Player Matchup

Anubis
Anubis
Alegre0519
Anubis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,220 Elo+
Party 2
Nemesis
Nemesis
MeepMopJoe
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,220 Elo+
Party 2
Cerberus
Cerberus
Vitorio353
Cerberus
Level 14
God Stats
1W - 1L
1,205 SR
Queue Stats
7W - 10L
1,220 Elo+
Party 2
Team Averages
Level 29
1,402 SR
1,220 Elo+

VS

Team Averages
Level 32
1,390 SR
1,374 Elo+
Anhur
Anhur
AcmeHockeyPuck
Anhur
Level 17
God Stats
0W - 2L
1,313 SR
Queue Stats
7W - 12L
1,356 Elo+
Party 1
Yemoja
Yemoja
Deathslyric
Yemoja
Level 52
God Stats
0W - 4L
1,500 SR
Queue Stats
45W - 61L
1,441 Elo+
Party 1
Tiamat
Tiamat
SuitedVulpes
Tiamat
Level 27
God Stats
6W - 9L
1,357 SR
Queue Stats
41W - 70L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alegre0519
Anubis
16
12 / 1 / 5
12,420
776
21,886
16,214
9,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
MeepMopJoe
Nemesis
11
0 / 3 / 5
9,116
570
2,583
9,757
3,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Vitorio353
Cerberus
15
5 / 1 / 10
11,258
704
9,255
12,918
9,843
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
9,567
598
12,464
15,518
3,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
12
1 / 5 / 2
9,284
580
2,026
11,353
5,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
13
1 / 5 / 2
10,055
628
9,304
11,275
5,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
4
5
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Anubis
Alegre0519
Anubis
12
1
5
14.5
L
Yemoja
1
5
2
0.4
W
Nemesis
MeepMopJoe
Nemesis
0
3
5
0.83
L
Tiamat
1
5
2
0.4
W
Cerberus
Vitorio353
Cerberus
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,724
Damage
23,794
38,889
Taken
38,146
23,502
Mitigated
15,804
16,845
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,464
4,101
379
894
15,518
3,986
855
12,247
3,271
0
32,462
W
Anubis
Alegre0519
Anubis
21,886
486
0
10,468
16,214
9,933
1,019
4,332
11,882
79,500
0
L
Yemoja
2,026
428
2,515
1,479
11,353
5,859
247
10,503
850
10,106
0
W
Nemesis
MeepMopJoe
Nemesis
2,583
507
0
309
9,757
3,726
722
2,869
6,888
0
13,171
L
Tiamat
9,304
1,462
156
2,582
11,275
5,959
14
8,463
2,812
44,728
0
W
Cerberus
Vitorio353
Cerberus
9,255
640
383
5,685
12,918
9,843
638
4,686
8,232
44,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
28,906
232
Minions Killed
127
0
Camps Cleared
0
879,581
Distance Traveled
675,960
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,567
598
46
3
0
238,612
4
W
Anubis
12,420
776
107
7
0
257,421
0
L
Yemoja
9,284
580
13
1
0
217,615
0
W
Nemesis
9,116
570
24
2
0
325,057
0
L
Tiamat
10,055
628
68
4
0
219,733
3
W
Cerberus
11,258
704
101
6
0
297,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role