Player Matchup

The Morrigan
The Morrigan
Pokesta
The Morrigan
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 89L
1,666 Elo+
Party 1
Fenrir
Fenrir
ThePunisherCP
Fenrir
Level 18
God Stats
13W - 4L
1,527 SR
Queue Stats
90W - 74L
1,407 Elo+
Party 1
Anhur
Anhur
Yungswiph
Anhur
Level 127
God Stats
6W - 4L
1,536 SR
Queue Stats
169W - 115L
1,718 Elo+
Party 1
Team Averages
Level 81
1,521 SR
1,597 Elo+

VS

Team Averages
Level 90
1,606 SR
1,622 Elo+
Rama
Rama
CarlSan
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,471 Elo+
Party 2
Hercules
Hercules
DilanMil
Hercules
Level 149
God Stats
0W - 1L
1,819 SR
Queue Stats
11W - 15L
1,698 Elo+
Party 2
Chang'e
Chang'e
Somerkice
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Pokesta
The Morrigan
16
5 / 2 / 14
12,574
699
12,918
8,425
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 15
13,125
729
9,105
14,446
13,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Yungswiph
Anhur
18
13 / 0 / 10
13,836
769
20,488
12,563
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CarlSan
Rama
14
1 / 8 / 2
10,301
572
4,754
14,664
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
DilanMil
Hercules
13
1 / 9 / 2
10,083
560
8,063
18,898
10,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Somerkice
Chang'e
15
2 / 6 / 1
10,994
611
8,224
16,415
7,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
23
Kills
4
4
Deaths
23
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
CarlSan
Rama
1
8
2
0.25
L
Hercules
DilanMil
Hercules
1
9
2
0.22
W
The Morrigan
Pokesta
The Morrigan
5
2
14
6
L
Chang'e
Somerkice
Chang'e
2
6
1
0.42
W
5
2
15
6.25
W
Anhur
Yungswiph
Anhur
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,511
Damage
21,041
35,434
Taken
49,977
22,142
Mitigated
22,620
8,905
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
CarlSan
Rama
4,754
4,069
0
2,258
14,664
4,155
248
871
13,793
0
34,972
L
Hercules
DilanMil
Hercules
8,063
1,087
0
2,344
18,898
10,591
200
3,516
15,382
0
24,284
W
The Morrigan
Pokesta
The Morrigan
12,918
2,625
89
1,481
8,425
3,245
661
2,675
5,657
65,496
8,802
L
Chang'e
Somerkice
Chang'e
8,224
379
2,082
5,929
16,415
7,874
196
3,882
12,533
59,185
0
W
9,105
1,277
0
1,807
14,446
13,460
224
3,529
10,917
0
32,788
W
Anhur
Yungswiph
Anhur
20,488
10,740
0
5,528
12,563
5,437
2,816
2,197
10,366
0
82,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
31,378
243
Minions Killed
183
0
Camps Cleared
0
1,005,118
Distance Traveled
842,656
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,301
572
59
3
0
239,959
2
L
Hercules
10,083
560
30
2
0
291,917
5
W
The Morrigan
12,574
699
109
6
0
319,944
2
L
Chang'e
10,994
611
94
5
0
310,780
5
W
Fenrir
13,125
729
38
2
0
365,795
1
W
Anhur
13,836
769
96
5
0
319,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role