Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Biggie523
Fenrir
Level 157
God Stats
1W - 1L
1,629 SR
Queue Stats
28W - 22L
1,921 Elo+
Party 2
Chronos
Chronos
ChAoSwEaPoNBOSS
Chronos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 76L
1,541 Elo+
Party 2
Susano
Susano
LokisTheName
Susano
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 67L
1,533 Elo+
Party 2
Geb
Geb
ThatsPlayer503
Geb
Level 145
God Stats
2W - 1L
1,866 SR
Queue Stats
32W - 29L
1,579 Elo+
Party 2
Team Averages
Level 142
1,599 SR
1,615 Elo+

VS

Team Averages
Level 142
1,651 SR
1,477 Elo+
Nu Wa
Nu Wa
MjolnirsRevenge
Nu Wa
Level 129
God Stats
1W - 1L
1,541 SR
Queue Stats
14W - 21L
1,441 Elo+
Party 1
Cabrakan
Cabrakan
Nerdboyiam
Cabrakan
Level 160
God Stats
3W - 0L
1,812 SR
Queue Stats
126W - 117L
1,508 Elo+
Party 1
Ullr
Ullr
SpenceSolo
Ullr
Level 149
God Stats
1W - 1L
1,630 SR
Queue Stats
14W - 10L
1,543 Elo+
Party 1
The Morrigan
The Morrigan
Taylormonsdurr
The Morrigan
Level 152
God Stats
2W - 2L
1,774 SR
Queue Stats
134W - 132L
1,421 Elo+
Party 1
Hou Yi
Hou Yi
shadow delusion
Hou Yi
Level 118
God Stats
5W - 4L
1,500 SR
Queue Stats
167W - 170L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 2 / 17
10,618
758
6,418
20,476
19,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Biggie523
Fenrir
16
4 / 3 / 9
9,907
708
7,580
15,829
15,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
4 / 3 / 16
10,764
769
12,473
14,061
7,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
17
12 / 6 / 7
11,221
802
15,566
18,039
10,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 15
9,385
670
11,400
21,918
20,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 13
9,910
708
15,767
7,180
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Nerdboyiam
Cabrakan
18
3 / 6 / 13
11,642
832
13,416
20,276
28,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 3 / 10
10,508
751
13,670
11,786
6,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Taylormonsdurr
The Morrigan
18
6 / 4 / 10
11,423
816
17,043
8,789
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 6 / 8
10,243
732
10,473
12,434
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
72
23
Kills
18
18
Deaths
23
64
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
2
17
5.25
L
Fenrir
Biggie523
Fenrir
4
3
9
2.83
L
4
3
16
4
L
Susano
12
6
7
2.58
W
1
4
13
1.88
W
Cabrakan
Nerdboyiam
Cabrakan
3
6
13
1.58
W
5
3
10
3.33
W
The Morrigan
Taylormonsdurr
The Morrigan
6
4
10
2.75
L
1
4
15
2.13
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,437
Damage
70,369
90,323
Taken
60,465
72,753
Mitigated
47,594
37,423
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,418
534
1,485
5,576
20,476
19,225
765
8,243
11,859
25,779
0
L
Fenrir
Biggie523
Fenrir
7,580
1,056
2,838
2,443
15,829
15,506
645
9,534
6,009
0
12,486
L
12,473
4,313
3,000
4,050
14,061
7,400
1,986
8,431
5,356
41,777
0
L
Susano
15,566
4,125
4,035
3,568
18,039
10,097
170
7,984
9,753
0
31,775
W
15,767
4,082
1,426
1,141
7,180
2,822
1,307
3,500
3,631
30,087
0
W
Cabrakan
Nerdboyiam
Cabrakan
13,416
811
420
2,339
20,276
28,517
713
10,368
9,812
23,026
0
W
13,670
8,327
337
3,505
11,786
6,671
1,488
4,928
6,758
0
25,635
W
The Morrigan
Taylormonsdurr
The Morrigan
17,043
1,654
2,368
2,225
8,789
4,190
1,216
3,723
5,016
35,519
0
L
11,400
1,028
5,074
5,354
21,918
20,525
70
11,163
10,379
34,789
0
W
10,473
3,829
534
1,562
12,434
5,394
948
7,772
4,559
0
24,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,895
Gold Earned
53,726
176
Minions Killed
144
0
Camps Cleared
0
1,242,609
Distance Traveled
1,015,091
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,618
758
37
3
0
255,392
0
L
Fenrir
9,907
708
7
1
0
262,875
1
L
Chronos
10,764
769
64
5
0
221,158
2
L
Susano
11,221
802
30
2
0
229,233
2
W
Nu Wa
9,910
708
26
2
0
206,735
0
W
Cabrakan
11,642
832
20
1
0
159,272
5
W
Ullr
10,508
751
23
2
0
229,548
1
W
The Morrigan
11,423
816
43
3
0
217,539
2
L
Geb
9,385
670
38
3
0
273,951
2
W
Hou Yi
10,243
732
32
2
0
201,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role