Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Deity2604
Tiamat
Level 104
God Stats
2W - 6L
1,500 SR
Queue Stats
171W - 176L
1,684 Elo+
Party 1
Hun Batz
Hun Batz
QWERTDOGG27
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,523 Elo+
Party 2
Sol
Sol
decafcappucino
Sol
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 23L
1,531 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,548 Elo+

VS

Team Averages
Level 115
1,466 SR
1,526 Elo+
Cu Chulainn
Cu Chulainn
Antwon1375
Cu Chulainn
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 60L
1,540 Elo+
Party 4
Zhong Kui
Zhong Kui
Bi0nic_BeJe
Zhong Kui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 164L
1,535 Elo+
Party 3
Cupid
Cupid
Revolver136
Cupid
Level 149
God Stats
3W - 2L
1,638 SR
Queue Stats
285W - 277L
1,585 Elo+
Party 4
Mercury
Mercury
TheGudLittlePyro
Mercury
Level 80
God Stats
1W - 4L
1,120 SR
Queue Stats
52W - 55L
1,448 Elo+
Party 3
Aphrodite
Aphrodite
seasaltbottle
Aphrodite
Level 147
God Stats
87W - 58L
1,572 SR
Queue Stats
406W - 402L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
11 / 2 / 9
13,840
554
22,289
19,687
20,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
 
Bellona
19
12 / 0 / 15
12,521
501
16,703
24,468
26,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Deity2604
Tiamat
17
3 / 4 / 9
11,202
448
11,498
18,102
14,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
QWERTDOGG27
Hun Batz
17
8 / 2 / 9
11,577
463
17,508
18,736
7,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 2 / 11
12,128
485
28,844
18,972
7,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Antwon1375
Cu Chulainn
16
0 / 12 / 1
9,987
399
8,455
19,820
10,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Bi0nic_BeJe
Zhong Kui
17
2 / 6 / 5
11,581
463
21,724
23,319
15,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 4
10,835
433
16,635
29,856
10,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 12 / 1
11,358
454
9,615
24,154
8,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
seasaltbottle
Aphrodite
15
1 / 7 / 5
10,195
408
11,410
20,120
17,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
43
Kills
10
10
Deaths
43
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
11
2
9
7.75
W
Bellona
 
Bellona
12
0
15
19.5
L
Cu Chulainn
Antwon1375
Cu Chulainn
0
12
1
0.04
L
Zhong Kui
Bi0nic_BeJe
Zhong Kui
2
6
5
0.75
W
Tiamat
Deity2604
Tiamat
3
4
9
1.88
W
Hun Batz
QWERTDOGG27
Hun Batz
8
2
9
6.25
L
3
6
4
0.83
L
4
12
1
0.38
W
9
2
11
7.25
L
Aphrodite
seasaltbottle
Aphrodite
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,842
Damage
67,839
99,965
Taken
117,269
76,620
Mitigated
61,590
37,937
Healing
45,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
22,289
3,959
0
5,215
19,687
20,833
940
5,295
14,392
93,172
0
W
Bellona
 
Bellona
16,703
6,935
0
12,339
24,468
26,184
58
6,751
17,717
0
62,951
L
Cu Chulainn
Antwon1375
Cu Chulainn
8,455
2,604
0
1,349
19,820
10,208
913
11,193
8,322
0
63,873
L
Zhong Kui
Bi0nic_BeJe
Zhong Kui
21,724
2,210
0
9,790
23,319
15,304
0
12,826
10,418
83,433
0
W
Tiamat
Deity2604
Tiamat
11,498
694
0
4,357
18,102
14,709
787
9,015
9,087
73,398
0
W
Hun Batz
QWERTDOGG27
Hun Batz
17,508
3,642
0
4,520
18,736
7,304
0
7,516
11,220
0
66,346
L
16,635
9,961
592
8,852
29,856
10,200
0
16,161
13,620
0
68,885
L
9,615
4,148
0
5,031
24,154
8,498
185
10,117
13,862
0
68,428
W
28,844
8,907
0
11,506
18,972
7,590
3,631
4,557
14,415
98,023
0
L
Aphrodite
seasaltbottle
Aphrodite
11,410
441
10,913
9,430
20,120
17,380
0
11,579
8,416
34,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,268
Gold Earned
53,956
564
Minions Killed
499
0
Camps Cleared
0
2,260,762
Distance Traveled
2,169,278
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,840
554
166
7
0
446,215
0
W
Bellona
12,521
501
87
3
0
482,362
2
L
Cu Chulainn
9,987
399
109
4
0
393,271
0
L
Zhong Kui
11,581
463
142
6
0
421,482
4
W
Tiamat
11,202
448
119
5
0
459,475
3
W
Hun Batz
11,577
463
81
3
0
440,791
2
L
Cupid
10,835
433
99
4
0
415,908
0
L
Mercury
11,358
454
99
4
0
463,923
4
W
Sol
12,128
485
111
4
0
431,919
6
L
Aphrodite
10,195
408
50
2
0
474,694
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role