Player Matchup

Kukulkan
Kukulkan
A5stargen
Kukulkan
Level 37
God Stats
10W - 5L
1,912 SR
Queue Stats
274W - 201L
1,690 Elo+
Party 2
Ares
Ares
DDLilkiller6420
Ares
Level 54
God Stats
23W - 11L
1,629 SR
Queue Stats
53W - 32L
1,583 Elo+
Party 2
Cupid
Cupid
DownCastCF
Cupid
Level 81
God Stats
11W - 5L
1,625 SR
Queue Stats
452W - 357L
1,584 Elo+
Party 2
Hun Batz
Hun Batz
QT Dilly
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 172L
1,644 Elo+
Party 2
Tyr
Tyr
pushplus
Tyr
Level 160
God Stats
1W - 4L
1,215 SR
Queue Stats
254W - 234L
1,473 Elo+
Solo
Team Averages
Level 91
1,576 SR
1,595 Elo+

VS

Team Averages
Level 50
1,516 SR
1,475 Elo+
Ne Zha
Ne Zha
FridgeKilla
Ne Zha
Level 32
God Stats
0W - 2L
1,278 SR
Queue Stats
73W - 123L
1,337 Elo+
Party 1
Kuzenbo
Kuzenbo
HeyT47
Kuzenbo
Level 36
God Stats
0W - 3L
1,239 SR
Queue Stats
87W - 151L
1,298 Elo+
Party 1
Artemis
Artemis
SweetParadiddle
Artemis
Level 26
God Stats
3W - 4L
1,600 SR
Queue Stats
29W - 49L
1,341 Elo+
Party 1
Discordia
Discordia
Tanjuiko
Discordia
Level 25
God Stats
4W - 1L
1,981 SR
Queue Stats
437W - 131L
1,805 Elo+
Party 3
Hercules
Hercules
r1 Tuer
Hercules
Level 131
God Stats
4W - 3L
1,482 SR
Queue Stats
35W - 35L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A5stargen
Kukulkan
20
7 / 5 / 13
14,044
562
25,125
14,891
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 4 / 10
12,485
499
10,128
17,458
16,631
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
20
9 / 4 / 9
14,821
593
14,820
18,106
8,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
QT Dilly
Hun Batz
20
8 / 4 / 10
14,556
582
18,063
23,972
14,048
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 1 / 15
13,732
549
16,299
26,974
31,892
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
3 / 10 / 6
11,577
463
10,170
21,024
8,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
HeyT47
Kuzenbo
14
0 / 13 / 6
9,188
368
7,325
26,546
20,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 12 / 2
9,157
366
5,160
15,718
5,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Tanjuiko
Discordia
20
10 / 2 / 6
14,331
573
35,225
10,016
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
r1 Tuer
Hercules
17
5 / 3 / 7
11,705
468
12,264
31,760
33,851
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
40
Kills
18
18
Deaths
40
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
A5stargen
Kukulkan
7
5
13
2.7
W
6
4
10
2.75
W
Cupid
9
4
9
3.38
L
Ne Zha
3
10
6
0.6
L
Kuzenbo
HeyT47
Kuzenbo
0
13
6
0.23
W
Hun Batz
QT Dilly
Hun Batz
8
4
10
3.25
L
0
12
2
0.08
L
Discordia
Tanjuiko
Discordia
10
2
6
6.5
W
10
1
15
17.5
L
Hercules
r1 Tuer
Hercules
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,435
Damage
70,144
101,401
Taken
105,064
77,564
Mitigated
72,344
31,803
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
A5stargen
Kukulkan
25,125
1,464
0
1,706
14,891
6,890
1,457
7,267
7,236
98,527
0
W
10,128
439
0
1,062
17,458
16,631
956
9,808
7,218
37,431
0
W
Cupid
14,820
8,701
631
7,576
18,106
8,103
2,888
7,158
10,770
0
136,191
L
Ne Zha
10,170
4,643
0
2,748
21,024
8,456
0
4,333
16,461
0
70,565
L
Kuzenbo
HeyT47
Kuzenbo
7,325
2,298
342
1,947
26,546
20,176
1,472
10,381
15,793
34,408
0
W
Hun Batz
QT Dilly
Hun Batz
18,063
5,835
0
7,886
23,972
14,048
2,511
6,556
17,269
0
118,481
L
5,160
2,951
0
232
15,718
5,504
0
4,300
11,343
0
42,631
L
Discordia
Tanjuiko
Discordia
35,225
1,435
0
331
10,016
4,357
0
2,718
7,273
138,995
0
W
16,299
771
0
12,942
26,974
31,892
665
10,314
16,358
0
84,317
L
Hercules
r1 Tuer
Hercules
12,264
3,985
0
8,485
31,760
33,851
0
13,521
17,979
0
41,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,638
Gold Earned
55,958
710
Minions Killed
481
0
Camps Cleared
0
2,304,140
Distance Traveled
2,081,936
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,044
562
151
6
0
478,268
7
W
Ares
12,485
499
48
2
0
455,278
3
W
Cupid
14,821
593
190
8
0
404,225
0
L
Ne Zha
11,577
463
103
4
0
392,693
1
L
Kuzenbo
9,188
368
30
1
0
405,328
0
W
Hun Batz
14,556
582
189
8
0
464,815
2
L
Artemis
9,157
366
75
3
0
319,045
2
L
Discordia
14,331
573
222
9
0
464,459
8
W
Tyr
13,732
549
132
5
0
501,554
7
L
Hercules
11,705
468
51
2
0
500,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role