Player Matchup

Cthulhu
Cthulhu
anthonyxf00
Cthulhu
Level 29
God Stats
4W - 3L
1,453 SR
Queue Stats
73W - 62L
1,456 Elo+
Party 2
Hun Batz
Hun Batz
cheddar7654
Hun Batz
Level 16
God Stats
3W - 4L
1,418 SR
Queue Stats
10W - 5L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
jorkchop
Danzaburou
Level 45
God Stats
17W - 13L
1,579 SR
Queue Stats
101W - 100L
1,476 Elo+
Party 2
Team Averages
Level 30
1,484 SR
1,454 Elo+

VS

Team Averages
Level 28
1,666 SR
1,421 Elo+
Izanami
Izanami
SapidSnake
Izanami
Level 28
God Stats
8W - 7L
1,696 SR
Queue Stats
58W - 51L
1,436 Elo+
Party 1
Tiamat
Tiamat
kyr3e
Tiamat
Level 29
God Stats
11W - 11L
1,504 SR
Queue Stats
151W - 183L
1,392 Elo+
Solo
Osiris
Osiris
twelvemm
Osiris
Level 26
God Stats
7W - 5L
1,797 SR
Queue Stats
97W - 86L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
anthonyxf00
Cthulhu
20
5 / 6 / 13
17,481
647
22,415
38,243
36,749
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
cheddar7654
Hun Batz
15
1 / 22 / 8
14,146
524
9,825
29,873
9,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
jorkchop
Danzaburou
20
13 / 4 / 6
20,354
754
31,884
25,938
9,684
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SapidSnake
Izanami
20
15 / 5 / 10
18,230
675
35,373
25,942
11,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
kyr3e
Tiamat
20
12 / 8 / 11
17,882
662
36,004
27,948
35,784
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
twelvemm
Osiris
20
4 / 6 / 20
16,752
620
9,383
27,576
19,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
19
Kills
31
32
Deaths
19
27
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
SapidSnake
Izanami
15
5
10
4
L
Cthulhu
anthonyxf00
Cthulhu
5
6
13
1.92
L
Hun Batz
cheddar7654
Hun Batz
1
22
8
0.23
L
Danzaburou
jorkchop
Danzaburou
13
4
6
4
W
Tiamat
kyr3e
Tiamat
12
8
11
2.19
W
Osiris
twelvemm
Osiris
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,124
Damage
80,760
94,054
Taken
81,466
55,821
Mitigated
67,529
24,077
Healing
29,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
SapidSnake
Izanami
35,373
28,366
1,823
6,723
25,942
11,942
3,063
6,371
18,992
0
108,831
L
Cthulhu
anthonyxf00
Cthulhu
22,415
1,949
0
14,648
38,243
36,749
170
14,084
23,944
62,717
0
L
Hun Batz
cheddar7654
Hun Batz
9,825
1,829
215
2,046
29,873
9,388
199
10,475
19,173
0
30,686
L
Danzaburou
jorkchop
Danzaburou
31,884
18,509
0
7,168
25,938
9,684
1,541
11,577
14,186
0
120,000
W
Tiamat
kyr3e
Tiamat
36,004
2,185
561
11,832
27,948
35,784
46
7,936
19,434
127,285
0
W
Osiris
twelvemm
Osiris
9,383
4,051
183
8,228
27,576
19,803
813
7,010
20,031
0
49,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,981
Gold Earned
52,864
259
Minions Killed
284
0
Camps Cleared
0
1,222,017
Distance Traveled
1,339,873
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,230
675
137
5
0
440,117
0
L
Cthulhu
17,481
647
70
3
0
482,988
2
L
Hun Batz
14,146
524
34
1
0
325,604
1
L
Danzaburou
20,354
754
155
6
0
413,425
0
W
Tiamat
17,882
662
94
3
0
409,461
0
W
Osiris
16,752
620
53
2
0
490,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role