Player Matchup

Scylla
Scylla
BigDaddyCole
Scylla
Level 105
God Stats
39W - 24L
1,607 SR
Queue Stats
541W - 524L
1,507 Elo+
Party 2
Skadi
Skadi
Im Caspur
Skadi
Level 121
God Stats
4W - 0L
1,753 SR
Queue Stats
139W - 132L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
shebugsahmed
Cthulhu
Level 62
God Stats
6W - 3L
1,624 SR
Queue Stats
131W - 152L
1,458 Elo+
Party 2
Nemesis
Nemesis
shelovesimon
Nemesis
Level 79
God Stats
13W - 4L
1,661 SR
Queue Stats
105W - 113L
1,388 Elo+
Party 2
Camazotz
Camazotz
shewantskobe
Camazotz
Level 106
God Stats
3W - 4L
1,654 SR
Queue Stats
257W - 276L
1,473 Elo+
Party 2
Team Averages
Level 95
1,660 SR
1,473 Elo+

VS

Team Averages
Level 91
1,522 SR
1,546 Elo+
Guan Yu
Guan Yu
Darktriforce1
Guan Yu
Level 68
God Stats
4W - 1L
1,830 SR
Queue Stats
64W - 42L
1,649 Elo+
Party 1
Chaac
Chaac
LordxJaldaboath
Chaac
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 17L
1,301 Elo+
Party 3
Heimdallr
Heimdallr
Mo6Strings
Heimdallr
Level 75
God Stats
9W - 11L
1,230 SR
Queue Stats
440W - 364L
1,594 Elo+
Party 1
Sol
Sol
XSnipingAngelX
Sol
Level 142
God Stats
3W - 6L
1,715 SR
Queue Stats
57W - 49L
1,610 Elo+
Party 3
Tyr
Tyr
g1Txg00d
Tyr
Level 68
God Stats
3W - 13L
1,336 SR
Queue Stats
349W - 304L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
10 / 1 / 6
12,429
592
19,837
12,967
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Im Caspur
Skadi
18
4 / 6 / 9
11,811
562
15,790
16,625
5,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
shebugsahmed
Cthulhu
15
5 / 3 / 11
10,954
522
8,184
14,645
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
shelovesimon
Nemesis
16
4 / 3 / 6
10,206
486
7,201
11,741
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
shewantskobe
Camazotz
18
2 / 6 / 2
11,374
542
13,007
20,647
15,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
2 / 4 / 6
10,697
509
4,626
17,451
10,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 6 / 6
9,966
475
12,396
22,753
16,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
Mo6Strings
Heimdallr
18
6 / 4 / 2
11,765
560
10,946
17,026
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 7 / 2
10,762
512
11,602
18,632
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 4 / 1
10,904
519
10,662
20,543
23,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
25
Kills
19
19
Deaths
25
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
1
6
13
L
Guan Yu
2
4
6
1.25
W
Skadi
Im Caspur
Skadi
4
6
9
1.42
L
3
6
6
1
L
Heimdallr
Mo6Strings
Heimdallr
6
4
2
1.75
L
5
7
2
0.86
L
3
4
1
0.88
W
Cthulhu
shebugsahmed
Cthulhu
5
3
11
3.5
W
Nemesis
shelovesimon
Nemesis
4
3
6
2.33
W
Camazotz
shewantskobe
Camazotz
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,019
Damage
50,232
76,625
Taken
96,405
41,997
Mitigated
62,996
25,686
Healing
38,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
19,837
2,127
304
4,615
12,967
5,149
238
1,559
11,333
87,404
0
L
Guan Yu
4,626
806
711
3,250
17,451
10,451
0
5,473
11,780
0
61,142
W
Skadi
Im Caspur
Skadi
15,790
8,101
0
3,827
16,625
5,900
472
3,775
12,600
0
97,048
L
12,396
2,405
791
9,326
22,753
16,376
312
7,629
15,000
409
36,863
L
Heimdallr
Mo6Strings
Heimdallr
10,946
5,998
0
6,012
17,026
7,942
20
7,137
9,577
0
86,346
L
11,602
2,701
219
8,950
18,632
4,842
2,328
3,857
14,713
86,794
0
L
10,662
2,204
0
9,277
20,543
23,385
936
3,879
16,580
0
65,162
W
Cthulhu
shebugsahmed
Cthulhu
8,184
741
539
2,248
14,645
10,539
0
4,546
9,614
31,727
0
W
Nemesis
shelovesimon
Nemesis
7,201
2,985
0
6,153
11,741
4,700
320
2,117
9,554
0
58,313
W
Camazotz
shewantskobe
Camazotz
13,007
4,373
0
8,000
20,647
15,709
336
0
19,972
472
82,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,774
Gold Earned
54,094
559
Minions Killed
552
0
Camps Cleared
0
2,194,376
Distance Traveled
1,897,673
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,429
592
156
7
0
457,130
8
L
Guan Yu
10,697
509
109
5
0
361,911
7
W
Skadi
11,811
562
140
7
0
405,950
3
L
Chaac
9,966
475
59
3
0
403,580
8
L
Heimdallr
11,765
560
129
6
0
347,558
4
L
Sol
10,762
512
128
6
0
364,803
4
L
Tyr
10,904
519
127
6
0
419,821
2
W
Cthulhu
10,954
522
32
2
0
465,715
2
W
Nemesis
10,206
486
90
4
0
491,034
4
W
Camazotz
11,374
542
141
7
0
374,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role