Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Thas Unlucky
Heimdallr
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 119L
1,370 Elo+
Party 2
Ymir
Ymir
smellyspud57
Ymir
Level 15
God Stats
54W - 71L
1,375 SR
Queue Stats
55W - 78L
1,323 Elo+
Party 2
Team Averages
Level 67
1,458 SR
1,398 Elo+

VS

Team Averages
Level 35
1,510 SR
1,612 Elo+
Izanami
Izanami
Bad Cujo Sit
Izanami
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 7L
1,803 Elo+
Party 1
Scylla
Scylla
ISmiteBaSmurf
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,803 Elo+
Party 1
Bacchus
Bacchus
PsychoD1994
Bacchus
Level 73
God Stats
21W - 23L
1,530 SR
Queue Stats
51W - 47L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 5 / 2
8,970
598
7,710
12,818
7,648
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Thas Unlucky
Heimdallr
12
1 / 6 / 3
8,571
571
8,592
13,739
5,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 3
8,629
575
2,912
14,149
9,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bad Cujo Sit
Izanami
13
6 / 2 / 5
10,183
679
13,463
11,028
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 0 / 9
10,643
710
13,798
7,835
2,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PsychoD1994
Bacchus
14
3 / 2 / 11
10,977
732
8,480
12,793
15,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
15
15
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
5
2
0.6
W
Izanami
Bad Cujo Sit
Izanami
6
2
5
4.25
W
6
0
9
10.5
W
Bacchus
PsychoD1994
Bacchus
3
2
11
4.25
L
Heimdallr
Thas Unlucky
Heimdallr
1
6
3
0.42
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
35,741
40,706
Taken
31,656
22,791
Mitigated
21,910
7,974
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,710
318
1,014
4,039
12,818
7,648
0
6,168
6,650
37,002
0
W
Izanami
Bad Cujo Sit
Izanami
13,463
7,019
0
4,101
11,028
3,916
1,905
4,175
6,621
0
68,178
W
13,798
639
0
2,580
7,835
2,859
486
2,278
5,283
60,872
0
W
Bacchus
PsychoD1994
Bacchus
8,480
881
1,089
3,385
12,793
15,135
297
3,798
8,715
15,635
0
L
Heimdallr
Thas Unlucky
Heimdallr
8,592
2,690
0
2,561
13,739
5,394
0
7,941
5,798
0
30,504
L
2,912
123
0
360
14,149
9,749
0
8,186
5,963
13,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
31,803
117
Minions Killed
208
0
Camps Cleared
0
742,461
Distance Traveled
891,482
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,970
598
59
4
0
243,095
0
W
Izanami
10,183
679
94
6
0
260,367
3
W
Scylla
10,643
710
90
6
0
279,215
3
W
Bacchus
10,977
732
24
2
0
351,900
2
L
Heimdallr
8,571
571
41
3
0
231,861
6
L
Ymir
8,629
575
17
1
0
267,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role