Player Matchup

Izanami
Izanami
Hney
Izanami
Level 65
God Stats
0W - 2L
1,377 SR
Queue Stats
2W - 3L
1,457 Elo+
Party 2
Chernobog
Chernobog
Lemursin
Chernobog
Level 43
God Stats
1W - 1L
1,308 SR
Queue Stats
2W - 3L
1,457 Elo+
Party 2
Ra
Ra
MaeMaeChan094
Ra
Level 43
God Stats
0W - 2L
1,492 SR
Queue Stats
1W - 7L
1,176 Elo+
Party 1
Nu Wa
Nu Wa
iitsjakeyboii
Nu Wa
Level 16
God Stats
0W - 1L
1,416 SR
Queue Stats
1W - 5L
1,163 Elo+
Party 1
Team Averages
Level 42
1,398 SR
1,313 Elo+

VS

Team Averages
Level 78
1,522 SR
1,247 Elo+
Izanami
Izanami
Skewps
Izanami
Level 25
God Stats
3W - 5L
1,281 SR
Queue Stats
68W - 102L
1,211 Elo+
Party 3
Tyr
Tyr
Sourstein
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,108 Elo+
Party 3
Discordia
Discordia
TC83 G4NJ4G4M3R
Discordia
Level 142
God Stats
1W - 0L
1,808 SR
Queue Stats
2W - 6L
1,280 Elo+
Solo
Camazotz
Camazotz
Walkene
Camazotz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 106L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hney
Izanami
15
1 / 4 / 0
8,704
725
4,004
9,825
4,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Lemursin
Chernobog
14
2 / 5 / 0
8,830
736
9,108
10,813
4,432
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 8 / 1
8,406
701
5,032
12,817
5,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 8 / 0
7,702
642
4,975
10,299
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Skewps
Izanami
15
1 / 3 / 4
9,719
810
3,021
8,662
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 0 / 3
10,105
842
3,486
8,515
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
TC83 G4NJ4G4M3R
Discordia
17
4 / 0 / 13
11,339
945
19,242
8,793
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Walkene
Camazotz
18
17 / 0 / 3
12,209
1,017
12,364
15,952
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
25
25
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Hney
Izanami
1
4
0
0.25
L
Chernobog
Lemursin
Chernobog
2
5
0
0.4
L
0
8
1
0.06
W
Izanami
Skewps
Izanami
1
3
4
1
W
3
0
3
4.5
W
Discordia
TC83 G4NJ4G4M3R
Discordia
4
0
13
10.5
W
Camazotz
Walkene
Camazotz
17
0
3
18.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,119
Damage
38,113
43,754
Taken
41,922
17,879
Mitigated
24,251
5,171
Healing
18,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Hney
Izanami
4,004
2,917
0
1,630
9,825
4,475
462
6,235
3,590
0
32,820
L
Chernobog
Lemursin
Chernobog
9,108
5,465
0
1,524
10,813
4,432
242
4,922
5,891
0
32,243
L
5,032
653
219
1,385
12,817
5,239
658
2,715
10,102
27,997
0
W
Izanami
Skewps
Izanami
3,021
816
0
2,131
8,662
3,674
2,818
2,207
6,375
0
33,325
W
3,486
662
0
1,826
8,515
9,653
694
2,228
6,165
0
12,805
W
Discordia
TC83 G4NJ4G4M3R
Discordia
19,242
121
1,197
3,855
8,793
3,629
1,766
1,595
7,068
64,567
0
W
Camazotz
Walkene
Camazotz
12,364
3,641
0
9,350
15,952
7,295
2,178
4,128
11,716
0
38,166
L
4,975
1,337
0
413
10,299
3,733
424
5,644
4,655
15,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
43,372
197
Minions Killed
247
3
Camps Cleared
10
756,331
Distance Traveled
924,038
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,704
725
73
6
0
219,999
1
L
Chernobog
8,830
736
52
4
3
197,836
0
L
Ra
8,406
701
50
4
0
162,236
1
W
Izanami
9,719
810
75
6
3
192,694
0
W
Tyr
10,105
842
19
2
0
217,315
1
W
Discordia
11,339
945
103
9
1
232,940
1
W
Camazotz
12,209
1,017
50
4
6
281,089
0
L
Nu Wa
7,702
642
22
2
0
176,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role