Player Matchup

Izanami
Izanami
Nicphantom
Izanami
Level 23
God Stats
16W - 14L
1,535 SR
Queue Stats
254W - 267L
1,576 Elo+
Party 1
Cupid
Cupid
PYAGunzblazing
Cupid
Level 100
God Stats
23W - 11L
1,877 SR
Queue Stats
628W - 561L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Soul-Eater153
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 209L
1,498 Elo+
Party 1
Osiris
Osiris
ThePurpleMagiic
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 195L
1,539 Elo+
Solo
Aphrodite
Aphrodite
Tswui
Aphrodite
Level 26
God Stats
31W - 21L
1,576 SR
Queue Stats
127W - 134L
1,530 Elo+
Solo
Team Averages
Level 38
1,598 SR
1,525 Elo+

VS

Team Averages
Level 22
1,678 SR
1,557 Elo+
Tsukuyomi
Tsukuyomi
Daniellopexx23
Tsukuyomi
Level 27
God Stats
6W - 3L
1,883 SR
Queue Stats
111W - 118L
1,550 Elo+
Solo
Hades
Hades
Dragontoon
Hades
Level 28
God Stats
6W - 4L
1,656 SR
Queue Stats
27W - 29L
1,566 Elo+
Solo
Ares
Ares
GAPEGIVER69
Ares
Level 17
God Stats
24W - 20L
1,604 SR
Queue Stats
289W - 335L
1,457 Elo+
Solo
Anhur
Anhur
Goosey-Bumps
Anhur
Level 22
God Stats
7W - 11L
1,549 SR
Queue Stats
149W - 124L
1,572 Elo+
Solo
Tiamat
Tiamat
Neko_Chicha
Tiamat
Level 16
God Stats
1W - 6L
1,696 SR
Queue Stats
124W - 114L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nicphantom
Izanami
14
1 / 1 / 0
7,688
513
2,011
5,764
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 2 / 2
7,690
513
9,067
10,823
3,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
4 / 2 / 5
7,358
491
5,224
9,551
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 3 / 3
6,727
448
2,707
10,772
6,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
Tswui
Aphrodite
15
3 / 0 / 0
8,425
562
5,182
8,509
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daniellopexx23
Tsukuyomi
11
1 / 2 / 2
6,976
465
6,979
9,704
3,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
15
3 / 1 / 0
8,957
597
5,628
6,642
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 4 / 2
6,406
427
4,729
9,816
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 7 / 2
5,654
377
1,917
9,547
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
13
3 / 0 / 2
8,121
541
8,664
6,215
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
14
Kills
8
8
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Daniellopexx23
Tsukuyomi
1
2
2
1
L
Hades
3
1
0
3
L
1
4
2
0.5
L
0
7
2
0.14
L
Tiamat
3
0
2
4
W
Izanami
Nicphantom
Izanami
1
1
0
1
W
6
2
2
3.5
W
Cthulhu
4
2
5
3.25
W
0
3
3
0.5
W
Aphrodite
Tswui
Aphrodite
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,191
Damage
27,917
45,419
Taken
41,924
21,000
Mitigated
21,520
17,284
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Daniellopexx23
Tsukuyomi
6,979
1,933
0
3,253
9,704
3,290
16
3,212
6,267
0
44,028
L
Hades
5,628
532
132
4,365
6,642
3,181
942
355
6,285
57,429
0
L
4,729
360
0
593
9,816
7,754
0
2,532
7,284
19,879
0
L
1,917
761
0
1,554
9,547
2,690
0
2,895
6,588
0
14,148
L
Tiamat
8,664
918
0
1,776
6,215
4,605
189
1,101
5,094
51,796
0
W
Izanami
Nicphantom
Izanami
2,011
1,316
0
2,474
5,764
1,701
420
2,835
2,656
0
40,678
W
9,067
5,289
185
4,847
10,823
3,635
2,143
4,095
6,728
0
47,095
W
Cthulhu
5,224
573
0
1,236
9,551
6,021
617
4,995
4,556
21,747
0
W
2,707
683
0
1,204
10,772
6,373
0
3,154
7,539
0
34,405
W
Aphrodite
Tswui
Aphrodite
5,182
570
686
6,652
8,509
3,270
0
3,564
4,919
55,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,888
Gold Earned
36,114
427
Minions Killed
365
0
Camps Cleared
0
1,296,340
Distance Traveled
1,224,266
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,976
465
75
5
0
325,489
4
L
Hades
8,957
597
140
9
0
235,512
4
L
Ares
6,406
427
25
2
0
190,505
0
L
Anhur
5,654
377
26
2
0
194,381
0
L
Tiamat
8,121
541
99
7
0
278,379
4
W
Izanami
7,688
513
96
6
0
229,189
6
W
Cupid
7,690
513
82
5
0
247,169
1
W
Cthulhu
7,358
491
42
3
0
297,029
0
W
Osiris
6,727
448
61
4
0
259,298
0
W
Aphrodite
8,425
562
146
10
0
263,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role