SR
Queue Stats
149W - 165L
1,563 Elo+
Solo
Apollo
Apollo
DeBalSacNudal
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,482 Elo+
Solo
Hercules
Hercules
HookHands
Hercules
Level 66
God Stats
13W - 18L
1,293 SR
Queue Stats
83W - 89L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheJohnnyCash
Cu Chulainn
Level 88
God Stats
6W - 2L
1,888 SR
Queue Stats
157W - 167L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
9,255
578
9,010
12,616
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 4 / 3
8,653
541
9,506
9,940
8,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 5 / 3
8,594
537
10,373
16,172
9,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Tooti0
Chiron
12
1 / 7 / 3
7,550
472
6,405
12,441
3,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ymir
8
0 / 8 / 5
6,016
376
2,239
12,053
5,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,543
534
7,330
11,478
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
DJCHOC
Anubis
15
5 / 3 / 5
9,145
572
13,745
10,309
6,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
6 / 3 / 1
9,523
595
9,379
12,219
4,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
HookHands
Hercules
13
5 / 1 / 12
9,287
580
9,129
13,805
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
TheJohnnyCash
Cu Chulainn
16
6 / 1 / 1
10,060
629
10,279
9,925
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
10
Kills
26
26
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
5
2
2
3
W
Anubis
DJCHOC
Anubis
5
3
5
2.5
W
6
3
1
2.17
W
Hercules
HookHands
Hercules
5
1
12
11
L
3
4
3
1.13
L
1
5
3
0.5
W
Cu Chulainn
TheJohnnyCash
Cu Chulainn
6
1
1
6.5
L
Chiron
Tooti0
Chiron
1
7
3
0.36
L
Ymir
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,533
Damage
49,862
63,222
Taken
57,736
30,548
Mitigated
34,486
16,883
Healing
27,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,330
1,502
0
5,409
11,478
5,281
0
3,707
7,771
53,588
0
L
9,010
2,775
0
3,756
12,616
3,866
0
6,912
5,679
0
57,613
W
Anubis
DJCHOC
Anubis
13,745
1,105
0
4,978
10,309
6,153
0
3,487
6,822
63,547
0
W
9,379
7,187
0
5,865
12,219
4,544
516
4,252
7,967
0
61,807
W
Hercules
HookHands
Hercules
9,129
2,945
0
7,132
13,805
11,056
677
5,648
8,157
0
19,233
L
9,506
1,002
0
1,252
9,940
8,676
161
2,356
7,559
57,523
0
L
10,373
1,059
98
8,252
16,172
9,438
0
4,418
11,412
60,756
0
W
Cu Chulainn
TheJohnnyCash
Cu Chulainn
10,279
1,647
0
4,109
9,925
7,452
1,335
5,024
4,901
984
71,661
L
Chiron
Tooti0
Chiron
6,405
2,050
85
3,070
12,441
3,528
0
1,685
10,660
0
39,231
L
Ymir
2,239
827
0
370
12,053
5,040
0
6,305
5,698
4,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
46,558
414
Minions Killed
485
0
Camps Cleared
0
1,460,589
Distance Traveled
1,536,431
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,543
534
85
5
0
319,710
4
L
Pele
9,255
578
102
6
0
337,810
7
W
Anubis
9,145
572
110
7
0
287,953
5
W
Apollo
9,523
595
114
7
0
285,714
1
W
Hercules
9,287
580
26
2
0
330,491
3
L
Tiamat
8,653
541
105
7
0
322,036
2
L
Hades
8,594
537
132
8
0
262,387
1
W
Cu Chulainn
10,060
629
150
9
0
312,563
6
L
Chiron
7,550
472
66
4
0
289,945
2
L
Ymir
6,016
376
9
1
0
248,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role