Player Matchup

Anhur
Anhur
Bronze III
Cdub4k
Anhur
Bronze III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
K2OBuddha
Guan Yu
Silver I
Level 86
God Stats
1W - 2L
1,318 SR
Queue Stats
25W - 33L
1,258 MMR
Solo
Scylla
Scylla
Silver II
SrHitman
Scylla
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
Winteaa
Ne Zha
Silver I
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 133L
1,319 MMR
Solo
Artio
Artio
Silver I
kwitBlur
Artio
Silver I
Level 39
God Stats
4W - 4L
1,397 SR
Queue Stats
31W - 37L
1,307 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,443 SR
1,377 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,571 SR
1,316 MMR
Cernunnos
Cernunnos
Gold V
Lucíeo
Cernunnos
Gold V
Level 147
God Stats
0W - 4L
1,592 SR
Queue Stats
68W - 70L
1,353 MMR
Solo
Hun Batz
Hun Batz
Gold IV
PandaTrueno
Hun Batz
Gold IV
Level 156
God Stats
9W - 8L
1,617 SR
Queue Stats
123W - 128L
1,317 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Relyks0
Sun Wukong
Bronze III
Level 126
God Stats
3W - 9L
1,548 SR
Queue Stats
61W - 78L
1,266 MMR
Solo
Janus
Janus
Silver I
ScavTeamSix
Janus
Silver I
Level 128
God Stats
1W - 3L
1,708 SR
Queue Stats
29W - 40L
1,393 MMR
Solo
Bacchus
Bacchus
Bronze IV
Teeborc
Bacchus
Bronze IV
Level 64
God Stats
4W - 16L
1,389 SR
Queue Stats
4W - 20L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cdub4k
Anhur
18
4 / 4 / 9
12,146
506
12,711
18,878
8,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
K2OBuddha
Guan Yu
19
4 / 3 / 5
13,063
544
16,279
26,994
37,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
SrHitman
Scylla
19
10 / 4 / 7
13,883
578
25,311
13,421
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Winteaa
Ne Zha
18
2 / 7 / 7
11,783
491
9,655
22,027
9,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
kwitBlur
Artio
18
4 / 5 / 12
12,256
511
11,993
28,999
32,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
NemesisTsukuyomiRavanaSetCabrakan

VS

Bans
DanzaburouGebSobekGaneshaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lucíeo
Cernunnos
19
8 / 5 / 2
12,423
518
17,666
28,206
8,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
PandaTrueno
Hun Batz
20
10 / 5 / 1
13,409
559
18,793
21,979
8,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Relyks0
Sun Wukong
17
1 / 3 / 2
11,262
469
12,935
25,508
15,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 5 / 6
12,092
504
10,942
11,904
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Teeborc
Bacchus
13
1 / 6 / 9
10,025
418
9,790
17,899
14,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
24
Kills
22
23
Deaths
24
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cdub4k
Anhur
4
4
9
2.13
W
Guan Yu
K2OBuddha
Guan Yu
4
3
5
2.17
L
Cernunnos
Lucíeo
Cernunnos
8
5
2
1.8
L
Hun Batz
PandaTrueno
Hun Batz
10
5
1
2.1
L
Sun Wukong
Relyks0
Sun Wukong
1
3
2
0.67
L
2
5
6
1
W
Scylla
SrHitman
Scylla
10
4
7
3.38
L
Bacchus
Teeborc
Bacchus
1
6
9
0.92
W
Ne Zha
Winteaa
Ne Zha
2
7
7
0.79
W
Artio
kwitBlur
Artio
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,949
Damage
70,126
110,319
Taken
105,496
92,783
Mitigated
51,461
45,227
Healing
29,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cdub4k
Anhur
12,711
6,432
0
5,981
18,878
8,496
1,354
2,648
16,198
0
98,147
W
Guan Yu
K2OBuddha
Guan Yu
16,279
2,766
4,319
10,994
26,994
37,178
782
3,724
23,154
0
91,293
L
Cernunnos
Lucíeo
Cernunnos
17,666
9,266
0
15,480
28,206
8,576
2,490
8,241
19,739
0
105,282
L
Hun Batz
PandaTrueno
Hun Batz
18,793
6,380
0
3,101
21,979
8,684
0
10,316
11,437
0
105,070
L
Sun Wukong
Relyks0
Sun Wukong
12,935
3,180
0
7,642
25,508
15,500
570
5,708
19,622
0
70,990
L
10,942
348
0
516
11,904
4,099
0
5,354
6,384
87,106
0
W
Scylla
SrHitman
Scylla
25,311
3,863
0
2,878
13,421
5,137
870
3,746
9,521
99,248
0
L
Bacchus
Teeborc
Bacchus
9,790
925
869
2,098
17,899
14,602
0
7,217
10,516
23,462
0
W
Ne Zha
Winteaa
Ne Zha
9,655
2,988
0
7,431
22,027
9,929
38
4,242
17,489
0
75,819
W
Artio
kwitBlur
Artio
11,993
1,365
2,472
11,152
28,999
32,043
0
7,633
21,150
35,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,131
Gold Earned
59,211
606
Minions Killed
625
0
Camps Cleared
0
2,300,452
Distance Traveled
2,220,663
27
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,146
506
128
5
0
428,801
8
W
Guan Yu
13,063
544
168
7
0
476,655
1
L
Cernunnos
12,423
518
137
6
0
409,950
5
L
Hun Batz
13,409
559
164
7
0
452,257
7
L
Sun Wukong
11,262
469
147
6
0
426,607
5
L
Janus
12,092
504
155
6
0
498,572
16
W
Scylla
13,883
578
159
7
0
465,610
8
L
Bacchus
10,025
418
22
1
0
433,277
14
W
Ne Zha
11,783
491
120
5
0
423,381
4
W
Artio
12,256
511
31
1
0
506,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role