Player Matchup

Fenrir
Fenrir
ELITExRecon13
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,291 Elo+
Party 1
Jormungandr
Jormungandr
MooMoo76
Jormungandr
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 43L
1,298 Elo+
Party 1
Izanami
Izanami
Ovelt112
Izanami
Level 22
God Stats
14W - 17L
1,380 SR
Queue Stats
38W - 48L
1,389 Elo+
Party 1
Heimdallr
Heimdallr
SL REV4N
Heimdallr
Level 27
God Stats
2W - 2L
1,652 SR
Queue Stats
43W - 60L
1,376 Elo+
Party 1
Zeus
Zeus
emirhan_kilavuz
Zeus
Level 5
God Stats
0W - 2L
1,230 SR
Queue Stats
4W - 8L
1,210 Elo+
Solo
Team Averages
Level 17
1,452 SR
1,313 Elo+

VS

Team Averages
Level 18
1,603 SR
1,482 Elo+
Scylla
Scylla
Clapped LMAOOO
Scylla
Level 29
God Stats
25W - 28L
1,523 SR
Queue Stats
29W - 35L
1,516 Elo+
Solo
Cthulhu
Cthulhu
ItzzRaay
Cthulhu
Level 10
God Stats
2W - 1L
1,704 SR
Queue Stats
3W - 3L
1,598 Elo+
Solo
Chaac
Chaac
Pour2Fours
Chaac
Level 24
God Stats
31W - 27L
1,577 SR
Queue Stats
325W - 287L
1,449 Elo+
Party 2
Ymir
Ymir
XeRo Pryde
Ymir
Level 14
God Stats
44W - 24L
1,611 SR
Queue Stats
93W - 75L
1,429 Elo+
Party 2
Anubis
Anubis
iTzxLuIsB
Anubis
Level 11
God Stats
19W - 18L
1,601 SR
Queue Stats
120W - 76L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 7
10,377
943
3,960
18,811
7,256
Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
MooMoo76
Jormungandr
17
1 / 14 / 6
10,418
947
4,167
26,135
9,318
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ovelt112
Izanami
16
1 / 9 / 6
10,325
939
12,109
21,885
6,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
SL REV4N
Heimdallr
18
5 / 14 / 3
12,667
1,152
22,423
25,238
8,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 6 / 2
10,442
949
5,513
9,140
2,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 20
12,502
1,137
17,755
3,109
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ItzzRaay
Cthulhu
18
3 / 2 / 19
10,940
995
10,923
10,106
6,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
20
18 / 2 / 18
15,004
1,364
26,872
17,737
10,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 3 / 35
13,259
1,205
17,805
13,978
18,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
iTzxLuIsB
Anubis
20
16 / 3 / 20
13,877
1,262
15,799
8,955
4,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
162
10
Kills
50
50
Deaths
10
24
Assists
112
Player
Kills
Deaths
Assists
KDA
W
7
0
20
17
L
1
7
7
0.64
W
Cthulhu
ItzzRaay
Cthulhu
3
2
19
6.25
L
Jormungandr
MooMoo76
Jormungandr
1
14
6
0.29
L
Izanami
Ovelt112
Izanami
1
9
6
0.44
W
Chaac
18
2
18
13.5
L
Heimdallr
SL REV4N
Heimdallr
5
14
3
0.46
W
6
3
35
7.83
L
2
6
2
0.5
W
Anubis
iTzxLuIsB
Anubis
16
3
20
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,172
Damage
89,154
101,209
Taken
53,885
34,207
Mitigated
41,395
2,668
Healing
14,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,755
781
0
250
3,109
983
0
764
2,345
42,493
0
L
3,960
1,035
0
587
18,811
7,256
0
12,637
6,044
0
11,940
W
Cthulhu
ItzzRaay
Cthulhu
10,923
734
197
1,340
10,106
6,957
0
809
9,297
27,609
0
L
Jormungandr
MooMoo76
Jormungandr
4,167
1,366
0
0
26,135
9,318
0
17,801
8,119
15,898
0
L
Izanami
Ovelt112
Izanami
12,109
11,016
0
0
21,885
6,639
0
11,967
9,732
0
28,635
W
Chaac
26,872
10,346
0
9,700
17,737
10,714
0
2,861
14,876
0
46,621
L
Heimdallr
SL REV4N
Heimdallr
22,423
11,507
0
1,884
25,238
8,688
0
15,356
9,650
0
64,041
W
17,805
4,251
0
0
13,978
18,689
0
3,145
10,830
32,384
0
L
5,513
795
0
197
9,140
2,306
0
3,694
5,382
16,054
0
W
Anubis
iTzxLuIsB
Anubis
15,799
828
0
2,778
8,955
4,052
0
2,101
6,854
20,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,229
Gold Earned
65,582
162
Minions Killed
199
6
Camps Cleared
6
903,130
Distance Traveled
1,090,687
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,502
1,137
74
7
1
207,951
0
L
Fenrir
10,377
943
12
1
0
193,352
2
W
Cthulhu
10,940
995
35
3
0
156,946
1
L
Jormungandr
10,418
947
20
2
1
160,358
1
L
Izanami
10,325
939
19
2
1
180,248
0
W
Chaac
15,004
1,364
44
4
3
290,424
0
L
Heimdallr
12,667
1,152
98
9
0
172,302
0
W
Ymir
13,259
1,205
37
3
1
246,484
0
L
Zeus
10,442
949
13
1
4
196,870
0
W
Anubis
13,877
1,262
9
1
1
188,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role