Player Matchup

Medusa
Medusa
C_Cortez7
Medusa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
366W - 410L
1,390 Elo+
Solo
Ra
Ra
Dontatalapotamoe
Ra
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 11L
1,647 Elo+
Party 1
Izanami
Izanami
Jkrocketts
Izanami
Level 28
God Stats
2W - 0L
1,865 SR
Queue Stats
54W - 65L
1,296 Elo+
Solo
Cthulhu
Cthulhu
Royal_Untamed
Cthulhu
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 42L
1,483 Elo+
Party 1
Sol
Sol
Stroh08
Sol
Level 29
God Stats
4W - 3L
1,700 SR
Queue Stats
46W - 42L
1,415 Elo+
Solo
Team Averages
Level 33
1,613 SR
1,446 Elo+

VS

Team Averages
Level 21
1,407 SR
1,364 Elo+
Ravana
Ravana
BraveClub
Ravana
Level 29
God Stats
0W - 2L
1,150 SR
Queue Stats
9W - 21L
1,355 Elo+
Party 2
Hel
Hel
ConzCinema
Hel
Level 17
God Stats
7W - 9L
1,434 SR
Queue Stats
8W - 14L
1,353 Elo+
Party 2
Chang'e
Chang'e
Denizard9548
Chang'e
Level 28
God Stats
18W - 18L
1,436 SR
Queue Stats
557W - 599L
1,433 Elo+
Solo
Xing Tian
Xing Tian
YaMingles97
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,379 Elo+
Solo
Neith
Neith
zee-zy
Neith
Level 4
God Stats
1W - 1L
1,517 SR
Queue Stats
1W - 3L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
C_Cortez7
Medusa
19
1 / 4 / 16
11,928
994
9,502
13,211
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 5 / 16
11,719
977
8,429
9,239
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Jkrocketts
Izanami
20
16 / 0 / 11
14,845
1,237
33,554
8,526
3,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
19
0 / 1 / 23
11,918
993
14,221
11,130
12,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
18
10 / 4 / 10
13,136
1,095
26,252
14,829
5,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BraveClub
Ravana
17
1 / 6 / 6
10,891
908
13,363
22,266
14,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 12 / 8
11,463
955
13,596
27,839
13,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
Denizard9548
Chang'e
19
8 / 2 / 5
13,693
1,141
9,956
18,468
7,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
YaMingles97
Xing Tian
18
2 / 10 / 9
11,678
973
13,944
30,170
18,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
zee-zy
Neith
14
0 / 1 / 0
9,172
764
235
791
234
Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
42
31
Kills
14
14
Deaths
31
76
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ravana
BraveClub
Ravana
1
6
6
0.67
W
Medusa
C_Cortez7
Medusa
1
4
16
2.25
L
3
12
8
0.58
L
Chang'e
Denizard9548
Chang'e
8
2
5
5.25
W
4
5
16
2.4
W
Izanami
Jkrocketts
Izanami
16
0
11
21.5
W
Cthulhu
0
1
23
11.5
W
Sol
10
4
10
3.75
L
Xing Tian
YaMingles97
Xing Tian
2
10
9
0.65
L
Neith
zee-zy
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,958
Damage
51,094
56,935
Taken
99,534
31,905
Mitigated
53,824
13,160
Healing
20,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BraveClub
Ravana
13,363
4,887
0
706
22,266
14,106
0
8,607
13,534
0
29,916
W
Medusa
C_Cortez7
Medusa
9,502
4,771
0
1,426
13,211
5,636
0
9,148
4,063
0
30,586
L
13,596
1,903
3,858
4,975
27,839
13,978
0
13,332
14,332
30,496
0
L
Chang'e
Denizard9548
Chang'e
9,956
599
2,290
4,446
18,468
7,442
0
11,288
6,955
35,620
0
W
8,429
1,351
925
1,495
9,239
4,139
0
6,044
3,195
21,122
0
W
Izanami
Jkrocketts
Izanami
33,554
28,590
0
3,890
8,526
3,876
0
4,243
4,283
0
66,524
W
Cthulhu
14,221
635
325
1,112
11,130
12,492
0
8,950
2,180
31,623
0
W
Sol
26,252
8,256
0
3,987
14,829
5,762
0
9,111
5,718
41,242
0
L
Xing Tian
YaMingles97
Xing Tian
13,944
1,382
135
4,029
30,170
18,064
0
14,625
15,395
24,625
0
L
Neith
zee-zy
Neith
235
235
0
44
791
234
0
375
416
0
1,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,546
Gold Earned
56,897
248
Minions Killed
159
10
Camps Cleared
3
1,038,842
Distance Traveled
883,897
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,891
908
26
2
2
248,623
1
W
Medusa
11,928
994
56
5
0
200,342
2
L
Hel
11,463
955
34
3
1
174,776
3
L
Chang'e
13,693
1,141
79
7
0
259,451
2
W
Ra
11,719
977
27
2
0
180,855
2
W
Izanami
14,845
1,237
66
6
8
234,646
0
W
Cthulhu
11,918
993
64
5
0
233,744
0
W
Sol
13,136
1,095
35
3
2
189,255
0
L
Xing Tian
11,678
973
20
2
0
184,751
0
L
Neith
9,172
764
0
0
0
16,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role