Player Matchup

Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Euestan
Da Ji
Level 23
God Stats
22W - 22L
1,524 SR
Queue Stats
149W - 189L
1,411 Elo+
Solo
Raijin
Raijin
Jaronut
Raijin
Level 24
God Stats
0W - 3L
1,172 SR
Queue Stats
98W - 100L
1,335 Elo+
Solo
Izanami
Izanami
LagIssuesAU
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Odin
Odin
王老板的颜值粉
Odin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 45L
1,629 Elo+
Solo
Team Averages
Level 19
1,439 SR
1,475 Elo+

VS

Team Averages
Level 19
1,564 SR
1,281 Elo+
Awilix
Awilix
CelestialHeiress
Awilix
Level 26
God Stats
12W - 20L
1,416 SR
Queue Stats
171W - 167L
1,392 Elo+
Solo
Neith
Neith
CptLord
Neith
Level 28
God Stats
12W - 13L
1,786 SR
Queue Stats
40W - 61L
1,294 Elo+
Solo
Yemoja
Yemoja
Swaggergangster
Yemoja
Level 24
God Stats
42W - 30L
1,415 SR
Queue Stats
97W - 70L
1,344 Elo+
Solo
Ra
Ra
mvlegs91
Ra
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 78L
1,298 Elo+
Solo
Guan Yu
Guan Yu
蒜蓉折耳根
Guan Yu
Level 4
God Stats
5W - 5L
1,701 SR
Queue Stats
10W - 14L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 3 / 1
6,376
531
4,621
9,519
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Euestan
Da Ji
11
2 / 3 / 1
6,625
552
4,572
8,058
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
Jaronut
Raijin
10
1 / 4 / 0
5,799
483
3,027
6,853
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
LagIssuesAU
Izanami
12
0 / 2 / 0
6,318
527
2,983
6,968
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 2
6,456
538
5,915
8,020
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
7,067
589
6,371
6,678
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
CptLord
Neith
11
3 / 0 / 4
6,282
524
6,183
7,278
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 0 / 4
6,898
575
3,850
6,391
2,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 4
6,865
572
4,121
6,456
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 6
6,032
503
4,549
5,844
3,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
15
15
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
1
0.83
W
4
2
4
3
W
Neith
CptLord
Neith
3
0
4
5
L
Da Ji
Euestan
Da Ji
2
3
1
0.83
L
Raijin
Jaronut
Raijin
1
4
0
0.25
L
Izanami
LagIssuesAU
Izanami
0
2
0
0
W
4
0
4
6
W
2
3
4
1.33
L
2
3
2
1
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,118
Damage
25,074
39,418
Taken
32,647
15,491
Mitigated
12,612
7,525
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,621
1,095
0
1,178
9,519
4,520
288
1,471
7,898
16,331
0
W
6,371
2,495
0
2,454
6,678
2,064
494
1,155
5,348
0
33,294
W
Neith
CptLord
Neith
6,183
2,508
752
3,486
7,278
2,172
520
1,923
5,276
0
26,786
L
Da Ji
Euestan
Da Ji
4,572
1,505
0
463
8,058
2,598
0
693
7,263
0
37,177
L
Raijin
Jaronut
Raijin
3,027
212
0
1,414
6,853
1,697
418
1,083
5,555
28,916
0
L
Izanami
LagIssuesAU
Izanami
2,983
1,287
0
2,322
6,968
2,002
927
1,689
5,279
0
44,735
W
3,850
633
1,097
2,082
6,391
2,925
454
939
5,427
25,298
0
W
4,121
366
295
902
6,456
2,150
949
1,193
4,992
36,906
0
L
5,915
910
0
2,148
8,020
4,674
0
2,733
4,952
0
27,656
W
4,549
1,143
380
1,587
5,844
3,301
257
2,072
3,531
0
15,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,574
Gold Earned
33,144
314
Minions Killed
255
0
Camps Cleared
0
1,159,211
Distance Traveled
1,216,795
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,376
531
27
2
0
247,775
0
W
Awilix
7,067
589
71
6
0
268,952
0
W
Neith
6,282
524
43
4
0
214,783
0
L
Da Ji
6,625
552
77
6
0
249,442
0
L
Raijin
5,799
483
54
5
0
214,268
2
L
Izanami
6,318
527
87
7
0
199,805
4
W
Yemoja
6,898
575
42
4
0
238,414
0
W
Ra
6,865
572
72
6
0
219,876
5
L
Odin
6,456
538
69
6
0
247,921
0
W
Guan Yu
6,032
503
27
2
0
274,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role