Player Matchup

Merlin
Merlin
Bronze III
MiguelVigoxd
Merlin
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,200 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,500 SR
1,200 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,500 SR
1,154 MMR
Camazotz
Camazotz
Silver IV
JeeyMota
Camazotz
Silver IV
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 65L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 1 / 0
11,308
754
10,549
12,065
9,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Ah Muzen CabBakasuraKaliHe BoBellona

VS

Bans
UllrPoseidonSkadiAnubisPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
JeeyMota
Camazotz
17
1 / 2 / 0
10,871
725
10,111
20,296
13,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Camazotz
JeeyMota
Camazotz
1
2
0
0.5
W
Merlin
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,549
Damage
10,111
12,065
Taken
20,296
9,833
Mitigated
13,205
3,759
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
JeeyMota
Camazotz
10,111
4,048
0
12,970
20,296
13,205
1,598
10,684
9,612
0
71,162
W
Merlin
10,549
1,190
0
3,759
12,065
9,833
395
66
11,999
73,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,308
Gold Earned
10,871
126
Minions Killed
102
0
Camps Cleared
0
268,861
Distance Traveled
327,134
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,871
725
102
7
0
327,134
3
W
Merlin
11,308
754
126
8
0
268,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role