Player Matchup

Loki
Loki
Asdf1560
Loki
Level 17
God Stats
0W - 2L
1,481 SR
Queue Stats
1W - 2L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
Gishki23
Cthulhu
Level 6
God Stats
0W - 2L
1,521 SR
Queue Stats
0W - 2L
1,329 Elo+
Party 2
Ares
Ares
UnrankedToMaster
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,268 Elo+
Solo
Anhur
Anhur
beingsaucy
Anhur
Level 15
God Stats
1W - 1L
1,591 SR
Queue Stats
3W - 5L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
fujisannoame
Nu Wa
Level 23
God Stats
1W - 1L
1,568 SR
Queue Stats
8W - 11L
1,508 Elo+
Party 2
Team Averages
Level 16
1,532 SR
1,434 Elo+

VS

Team Averages
Level 13
1,473 SR
1,485 Elo+
Hel
Hel
Bunjiix
Hel
Level 9
God Stats
2W - 0L
1,756 SR
Queue Stats
33W - 26L
1,535 Elo+
Party 3
Aphrodite
Aphrodite
Nitheful
Aphrodite
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 24L
1,489 Elo+
Party 3
Osiris
Osiris
SlightlyWarmCup
Osiris
Level 25
God Stats
10W - 4L
1,480 SR
Queue Stats
142W - 112L
1,347 Elo+
Solo
Zeus
Zeus
SoberOvO
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,530 Elo+
Party 1
Susano
Susano
猫叔九条命
Susano
Level 11
God Stats
1W - 3L
1,130 SR
Queue Stats
14W - 15L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 3 / 3
8,178
481
8,411
12,027
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Gishki23
Cthulhu
12
2 / 4 / 2
7,646
450
6,710
12,050
10,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 3
6,599
388
3,772
16,194
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
11
2 / 5 / 1
7,221
425
2,847
8,244
2,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 3
7,958
468
4,011
9,130
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
5 / 2 / 10
8,768
516
8,762
8,948
2,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Aphrodite
Nitheful
Aphrodite
13
4 / 0 / 13
8,285
487
8,385
7,604
7,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 2 / 8
8,987
529
8,192
14,300
8,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
16
7 / 2 / 3
9,752
574
10,724
5,487
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 8
8,709
512
4,814
12,538
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
7
Kills
21
22
Deaths
7
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Loki
3
3
3
1.5
W
Hel
5
2
10
5
L
Cthulhu
Gishki23
Cthulhu
2
4
2
0.75
W
Aphrodite
Nitheful
Aphrodite
4
0
13
10.5
W
2
2
8
3
W
Zeus
7
2
3
4.25
L
0
5
3
0.3
L
Anhur
2
5
1
0.5
L
0
5
3
0.3
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
40,877
57,645
Taken
48,877
30,261
Mitigated
24,503
10,537
Healing
28,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,411
1,826
0
4,284
12,027
4,506
0
2,208
9,819
0
54,579
W
Hel
8,762
1,874
3,121
3,303
8,948
2,852
936
2,539
6,314
46,748
0
L
Cthulhu
Gishki23
Cthulhu
6,710
1,073
0
464
12,050
10,947
0
3,425
8,625
30,738
0
W
Aphrodite
Nitheful
Aphrodite
8,385
1,495
4,672
4,395
7,604
7,128
1,407
2,739
4,775
27,932
0
W
8,192
3,105
0
7,703
14,300
8,610
1,520
4,227
9,637
0
50,199
W
Zeus
10,724
1,202
0
2,046
5,487
1,577
708
2,052
3,209
57,482
0
L
3,772
598
0
2,264
16,194
8,999
378
10,851
5,343
19,812
0
L
Anhur
2,847
903
0
2,194
8,244
2,692
996
5,666
2,578
0
28,083
L
4,011
1,065
0
1,331
9,130
3,117
0
5,721
3,409
42,056
0
W
4,814
868
0
3,640
12,538
4,336
0
2,014
10,449
0
48,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,602
Gold Earned
44,501
325
Minions Killed
403
0
Camps Cleared
0
1,496,442
Distance Traveled
1,585,555
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,178
481
97
6
0
334,924
0
W
Hel
8,768
516
77
5
0
328,659
2
L
Cthulhu
7,646
450
45
3
0
294,450
0
W
Aphrodite
8,285
487
40
2
0
315,518
6
W
Osiris
8,987
529
94
6
0
309,976
6
W
Zeus
9,752
574
100
6
0
289,567
3
L
Ares
6,599
388
30
2
0
266,049
2
L
Anhur
7,221
425
59
3
0
292,013
0
L
Nu Wa
7,958
468
94
6
0
309,006
3
W
Susano
8,709
512
92
5
0
341,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role