Player Matchup

Neith
Neith
Jenazkeian
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,414 Elo+
Party 1
Janus
Janus
MoraTheVampire
Janus
Level 29
God Stats
4W - 6L
1,249 SR
Queue Stats
168W - 156L
1,527 Elo+
Party 1
Bellona
Bellona
NizBean
Bellona
Level 24
God Stats
37W - 32L
1,386 SR
Queue Stats
127W - 131L
1,531 Elo+
Party 1
Nemesis
Nemesis
NyxReaver
Nemesis
Level 33
God Stats
0W - 3L
1,734 SR
Queue Stats
179W - 178L
1,557 Elo+
Party 1
Ares
Ares
isaimarley99
Ares
Level 5
God Stats
0W - 2L
1,235 SR
Queue Stats
3W - 4L
1,450 Elo+
Solo
Team Averages
Level 19
1,421 SR
1,496 Elo+

VS

Team Averages
Level 26
1,390 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
BoFA121
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,299 SR
Queue Stats
19W - 15L
1,495 Elo+
Solo
Artio
Artio
KillBill3350
Artio
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 127L
1,503 Elo+
Party 2
Guan Yu
Guan Yu
hohner10
Guan Yu
Level 27
God Stats
13W - 10L
1,357 SR
Queue Stats
33W - 43L
1,396 Elo+
Solo
Thor
Thor
level100pikajew
Thor
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
150W - 73L
1,550 Elo+
Party 2
Agni
Agni
predatorkb11
Agni
Level 24
God Stats
3W - 5L
1,293 SR
Queue Stats
6W - 9L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 2 / 0
4,138
414
1,773
4,448
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 4 / 1
6,315
632
6,629
6,062
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
NizBean
Bellona
9
0 / 2 / 0
4,812
481
3,036
6,631
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
NyxReaver
Nemesis
8
1 / 3 / 2
4,996
500
2,778
6,491
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 5 / 0
4,379
438
950
6,873
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BoFA121
Ah Muzen Cab
12
6 / 0 / 2
6,872
687
8,709
6,454
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
3 / 1 / 3
5,949
595
2,129
5,016
2,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
hohner10
Guan Yu
11
1 / 0 / 1
5,998
600
3,334
6,190
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
4 / 1 / 1
6,354
635
3,926
6,576
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 1
5,186
519
3,428
5,493
2,017
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
16
16
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BoFA121
Ah Muzen Cab
6
0
2
7
L
Neith
0
2
0
0
W
3
1
3
4.5
L
3
4
1
0.88
L
Bellona
NizBean
Bellona
0
2
0
0
L
Nemesis
NyxReaver
Nemesis
1
3
2
0.67
W
Guan Yu
hohner10
Guan Yu
1
0
1
1.5
L
0
5
0
0
W
4
1
1
4.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,166
Damage
21,526
30,505
Taken
29,729
11,222
Mitigated
12,252
8,239
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BoFA121
Ah Muzen Cab
8,709
4,199
0
4,418
6,454
2,175
216
1,430
4,970
0
49,120
L
Neith
1,773
524
0
943
4,448
953
0
338
4,110
0
11,130
W
2,129
289
191
2,322
5,016
2,131
0
1,342
3,606
10,121
0
L
6,629
1,335
0
1,154
6,062
1,623
156
2,357
3,705
33,154
0
L
Bellona
NizBean
Bellona
3,036
378
0
2,955
6,631
4,080
25
923
5,378
0
19,771
L
Nemesis
NyxReaver
Nemesis
2,778
924
0
2,938
6,491
1,967
0
1,734
4,732
0
16,182
W
Guan Yu
hohner10
Guan Yu
3,334
331
70
2,066
6,190
3,836
674
0
6,190
0
27,893
L
950
135
0
249
6,873
2,599
0
205
6,668
9,742
0
W
3,926
1,059
0
2,885
6,576
2,093
0
2,090
4,388
0
34,650
W
3,428
585
0
1,590
5,493
2,017
81
2,279
2,996
19,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
30,359
186
Minions Killed
262
0
Camps Cleared
0
904,953
Distance Traveled
989,509
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,872
687
80
8
0
179,720
0
L
Neith
4,138
414
19
2
0
162,924
0
W
Artio
5,949
595
14
1
0
219,941
1
L
Janus
6,315
632
73
7
0
175,487
1
L
Bellona
4,812
481
42
4
0
192,057
0
L
Nemesis
4,996
500
33
3
0
208,607
2
W
Guan Yu
5,998
600
63
6
0
193,344
2
L
Ares
4,379
438
19
2
0
165,878
0
W
Thor
6,354
635
69
7
0
194,967
0
W
Agni
5,186
519
36
4
0
201,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role