Player Matchup

King Arthur
King Arthur
Jacash34
King Arthur
Level 25
God Stats
10W - 15L
1,407 SR
Queue Stats
201W - 198L
1,385 Elo+
Party 2
Kukulkan
Kukulkan
LordMaskedSaiyan
Kukulkan
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 27L
1,265 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
arcane-bling7
Ah Muzen Cab
Level 27
God Stats
34W - 54L
1,223 SR
Queue Stats
116W - 165L
1,256 Elo+
Party 1
Bellona
Bellona
m1k3_31y
Bellona
Level 22
God Stats
26W - 71L
1,444 SR
Queue Stats
131W - 296L
1,241 Elo+
Party 1
Chaac
Chaac
xKirbyMirx
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 56L
1,466 Elo+
Party 2
Team Averages
Level 23
1,415 SR
1,323 Elo+

VS

Team Averages
Level 37
1,543 SR
1,492 Elo+
Jing Wei
Jing Wei
AOIIBUKI
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,122 Elo+
Solo
Raijin
Raijin
KeeganHL
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,567 Elo+
Party 3
Nemesis
Nemesis
UndftdLoki
Nemesis
Level 96
God Stats
1W - 0L
1,715 SR
Queue Stats
73W - 53L
1,602 Elo+
Party 3
Cthulhu
Cthulhu
XxMadara
Cthulhu
Level 6
God Stats
6W - 5L
1,500 SR
Queue Stats
94W - 92L
1,567 Elo+
Party 3
Cerberus
Cerberus
chinochino4261
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jacash34
King Arthur
18
3 / 9 / 10
11,622
969
12,223
23,965
31,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 10 / 4
13,471
1,123
24,598
19,185
6,466
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
arcane-bling7
Ah Muzen Cab
16
3 / 11 / 3
10,991
916
9,803
19,650
11,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
m1k3_31y
Bellona
17
1 / 12 / 7
10,960
913
7,412
19,670
11,222
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
17
2 / 3 / 8
11,181
932
12,346
19,258
13,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AOIIBUKI
Jing Wei
18
4 / 8 / 15
11,284
940
12,510
15,149
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
KeeganHL
Raijin
20
13 / 1 / 25
14,678
1,223
31,505
10,191
4,477
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
UndftdLoki
Nemesis
20
13 / 1 / 27
14,371
1,198
24,187
15,724
9,050
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
XxMadara
Cthulhu
19
4 / 3 / 28
12,632
1,053
7,193
13,312
17,542
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
20
10 / 3 / 31
14,576
1,215
16,852
19,855
23,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
170
16
Kills
44
45
Deaths
16
32
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AOIIBUKI
Jing Wei
4
8
15
1.44
L
King Arthur
Jacash34
King Arthur
3
9
10
0.89
W
Raijin
KeeganHL
Raijin
13
1
25
25.5
L
7
10
4
0.9
W
Nemesis
UndftdLoki
Nemesis
13
1
27
26.5
W
Cthulhu
XxMadara
Cthulhu
4
3
28
6
L
Ah Muzen Cab
arcane-bling7
Ah Muzen Cab
3
11
3
0.41
W
Cerberus
10
3
31
8.5
L
Bellona
m1k3_31y
Bellona
1
12
7
0.38
L
Chaac
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,382
Damage
92,247
101,728
Taken
74,231
74,007
Mitigated
60,569
6,819
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AOIIBUKI
Jing Wei
12,510
10,771
0
1,245
15,149
6,363
0
3,702
11,144
0
19,957
L
King Arthur
Jacash34
King Arthur
12,223
1,821
194
917
23,965
31,116
0
11,439
12,526
1,020
23,844
W
Raijin
KeeganHL
Raijin
31,505
4,234
0
1,602
10,191
4,477
0
3,727
6,214
81,445
0
L
24,598
3,532
0
492
19,185
6,466
0
12,531
6,654
62,614
0
W
Nemesis
UndftdLoki
Nemesis
24,187
12,294
0
2,996
15,724
9,050
0
6,469
9,080
0
34,640
W
Cthulhu
XxMadara
Cthulhu
7,193
1,057
734
0
13,312
17,542
0
5,119
7,973
16,491
0
L
Ah Muzen Cab
arcane-bling7
Ah Muzen Cab
9,803
2,993
0
1,627
19,650
11,776
0
9,573
10,077
0
26,940
W
Cerberus
16,852
1,325
0
5,263
19,855
23,137
0
6,735
12,720
29,911
0
L
Bellona
m1k3_31y
Bellona
7,412
1,756
0
271
19,670
11,222
0
11,176
8,494
214
19,047
L
Chaac
12,346
2,739
0
3,318
19,258
13,427
0
10,831
8,427
0
28,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,225
Gold Earned
67,541
219
Minions Killed
253
6
Camps Cleared
3
1,028,303
Distance Traveled
1,128,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,284
940
19
2
1
159,685
0
L
King Arthur
11,622
969
25
2
1
201,983
0
W
Raijin
14,678
1,223
145
12
2
235,555
0
L
Kukulkan
13,471
1,123
102
9
1
202,276
0
W
Nemesis
14,371
1,198
18
2
0
279,663
0
W
Cthulhu
12,632
1,053
26
2
0
206,286
0
L
Ah Muzen Cab
10,991
916
22
2
3
209,846
0
W
Cerberus
14,576
1,215
45
4
0
247,339
0
L
Bellona
10,960
913
31
3
0
151,465
0
L
Chaac
11,181
932
39
3
1
262,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role