Player Matchup

Cu Chulainn
Cu Chulainn
Darkness6660
Cu Chulainn
Level 122
God Stats
21W - 15L
1,623 SR
Queue Stats
177W - 168L
1,443 Elo+
Solo
Nu Wa
Nu Wa
Il3inchIl
Nu Wa
Level 66
God Stats
4W - 3L
1,779 SR
Queue Stats
50W - 47L
1,488 Elo+
Solo
Apollo
Apollo
ImBatman804
Apollo
Level 80
God Stats
7W - 4L
1,641 SR
Queue Stats
23W - 29L
1,413 Elo+
Solo
Mercury
Mercury
sissa6373
Mercury
Level 84
God Stats
6W - 9L
1,607 SR
Queue Stats
364W - 602L
1,452 Elo+
Solo
Artio
Artio
vampiredmage
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 159L
1,409 Elo+
Solo
Team Averages
Level 95
1,630 SR
1,441 Elo+

VS

Team Averages
Level 87
1,513 SR
1,443 Elo+
The Morrigan
The Morrigan
SailorMooñ
The Morrigan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Shockblast
Cthulhu
Level 101
God Stats
62W - 33L
1,576 SR
Queue Stats
74W - 42L
1,513 Elo+
Solo
Mercury
Mercury
XPredator64
Mercury
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 16L
1,358 Elo+
Solo
Medusa
Medusa
bai031899
Medusa
Level 99
God Stats
4W - 3L
1,495 SR
Queue Stats
10W - 9L
1,382 Elo+
Solo
Vamana
Vamana
tiranoparches
Vamana
Level 89
God Stats
11W - 8L
1,492 SR
Queue Stats
316W - 313L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Darkness6660
Cu Chulainn
13
2 / 4 / 2
7,717
482
8,548
11,171
5,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Il3inchIl
Nu Wa
12
2 / 7 / 4
7,414
463
5,550
9,887
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
12
5 / 6 / 0
7,995
500
5,398
9,198
2,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
sissa6373
Mercury
13
1 / 4 / 5
8,218
514
3,432
11,916
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 6
7,576
474
2,429
7,227
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SailorMooñ
The Morrigan
15
2 / 0 / 6
9,274
580
7,089
6,355
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Shockblast
Cthulhu
13
6 / 2 / 12
8,886
555
7,040
11,149
7,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
XPredator64
Mercury
10
0 / 3 / 3
7,005
438
519
9,162
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
bai031899
Medusa
15
13 / 3 / 6
10,110
632
12,959
11,129
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 4
8,513
532
5,768
16,055
13,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
11
Kills
24
24
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Darkness6660
Cu Chulainn
2
4
2
0.75
L
Nu Wa
Il3inchIl
Nu Wa
2
7
4
0.57
L
Apollo
5
6
0
0.83
W
The Morrigan
SailorMooñ
The Morrigan
2
0
6
5
W
Cthulhu
Shockblast
Cthulhu
6
2
12
6
W
Mercury
XPredator64
Mercury
0
3
3
0.5
W
Medusa
bai031899
Medusa
13
3
6
5.33
L
Mercury
sissa6373
Mercury
1
4
5
0.88
W
3
4
4
1.25
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,357
Damage
33,375
49,399
Taken
53,850
19,484
Mitigated
30,042
6,641
Healing
17,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Darkness6660
Cu Chulainn
8,548
1,429
0
1,070
11,171
5,390
0
2,144
8,405
2,319
37,340
L
Nu Wa
Il3inchIl
Nu Wa
5,550
1,085
0
500
9,887
3,218
0
4,339
5,346
34,453
0
L
Apollo
5,398
2,461
0
1,417
9,198
2,697
884
2,641
6,481
0
42,368
W
The Morrigan
SailorMooñ
The Morrigan
7,089
1,045
0
1,270
6,355
2,568
307
844
5,401
59,706
2,465
W
Cthulhu
Shockblast
Cthulhu
7,040
531
639
1,172
11,149
7,591
294
1,860
9,126
25,655
0
W
Mercury
XPredator64
Mercury
519
428
0
1,182
9,162
2,976
0
1,063
7,971
0
34,087
W
Medusa
bai031899
Medusa
12,959
7,615
0
5,152
11,129
3,837
2,208
2,777
8,124
0
53,878
L
Mercury
sissa6373
Mercury
3,432
872
0
1,205
11,916
4,608
0
1,478
10,358
0
48,694
W
5,768
2,122
0
7,672
16,055
13,070
1,955
1,406
14,545
0
44,278
L
2,429
700
344
2,105
7,227
3,571
0
2,639
4,536
12,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
43,788
343
Minions Killed
398
0
Camps Cleared
0
1,493,422
Distance Traveled
1,372,986
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,717
482
87
5
0
294,820
2
L
Nu Wa
7,414
463
59
4
0
241,872
1
L
Apollo
7,995
500
70
4
0
282,831
0
W
The Morrigan
9,274
580
129
8
0
302,414
1
W
Cthulhu
8,886
555
42
3
0
312,982
5
W
Mercury
7,005
438
60
4
0
204,229
3
W
Medusa
10,110
632
82
5
0
269,448
0
L
Mercury
8,218
514
100
6
0
338,475
2
W
Vamana
8,513
532
85
5
0
283,913
4
L
Artio
7,576
474
27
2
0
335,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role