Player Matchup

Heimdallr
Heimdallr
Anothertrashgamr
Heimdallr
Level 25
God Stats
4W - 3L
1,831 SR
Queue Stats
33W - 30L
1,660 Elo+
Solo
Mulan
Mulan
Halodog00
Mulan
Level 8
God Stats
5W - 7L
1,500 SR
Queue Stats
263W - 292L
1,586 Elo+
Solo
Set
Set
RKellyOnAMouse
Set
Level 129
God Stats
1W - 2L
1,533 SR
Queue Stats
176W - 143L
1,723 Elo+
Party 1
Eset
Eset
Rumbleshade3
Eset
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 88L
1,768 Elo+
Party 1
Ymir
Ymir
jonnyboyyo
Ymir
Level 21
God Stats
16W - 3L
1,941 SR
Queue Stats
108W - 67L
1,618 Elo+
Party 1
Team Averages
Level 39
1,661 SR
1,671 Elo+

VS

Team Averages
Level 11
1,581 SR
1,778 Elo+
Janus
Janus
CherriPopper
Janus
Level 19
God Stats
4W - 0L
1,906 SR
Queue Stats
48W - 24L
1,696 Elo+
Solo
Sun Wukong
Sun Wukong
D3LACRi0X
Sun Wukong
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 30L
1,688 Elo+
Solo
Nemesis
Nemesis
GuccisSmurf
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,880 Elo+
Party 2
Apollo
Apollo
Phapman
Apollo
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,880 Elo+
Party 2
Cthulhu
Cthulhu
Youwildaf
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
1 / 3 / 0
6,280
449
4,077
9,151
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Halodog00
Mulan
10
0 / 5 / 0
5,701
407
3,085
8,721
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 7 / 4
7,302
522
6,431
11,891
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 0
8,218
587
5,028
6,517
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 3 / 1
5,997
428
1,307
8,050
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,280
663
4,651
6,174
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
D3LACRi0X
Sun Wukong
14
7 / 0 / 1
8,761
626
4,453
5,762
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
GuccisSmurf
Nemesis
15
6 / 3 / 7
9,010
644
10,236
9,402
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Phapman
Apollo
13
3 / 1 / 7
8,172
584
7,780
8,093
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Youwildaf
Cthulhu
9
1 / 1 / 6
6,840
489
5,009
8,055
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
7
Kills
21
21
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
1
3
0
0.33
W
4
2
5
3.25
W
Sun Wukong
D3LACRi0X
Sun Wukong
7
0
1
7.5
W
Nemesis
GuccisSmurf
Nemesis
6
3
7
3.17
L
Mulan
Halodog00
Mulan
0
5
0
0
W
Apollo
Phapman
Apollo
3
1
7
6.5
L
2
7
4
0.57
L
4
3
0
1.33
W
Cthulhu
Youwildaf
Cthulhu
1
1
6
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,928
Damage
32,129
44,330
Taken
37,486
17,825
Mitigated
19,971
8,046
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
4,077
1,779
0
2,851
9,151
2,804
0
2,125
7,026
0
47,808
W
4,651
379
0
1,479
6,174
2,126
0
2,247
3,927
57,484
0
W
Sun Wukong
D3LACRi0X
Sun Wukong
4,453
1,167
0
1,956
5,762
4,595
0
382
5,205
0
43,131
W
Nemesis
GuccisSmurf
Nemesis
10,236
4,628
0
1,179
9,402
5,176
0
1,816
7,564
0
65,460
L
Mulan
Halodog00
Mulan
3,085
669
0
2,317
8,721
4,543
651
774
7,577
0
22,794
W
Apollo
Phapman
Apollo
7,780
3,887
0
4,295
8,093
2,567
588
685
7,408
0
49,920
L
6,431
2,734
0
909
11,891
4,595
0
2,243
9,492
0
51,689
L
5,028
252
7
697
6,517
2,185
0
1,896
4,507
49,658
0
W
Cthulhu
Youwildaf
Cthulhu
5,009
757
37
1,365
8,055
5,507
0
1,205
6,825
19,008
0
L
1,307
122
0
1,265
8,050
3,698
0
2,310
5,718
9,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
42,063
343
Minions Killed
410
0
Camps Cleared
0
1,338,014
Distance Traveled
1,567,697
5
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,280
449
84
6
0
267,178
1
W
Janus
9,280
663
133
10
0
319,589
5
W
Sun Wukong
8,761
626
71
5
0
306,336
7
W
Nemesis
9,010
644
103
7
0
348,433
5
L
Mulan
5,701
407
50
4
0
244,408
1
W
Apollo
8,172
584
80
6
0
267,387
5
L
Set
7,302
522
94
7
0
259,816
1
L
Eset
8,218
587
100
7
0
296,953
0
W
Cthulhu
6,840
489
23
2
0
325,952
5
L
Ymir
5,997
428
15
1
0
269,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role