Player Matchup

Fenrir
Fenrir
Gold IV
CaptaiinTripz
Fenrir
Gold IV
Level 109
God Stats
4W - 1L
1,916 SR
Queue Stats
47W - 38L
1,724 MMR
Party 3
Guan Yu
Guan Yu
Gold III
Elit3_1ShotKILL
Guan Yu
Gold III
Level 158
God Stats
2W - 1L
1,962 SR
Queue Stats
33W - 16L
1,752 MMR
Party 3
Yemoja
Yemoja
Gold II
JaySmooth1992
Yemoja
Gold II
Level 149
God Stats
2W - 1L
1,834 SR
Queue Stats
66W - 51L
1,728 MMR
Solo
Danzaburou
Danzaburou
Platinum III
N1Soul
Danzaburou
Platinum III
Level 155
God Stats
1W - 1L
1,702 SR
Queue Stats
79W - 71L
1,720 MMR
Party 2
Baba Yaga
Baba Yaga
Gold I
larry22tn
Baba Yaga
Gold I
Level 151
God Stats
10W - 5L
1,692 SR
Queue Stats
49W - 38L
1,766 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,821 SR
1,738 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,542 SR
1,735 MMR
Janus
Janus
Platinum III
AnGRYtRiX
Janus
Platinum III
Level 105
God Stats
1W - 5L
1,801 SR
Queue Stats
152W - 144L
1,872 MMR
Party 4
Kumbhakarna
Kumbhakarna
Silver I
GawkGawk3000755
Kumbhakarna
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,581 MMR
Party 4
Tyr
Tyr
Gold II
IxSparkmanxI
Tyr
Gold II
Level 106
God Stats
5W - 5L
1,505 SR
Queue Stats
72W - 49L
1,770 MMR
Party 1
Ullr
Ullr
Gold I
JayzWazy
Ullr
Gold I
Level 124
God Stats
11W - 15L
1,516 SR
Queue Stats
132W - 120L
1,733 MMR
Solo
Thanatos
Thanatos
Gold II
ZaKooti
Thanatos
Gold II
Level 118
God Stats
0W - 2L
1,386 SR
Queue Stats
105W - 87L
1,719 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 12
13,735
624
13,541
17,639
8,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 2 / 11
13,452
611
17,018
23,701
33,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 2 / 20
12,964
589
11,163
17,833
19,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
N1Soul
Danzaburou
20
7 / 2 / 10
14,250
648
11,898
13,118
5,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
larry22tn
Baba Yaga
19
7 / 2 / 17
13,205
600
18,036
11,223
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ScyllaTsukuyomiSetCthulhuApollo

VS

Bans
Cu ChulainnSobekNemesisHeraGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AnGRYtRiX
Janus
16
3 / 9 / 5
10,457
475
12,373
13,484
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
GawkGawk3000755
Kumbhakarna
12
2 / 8 / 1
8,559
389
4,875
24,939
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 6 / 1
10,567
480
10,310
24,542
22,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ullr
17
0 / 4 / 5
10,394
472
7,279
14,065
4,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
ZaKooti
Thanatos
16
4 / 6 / 2
10,619
483
9,154
16,065
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
26
33
Kills
12
12
Deaths
33
70
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
AnGRYtRiX
Janus
3
9
5
0.61
W
8
4
12
3.5
W
6
2
11
5.75
L
Kumbhakarna
GawkGawk3000755
Kumbhakarna
2
8
1
0.31
L
3
6
1
0.58
W
5
2
20
7.5
L
Ullr
0
4
5
0.63
W
Danzaburou
N1Soul
Danzaburou
7
2
10
6
L
Thanatos
ZaKooti
Thanatos
4
6
2
0.83
W
Baba Yaga
larry22tn
Baba Yaga
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,656
Damage
43,991
83,514
Taken
93,095
74,208
Mitigated
50,998
42,535
Healing
24,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AnGRYtRiX
Janus
12,373
578
0
1,639
13,484
4,472
0
7,027
6,407
76,948
0
W
13,541
3,818
0
6,461
17,639
8,897
3,741
4,616
12,758
0
106,628
W
17,018
2,676
3,939
14,090
23,701
33,358
1,233
2,257
21,382
13,702
72,176
L
Kumbhakarna
GawkGawk3000755
Kumbhakarna
4,875
750
159
4,285
24,939
13,872
56
7,676
17,188
23,688
0
L
10,310
1,508
0
6,735
24,542
22,089
0
7,369
16,523
0
63,387
W
11,163
2,910
4,152
4,409
17,833
19,928
1,044
4,434
13,231
41,413
0
L
Ullr
7,279
3,651
0
2,754
14,065
4,816
238
3,569
10,471
0
85,997
W
Danzaburou
N1Soul
Danzaburou
11,898
5,084
0
5,201
13,118
5,918
5,403
3,724
9,338
0
112,153
L
Thanatos
ZaKooti
Thanatos
9,154
739
0
9,016
16,065
5,749
0
7,652
8,338
0
59,819
W
Baba Yaga
larry22tn
Baba Yaga
18,036
870
0
4,283
11,223
6,107
2,793
2,725
8,386
78,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,606
Gold Earned
50,596
613
Minions Killed
504
0
Camps Cleared
0
2,202,695
Distance Traveled
2,034,833
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,457
475
123
6
0
397,487
2
W
Fenrir
13,735
624
127
6
0
465,190
4
W
Guan Yu
13,452
611
144
7
0
456,420
3
L
Kumbhakarna
8,559
389
28
1
0
406,418
2
L
Tyr
10,567
480
110
5
0
384,909
5
W
Yemoja
12,964
589
54
2
0
419,857
7
L
Ullr
10,394
472
151
7
0
412,924
4
W
Danzaburou
14,250
648
153
7
0
427,916
8
L
Thanatos
10,619
483
92
4
0
433,095
4
W
Baba Yaga
13,205
600
135
6
0
433,312
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role