Player Matchup

Kumbhakarna
Kumbhakarna
Blutmond80
Kumbhakarna
Level 32
God Stats
3W - 7L
1,596 SR
Queue Stats
67W - 77L
1,363 Elo+
Solo
Izanami
Izanami
Malakesh
Izanami
Level 122
God Stats
440W - 467L
1,401 SR
Queue Stats
775W - 798L
1,523 Elo+
Solo
Odin
Odin
PanamaKid16
Odin
Level 66
God Stats
11W - 10L
1,794 SR
Queue Stats
87W - 91L
1,509 Elo+
Party 1
Awilix
Awilix
SIZZERB91
Awilix
Level 57
God Stats
2W - 5L
1,242 SR
Queue Stats
109W - 137L
1,407 Elo+
Solo
Cerberus
Cerberus
stormshadowz96
Cerberus
Level 97
God Stats
14W - 7L
1,742 SR
Queue Stats
196W - 213L
1,478 Elo+
Party 1
Team Averages
Level 75
1,555 SR
1,456 Elo+

VS

Team Averages
Level 52
1,504 SR
1,471 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bunniixo77
Nemesis
Level 76
God Stats
65W - 57L
1,522 SR
Queue Stats
155W - 162L
1,473 Elo+
Solo
Ravana
Ravana
DistantT
Ravana
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,381 Elo+
Solo
Persephone
Persephone
Fatfinger210
Persephone
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jdanger225
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blutmond80
Kumbhakarna
18
0 / 1 / 21
11,079
923
2,752
12,309
13,075
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
Malakesh
Izanami
18
8 / 1 / 10
13,022
1,085
9,223
5,002
1,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
15 / 0 / 14
13,479
1,123
18,647
9,658
12,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
SIZZERB91
Awilix
18
1 / 3 / 21
11,277
940
10,675
12,510
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
18
6 / 1 / 22
11,982
999
17,596
13,453
11,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

322

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
0 / 11 / 4
10,529
877
11,109
17,567
5,587
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Bunniixo77
Nemesis
16
4 / 2 / 2
11,583
965
8,951
6,799
2,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
DistantT
Ravana
16
1 / 9 / 3
10,407
867
7,012
17,128
6,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
Fatfinger210
Persephone
16
1 / 4 / 3
10,701
892
7,114
8,422
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Jdanger225
Cthulhu
15
0 / 4 / 2
9,793
816
6,148
14,766
10,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
20
30
Kills
6
6
Deaths
30
88
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
11
4
0.18
W
Kumbhakarna
Blutmond80
Kumbhakarna
0
1
21
10.5
L
Nemesis
Bunniixo77
Nemesis
4
2
2
2.5
L
Ravana
DistantT
Ravana
1
9
3
0.28
L
Persephone
Fatfinger210
Persephone
1
4
3
0.63
L
Cthulhu
Jdanger225
Cthulhu
0
4
2
0.25
W
Izanami
Malakesh
Izanami
8
1
10
13
W
15
0
14
22
W
Awilix
SIZZERB91
Awilix
1
3
21
3.83
W
Cerberus
6
1
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,893
Damage
40,334
52,932
Taken
64,682
44,168
Mitigated
27,685
14,404
Healing
3,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,109
5,463
369
885
17,567
5,587
0
5,722
11,670
0
28,446
W
Kumbhakarna
Blutmond80
Kumbhakarna
2,752
722
0
0
12,309
13,075
0
2,968
9,244
8,707
0
L
Nemesis
Bunniixo77
Nemesis
8,951
3,560
0
303
6,799
2,344
0
1,901
4,873
0
21,623
L
Ravana
DistantT
Ravana
7,012
1,974
267
960
17,128
6,798
0
5,695
11,255
0
17,672
L
Persephone
Fatfinger210
Persephone
7,114
406
0
0
8,422
2,700
0
3,262
4,749
17,156
0
L
Cthulhu
Jdanger225
Cthulhu
6,148
429
0
573
14,766
10,256
0
3,768
10,878
11,684
0
W
Izanami
Malakesh
Izanami
9,223
6,703
958
1,022
5,002
1,728
0
769
4,208
0
55,185
W
18,647
2,833
961
1,470
9,658
12,477
0
2,635
6,948
0
26,253
W
Awilix
SIZZERB91
Awilix
10,675
3,351
1,509
3,439
12,510
5,224
0
4,044
8,441
0
24,251
W
Cerberus
17,596
646
1,676
3,369
13,453
11,664
0
2,374
10,829
30,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,839
Gold Earned
53,013
243
Minions Killed
138
8
Camps Cleared
7
1,185,066
Distance Traveled
873,737
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,529
877
56
5
0
124,554
0
W
Kumbhakarna
11,079
923
17
1
0
225,087
0
L
Nemesis
11,583
965
18
2
5
226,889
0
L
Ravana
10,407
867
29
2
0
171,955
2
L
Persephone
10,701
892
24
2
2
213,631
0
L
Cthulhu
9,793
816
11
1
0
136,708
1
W
Izanami
13,022
1,085
133
11
6
207,141
2
W
Odin
13,479
1,123
19
2
1
266,453
0
W
Awilix
11,277
940
30
3
0
226,182
0
W
Cerberus
11,982
999
44
4
1
260,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role