Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
ChiIIem
Cupid
Gold IV
Level 128
God Stats
2W - 0L
1,786 SR
Queue Stats
23W - 18L
1,548 MMR
Solo
Bacchus
Bacchus
Gold I
Raynegade
Bacchus
Gold I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 309L
1,537 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Santiplayer
Hun Batz
Bronze III
Level 137
God Stats
2W - 1L
1,676 SR
Queue Stats
6W - 6L
1,541 MMR
Solo
Tyr
Tyr
Gold IV
Slioth
Tyr
Gold IV
Level 156
God Stats
3W - 4L
1,715 SR
Queue Stats
125W - 130L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,635 SR
1,533 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,521 SR
1,533 MMR
Baba Yaga
Baba Yaga
Silver II
 
Baba Yaga
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
Its_parmajohn
Thanatos
Bronze III
Level 34
God Stats
0W - 1L
1,612 SR
Queue Stats
6W - 14L
1,548 MMR
Party 2
Hera
Hera
Silver II
Itz_memarque
Hera
Silver II
Level 40
God Stats
3W - 2L
1,430 SR
Queue Stats
39W - 45L
1,548 MMR
Party 2
King Arthur
King Arthur
Gold I
Stormsii
King Arthur
Gold I
Level 158
God Stats
0W - 2L
1,310 SR
Queue Stats
236W - 223L
1,695 MMR
Party 1
Anhur
Anhur
Gold II
Ungodlii
Anhur
Gold II
Level 105
God Stats
1W - 5L
1,752 SR
Queue Stats
101W - 108L
1,376 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 1 / 6
13,952
607
14,563
14,176
6,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
ChiIIem
Cupid
20
13 / 1 / 9
14,767
642
39,367
27,267
12,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Raynegade
Bacchus
15
2 / 4 / 14
11,185
486
9,660
18,801
20,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Santiplayer
Hun Batz
19
6 / 3 / 9
12,645
550
11,978
18,006
7,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
Slioth
Tyr
18
3 / 2 / 11
12,164
529
9,106
17,877
16,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuCu ChulainnCerberusApollo

VS

Bans
DanzaburouTsukuyomiArachneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
3 / 5 / 2
10,238
445
13,206
15,667
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Its_parmajohn
Thanatos
18
5 / 7 / 2
11,559
503
11,116
26,313
14,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 8 / 3
9,964
433
8,366
13,300
6,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Stormsii
King Arthur
13
1 / 5 / 4
8,722
379
9,608
28,886
20,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Ungodlii
Anhur
16
1 / 7 / 1
10,113
440
8,356
21,440
7,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
32
Kills
10
11
Deaths
32
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
6
11
L
Baba Yaga
 
Baba Yaga
3
5
2
0.8
W
Cupid
ChiIIem
Cupid
13
1
9
17.5
L
Thanatos
Its_parmajohn
Thanatos
5
7
2
0.86
L
0
8
3
0.19
W
Bacchus
Raynegade
Bacchus
2
4
14
2.25
W
Hun Batz
Santiplayer
Hun Batz
6
3
9
3.5
W
Tyr
Slioth
Tyr
3
2
11
4.25
L
King Arthur
Stormsii
King Arthur
1
5
4
0.6
L
Anhur
Ungodlii
Anhur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,674
Damage
50,652
96,127
Taken
105,606
62,644
Mitigated
55,888
43,487
Healing
23,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,563
697
0
3,871
14,176
6,149
2,305
6,997
7,179
107,293
0
L
Baba Yaga
 
Baba Yaga
13,206
62
0
2,263
15,667
6,384
177
7,067
8,342
63,407
0
W
Cupid
ChiIIem
Cupid
39,367
22,339
1,713
22,112
27,267
12,550
5,804
3,489
23,778
0
152,924
L
Thanatos
Its_parmajohn
Thanatos
11,116
991
0
12,730
26,313
14,980
0
4,682
21,568
0
59,672
L
8,366
3,711
0
1,594
13,300
6,563
556
2,997
10,263
45,401
0
W
Bacchus
Raynegade
Bacchus
9,660
1,502
0
2,003
18,801
20,137
1,037
4,989
13,812
33,365
0
W
Hun Batz
Santiplayer
Hun Batz
11,978
3,651
0
6,740
18,006
7,151
0
4,983
12,753
0
99,754
W
Tyr
Slioth
Tyr
9,106
774
0
7,048
17,877
16,657
1,505
3,815
12,350
0
60,985
L
King Arthur
Stormsii
King Arthur
9,608
1,443
0
3,030
28,886
20,034
38
5,884
22,872
0
38,760
L
Anhur
Ungodlii
Anhur
8,356
3,667
0
3,587
21,440
7,927
800
3,084
18,338
0
68,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,713
Gold Earned
50,596
634
Minions Killed
465
0
Camps Cleared
0
2,165,459
Distance Traveled
1,821,342
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,952
607
175
8
0
436,973
4
L
Baba Yaga
10,238
445
115
5
0
364,823
4
W
Cupid
14,767
642
178
8
0
420,006
2
L
Thanatos
11,559
503
102
4
0
414,507
1
L
Hera
9,964
433
71
3
0
315,705
1
W
Bacchus
11,185
486
44
2
0
408,348
5
W
Hun Batz
12,645
550
125
5
0
504,056
5
W
Tyr
12,164
529
112
5
0
396,076
5
L
King Arthur
8,722
379
43
2
0
374,075
6
L
Anhur
10,113
440
134
6
0
352,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role