Player Matchup

Ra
Ra
MASTERMIND69
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,869 Elo+
Solo
Apollo
Apollo
TheRoBx
Apollo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,519 Elo+
Solo
Anhur
Anhur
lchin3
Anhur
Level 22
God Stats
61W - 87L
1,250 SR
Queue Stats
241W - 262L
1,412 Elo+
Solo
Merlin
Merlin
the_purple_herm
Merlin
Level 13
God Stats
3W - 2L
1,916 SR
Queue Stats
30W - 42L
1,430 Elo+
Solo
Guan Yu
Guan Yu
莱奥纳多
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,684 Elo+
Solo
Team Averages
Level 10
1,533 SR
1,583 Elo+

VS

Team Averages
Level 16
1,542 SR
1,463 Elo+
Loki
Loki
Asdf1560
Loki
Level 17
God Stats
8W - 8L
1,448 SR
Queue Stats
14W - 18L
1,378 Elo+
Party 1
Ares
Ares
Gishki23
Ares
Level 5
God Stats
3W - 3L
1,667 SR
Queue Stats
12W - 7L
1,532 Elo+
Party 1
Hel
Hel
Winknsmile
Hel
Level 23
God Stats
17W - 15L
1,641 SR
Queue Stats
387W - 395L
1,604 Elo+
Solo
Izanami
Izanami
beingsaucy
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,387 Elo+
Party 1
Mulan
Mulan
fujisannoame
Mulan
Level 22
God Stats
3W - 3L
1,454 SR
Queue Stats
77W - 78L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,119
1,020
5,334
6,266
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
TheRoBx
Apollo
11
0 / 7 / 1
5,928
988
4,371
10,461
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anhur
lchin3
Anhur
11
1 / 3 / 0
6,414
1,069
2,969
5,903
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 1
6,558
1,093
9,041
5,560
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
莱奥纳多
Guan Yu
10
0 / 6 / 1
5,786
964
2,357
8,276
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

202

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
11 / 0 / 8
9,036
1,506
10,301
5,972
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
14
1 / 0 / 20
8,050
1,342
5,061
7,334
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
8 / 0 / 11
8,408
1,401
7,446
4,124
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
beingsaucy
Izanami
12
0 / 1 / 11
6,569
1,095
4,779
5,076
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 0 / 9
7,756
1,293
4,170
5,445
3,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
83
1
Kills
24
24
Deaths
1
4
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Loki
11
0
8
15
W
Ares
1
0
20
11
L
0
6
1
0.08
L
Apollo
TheRoBx
Apollo
0
7
1
0.07
W
8
0
11
13.5
W
Izanami
beingsaucy
Izanami
0
1
11
5.5
W
4
0
9
8.5
L
Anhur
lchin3
Anhur
1
3
0
0.33
L
0
2
1
0.25
L
Guan Yu
莱奥纳多
Guan Yu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,072
Damage
31,757
36,466
Taken
27,951
14,437
Mitigated
14,497
1,766
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,301
1,636
0
580
5,972
2,656
0
3,612
2,335
0
21,669
W
Ares
5,061
405
0
852
7,334
4,677
0
3,437
3,822
7,595
0
L
5,334
765
124
0
6,266
2,207
0
3,072
3,194
9,810
0
L
Apollo
TheRoBx
Apollo
4,371
2,394
0
685
10,461
3,537
0
4,251
6,160
0
8,984
W
7,446
637
4,292
3,214
4,124
1,723
0
2,861
1,239
19,441
0
W
Izanami
beingsaucy
Izanami
4,779
3,239
0
1,318
5,076
1,927
0
2,198
2,828
0
8,428
W
4,170
756
0
1,619
5,445
3,514
0
2,267
3,128
552
17,921
L
Anhur
lchin3
Anhur
2,969
1,211
0
466
5,903
1,858
0
1,496
4,382
0
10,297
L
9,041
709
0
0
5,560
1,807
0
1,982
3,553
34,155
0
L
Guan Yu
莱奥纳多
Guan Yu
2,357
289
85
406
8,276
5,028
0
2,082
6,037
0
3,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,805
Gold Earned
39,819
93
Minions Killed
110
3
Camps Cleared
5
504,089
Distance Traveled
679,248
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,036
1,506
24
4
1
143,818
0
W
Ares
8,050
1,342
3
1
0
149,644
0
L
Ra
6,119
1,020
8
1
1
110,076
0
L
Apollo
5,928
988
6
1
1
105,892
1
W
Hel
8,408
1,401
32
5
2
139,925
0
W
Izanami
6,569
1,095
12
2
1
112,327
0
W
Mulan
7,756
1,293
39
7
1
133,534
0
L
Anhur
6,414
1,069
14
2
1
107,135
0
L
Merlin
6,558
1,093
62
10
0
108,876
1
L
Guan Yu
5,786
964
3
1
0
72,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role