Player Matchup

Neith
Neith
Manneo
Neith
Level 107
God Stats
7W - 9L
1,563 SR
Queue Stats
114W - 153L
1,424 Elo+
Solo
Achilles
Achilles
TNRWilson
Achilles
Level 82
God Stats
1W - 5L
1,176 SR
Queue Stats
131W - 144L
1,458 Elo+
Solo
Agni
Agni
V_Muerte_V
Agni
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,632 Elo+
Solo
Team Averages
Level 98
1,413 SR
1,505 Elo+

VS

Team Averages
Level 86
1,522 SR
1,409 Elo+
Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CaptChunk14
Sylvanus
Level 100
God Stats
6W - 9L
1,567 SR
Queue Stats
342W - 371L
1,582 Elo+
Solo
Anhur
Anhur
salade_moletee
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Manneo
Neith
10
1 / 3 / 13
7,652
765
6,256
6,672
1,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
TNRWilson
Achilles
11
6 / 2 / 7
8,276
828
7,706
8,810
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 1 / 7
8,709
871
9,778
5,237
2,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
6 / 3 / 0
8,110
811
7,068
10,129
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
CaptChunk14
Sylvanus
10
0 / 5 / 4
7,126
713
5,294
12,966
14,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 6 / 0
6,039
604
848
7,812
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
13
Kills
6
6
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
3
0
2
L
Sylvanus
CaptChunk14
Sylvanus
0
5
4
0.4
W
Neith
Manneo
Neith
1
3
13
2.5
W
Achilles
TNRWilson
Achilles
6
2
7
4.75
W
6
1
7
9.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
13,210
20,719
Taken
30,907
10,839
Mitigated
22,039
7,628
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,068
1,140
0
809
10,129
5,535
0
3,657
6,322
0
24,053
L
Sylvanus
CaptChunk14
Sylvanus
5,294
768
846
3,598
12,966
14,255
14
3,612
9,204
15,228
0
W
Neith
Manneo
Neith
6,256
2,269
930
1,714
6,672
1,892
247
1,569
4,455
0
24,856
W
Achilles
TNRWilson
Achilles
7,706
2,159
499
2,498
8,810
6,871
0
2,316
6,188
0
25,308
W
9,778
619
0
1,987
5,237
2,076
403
1,525
3,612
37,493
0
L
848
376
111
1,242
7,812
2,249
0
2,570
5,042
0
9,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
21,275
140
Minions Killed
69
0
Camps Cleared
0
571,831
Distance Traveled
461,491
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,110
811
31
3
0
190,341
2
L
Sylvanus
7,126
713
15
2
0
149,667
2
W
Neith
7,652
765
44
4
0
169,011
3
W
Achilles
8,276
828
38
4
0
214,392
2
W
Agni
8,709
871
58
6
0
188,428
3
L
Anhur
6,039
604
23
2
0
121,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role