Player Matchup

Nu Wa
Nu Wa
JeCarryMesAmis
Nu Wa
Level 28
God Stats
5W - 2L
1,630 SR
Queue Stats
71W - 49L
1,590 Elo+
Party 2
Izanami
Izanami
ShallowScars
Izanami
Level 27
God Stats
6W - 4L
1,694 SR
Queue Stats
69W - 52L
1,547 Elo+
Party 2
Hercules
Hercules
VallekaStrolling
Hercules
Level 28
God Stats
21W - 13L
1,539 SR
Queue Stats
269W - 128L
1,666 Elo+
Party 2
Nemesis
Nemesis
king_Marriot
Nemesis
Level 25
God Stats
5W - 3L
1,600 SR
Queue Stats
29W - 30L
1,414 Elo+
Solo
Ymir
Ymir
l-SonGoku
Ymir
Level 28
God Stats
20W - 14L
1,545 SR
Queue Stats
81W - 76L
1,409 Elo+
Solo
Team Averages
Level 27
1,602 SR
1,525 Elo+

VS

Team Averages
Level 13
1,500 SR
1,534 Elo+
Neith
Neith
MSFL_PARTY_PESE
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,473 Elo+
Party 1
Zeus
Zeus
SARGIS_G
Zeus
Level 7
God Stats
9W - 10L
1,504 SR
Queue Stats
197W - 211L
1,465 Elo+
Solo
Awilix
Awilix
TalenTn1x_
Awilix
Level 23
God Stats
13W - 13L
1,569 SR
Queue Stats
143W - 149L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
koreh68rus
Cthulhu
Level 7
God Stats
2W - 1L
1,732 SR
Queue Stats
2W - 1L
1,731 Elo+
Solo
Ymir
Ymir
rumslig-like
Ymir
Level 12
God Stats
0W - 4L
1,195 SR
Queue Stats
2W - 7L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 14
11,769
588
17,489
10,540
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
ShallowScars
Izanami
19
9 / 3 / 8
12,985
649
11,199
12,853
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 1 / 17
12,927
646
13,029
27,564
29,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
king_Marriot
Nemesis
15
1 / 1 / 11
10,061
503
2,435
7,983
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
16
7 / 8 / 8
10,870
544
5,300
18,649
11,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 5
11,309
565
16,910
15,871
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
13
1 / 9 / 4
7,885
394
8,873
13,771
3,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
TalenTn1x_
Awilix
15
7 / 10 / 5
10,211
511
9,972
17,086
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
koreh68rus
Cthulhu
4
0 / 3 / 0
5,887
294
196
4,723
1,240
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 14 / 5
7,696
385
993
15,496
5,590

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
36
Kills
15
17
Deaths
37
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
4
14
4.25
L
7
1
5
9.5
L
Zeus
1
9
4
0.33
W
Izanami
ShallowScars
Izanami
9
3
8
4.33
L
Awilix
TalenTn1x_
Awilix
7
10
5
0.95
W
9
1
17
17.5
W
Nemesis
king_Marriot
Nemesis
1
1
11
6.5
L
Cthulhu
koreh68rus
Cthulhu
0
3
0
0
W
Ymir
7
8
8
1.38
L
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,452
Damage
36,944
77,589
Taken
66,947
53,119
Mitigated
22,668
22,245
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,489
3,215
224
2,041
10,540
3,902
1,674
729
9,811
62,979
0
L
16,910
4,520
0
7,503
15,871
6,507
275
3,391
12,180
150
86,622
L
Zeus
8,873
736
0
915
13,771
3,768
0
4,742
8,631
44,435
0
W
Izanami
ShallowScars
Izanami
11,199
7,763
0
4,925
12,853
5,483
9,057
831
12,022
0
105,708
L
Awilix
TalenTn1x_
Awilix
9,972
4,533
0
290
17,086
5,563
0
5,674
11,026
0
41,603
W
13,029
3,647
0
9,589
27,564
29,591
660
4,716
22,424
0
47,986
W
Nemesis
king_Marriot
Nemesis
2,435
531
0
2,312
7,983
3,019
3,205
332
7,651
0
35,799
L
Cthulhu
koreh68rus
Cthulhu
196
0
0
0
4,723
1,240
0
1,932
2,583
5,935
0
W
Ymir
5,300
345
272
2,882
18,649
11,124
317
3,717
14,932
52,410
0
L
993
331
0
0
15,496
5,590
0
5,536
9,738
12,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,612
Gold Earned
42,988
497
Minions Killed
302
0
Camps Cleared
0
1,891,565
Distance Traveled
1,395,051
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,769
588
84
4
0
360,692
7
L
Neith
11,309
565
147
7
0
349,855
5
L
Zeus
7,885
394
67
3
0
342,437
0
W
Izanami
12,985
649
206
10
0
341,448
3
L
Awilix
10,211
511
59
3
0
341,701
4
W
Hercules
12,927
646
65
3
0
426,988
0
W
Nemesis
10,061
503
73
4
0
386,368
0
L
Cthulhu
5,887
294
16
1
0
94,285
0
W
Ymir
10,870
544
69
3
0
376,069
1
L
Ymir
7,696
385
13
1
0
266,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role