Player Matchup

Sylvanus
Sylvanus
BombShotYT
Sylvanus
Level 83
God Stats
2W - 0L
1,522 SR
Queue Stats
33W - 46L
1,426 Elo+
Solo
Izanami
Izanami
Chinese
Izanami
Level 128
God Stats
2W - 2L
1,775 SR
Queue Stats
230W - 273L
1,426 Elo+
Party 2
Aphrodite
Aphrodite
headviper
Aphrodite
Level 17
God Stats
21W - 13L
1,626 SR
Queue Stats
26W - 18L
1,551 Elo+
Party 2
Team Averages
Level 76
1,641 SR
1,468 Elo+

VS

Team Averages
Level 61
1,490 SR
1,304 Elo+
Discordia
Discordia
SailorMooñ
Discordia
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
chimneytop
Odin
Level 65
God Stats
2W - 2L
1,613 SR
Queue Stats
38W - 88L
1,198 Elo+
Party 1
Neith
Neith
phillipa29
Neith
Level 18
God Stats
23W - 35L
1,358 SR
Queue Stats
23W - 40L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BombShotYT
Sylvanus
12
1 / 1 / 8
9,629
688
5,206
12,502
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Chinese
Izanami
14
12 / 3 / 1
11,244
803
16,011
18,504
8,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
headviper
Aphrodite
12
0 / 1 / 11
9,829
702
2,969
9,940
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SailorMooñ
Discordia
12
2 / 0 / 1
9,078
648
11,109
4,342
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 1
8,778
627
6,162
13,599
8,563
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
13
1 / 5 / 3
9,315
665
8,038
12,941
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
5
5
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BombShotYT
Sylvanus
1
1
8
5
W
Izanami
Chinese
Izanami
12
3
1
4.17
L
Discordia
SailorMooñ
Discordia
2
0
1
2.5
L
2
8
1
0.31
W
Aphrodite
headviper
Aphrodite
0
1
11
5.5
L
Neith
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,186
Damage
25,309
40,946
Taken
30,882
19,045
Mitigated
14,237
24,952
Healing
3,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BombShotYT
Sylvanus
5,206
2,081
1,558
4,487
12,502
6,017
853
2,324
10,178
28,061
0
W
Izanami
Chinese
Izanami
16,011
11,280
0
6,077
18,504
8,228
2,097
4,623
13,881
0
64,033
L
Discordia
SailorMooñ
Discordia
11,109
269
0
460
4,342
1,206
8
621
3,721
39,502
0
L
6,162
1,009
285
794
13,599
8,563
0
4,621
8,978
0
16,966
W
Aphrodite
headviper
Aphrodite
2,969
302
6,446
6,384
9,940
4,800
791
4,241
5,699
19,925
0
L
Neith
8,038
2,716
107
2,042
12,941
4,468
117
2,981
9,960
0
38,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,702
Gold Earned
27,171
155
Minions Killed
122
0
Camps Cleared
0
698,541
Distance Traveled
658,389
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,629
688
38
3
0
237,693
2
W
Izanami
11,244
803
83
6
0
212,862
0
L
Discordia
9,078
648
46
3
0
246,714
1
L
Odin
8,778
627
19
1
0
214,650
1
W
Aphrodite
9,829
702
34
2
0
247,986
0
L
Neith
9,315
665
57
4
0
197,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role