Player Matchup

Achilles
Achilles
SuperKawaiSenpai
Achilles
Level 27
God Stats
0W - 1L
1,849 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 1
Tiamat
Tiamat
asassinkid8
Tiamat
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 75L
1,522 Elo+
Party 1
Medusa
Medusa
orio379
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 49
1,616 SR
1,507 Elo+

VS

Team Averages
Level 41
1,648 SR
1,484 Elo+
Chaac
Chaac
Aventus666
Chaac
Level 17
God Stats
25W - 17L
1,628 SR
Queue Stats
39W - 41L
1,403 Elo+
Party 2
Thor
Thor
Killtech01
Thor
Level 18
God Stats
17W - 10L
1,630 SR
Queue Stats
49W - 52L
1,459 Elo+
Party 2
Jormungandr
Jormungandr
YangFinnaBang
Jormungandr
Level 89
God Stats
3W - 1L
1,685 SR
Queue Stats
43W - 40L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 2
9,317
776
7,643
13,596
10,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
10
1 / 7 / 4
8,192
683
3,293
8,574
4,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
orio379
Medusa
11
2 / 9 / 4
8,194
683
9,040
10,752
3,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
8 / 5 / 7
9,298
775
6,716
8,298
4,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 4 / 13
8,905
742
5,910
9,860
3,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
YangFinnaBang
Jormungandr
14
11 / 1 / 9
10,924
910
11,503
8,983
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
9
Kills
22
22
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
5
7
2.3
W
3
4
13
2.38
L
6
6
2
1.17
W
Jormungandr
YangFinnaBang
Jormungandr
11
1
9
15.5
L
Tiamat
1
7
4
0.43
L
Medusa
orio379
Medusa
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,976
Damage
24,129
32,922
Taken
27,141
19,038
Mitigated
13,535
4,583
Healing
2,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,716
3,089
0
1,465
8,298
4,032
341
846
7,377
0
17,454
W
5,910
2,011
135
612
9,860
3,204
295
635
9,125
0
18,295
L
7,643
2,725
0
2,883
13,596
10,925
0
4,437
9,159
2,003
27,327
W
Jormungandr
YangFinnaBang
Jormungandr
11,503
1,472
0
473
8,983
6,299
270
2,313
6,367
43,629
0
L
Tiamat
3,293
523
0
1,280
8,574
4,430
0
4,416
4,158
17,605
0
L
Medusa
orio379
Medusa
9,040
5,071
0
420
10,752
3,683
0
2,673
8,079
0
21,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,703
Gold Earned
29,127
93
Minions Killed
111
0
Camps Cleared
0
544,793
Distance Traveled
579,191
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,298
775
14
1
0
156,210
3
W
Thor
8,905
742
25
2
0
205,006
0
L
Achilles
9,317
776
36
3
0
200,217
0
W
Jormungandr
10,924
910
72
6
0
217,975
3
L
Tiamat
8,192
683
30
3
0
159,389
2
L
Medusa
8,194
683
27
2
0
185,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role