Player Matchup

Achilles
Achilles
GarrettGMW7
Achilles
Level 87
God Stats
12W - 8L
1,673 SR
Queue Stats
47W - 34L
1,627 Elo+
Party 3
Apollo
Apollo
J_SCHLATT-------
Apollo
Level 104
God Stats
0W - 2L
1,297 SR
Queue Stats
125W - 105L
1,585 Elo+
Solo
Khepri
Khepri
Mouthy Son
Khepri
Level 123
God Stats
0W - 3L
1,222 SR
Queue Stats
153W - 121L
1,649 Elo+
Party 3
Hercules
Hercules
RaDKiDD
Hercules
Level 126
God Stats
15W - 17L
1,388 SR
Queue Stats
621W - 600L
1,516 Elo+
Party 2
Tiamat
Tiamat
The__Exiled
Tiamat
Level 143
God Stats
17W - 18L
1,666 SR
Queue Stats
655W - 631L
1,586 Elo+
Party 2
Team Averages
Level 117
1,449 SR
1,592 Elo+

VS

Team Averages
Level 116
1,619 SR
1,577 Elo+
Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
HugitoAG
Ymir
Level 106
God Stats
24W - 13L
1,685 SR
Queue Stats
187W - 169L
1,622 Elo+
Solo
Neith
Neith
Not Zapman
Neith
Level 88
God Stats
18W - 18L
1,471 SR
Queue Stats
331W - 269L
1,571 Elo+
Party 1
Tiamat
Tiamat
ProCapybara
Tiamat
Level 128
God Stats
55W - 31L
1,687 SR
Queue Stats
651W - 615L
1,599 Elo+
Solo
Osiris
Osiris
oroburus-99
Osiris
Level 127
God Stats
4W - 4L
1,753 SR
Queue Stats
595W - 571L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GarrettGMW7
Achilles
12
0 / 3 / 3
7,128
475
4,657
11,670
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 0
7,426
495
2,131
8,083
2,463
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Mouthy Son
Khepri
10
1 / 5 / 2
6,692
446
4,794
9,658
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
RaDKiDD
Hercules
13
1 / 2 / 1
7,574
505
8,992
13,967
10,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
14
2 / 1 / 1
8,004
534
6,476
6,998
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
3 / 1 / 5
8,070
538
5,896
11,128
7,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
11
3 / 0 / 9
8,060
537
5,206
9,400
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
16
5 / 0 / 3
9,931
662
7,007
7,542
3,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
13
1 / 1 / 3
8,367
558
5,473
5,747
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
15
3 / 2 / 2
8,992
599
11,890
16,368
11,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
15
15
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
1
5
5.5
L
Achilles
GarrettGMW7
Achilles
0
3
3
0.5
W
Ymir
3
0
9
7.5
L
0
4
0
0
L
Khepri
Mouthy Son
Khepri
1
5
2
0.4
W
Neith
5
0
3
6.5
W
Tiamat
1
1
3
2.5
L
Hercules
RaDKiDD
Hercules
1
2
1
0.75
L
Tiamat
2
1
1
2.5
W
Osiris
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,050
Damage
35,472
50,376
Taken
50,185
27,797
Mitigated
30,817
14,416
Healing
21,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,896
3,840
0
1,629
11,128
7,019
0
2,127
8,921
0
55,004
L
Achilles
GarrettGMW7
Achilles
4,657
1,747
0
1,332
11,670
4,881
0
1,532
10,138
0
44,466
W
Ymir
5,206
1,599
0
3,192
9,400
6,521
184
2,447
6,864
20,495
0
L
2,131
1,518
0
2,684
8,083
2,463
0
1,915
6,168
0
51,722
L
Khepri
Mouthy Son
Khepri
4,794
264
0
1,046
9,658
4,681
0
4,166
5,492
18,561
0
W
Neith
7,007
4,088
0
4,302
7,542
3,076
730
2,107
5,423
0
78,630
W
Tiamat
5,473
690
0
2,968
5,747
3,095
281
3,238
2,216
57,821
0
L
Hercules
RaDKiDD
Hercules
8,992
3,759
0
6,354
13,967
10,720
0
563
13,404
0
39,292
L
Tiamat
6,476
1,621
0
3,000
6,998
5,052
94
2,503
4,495
51,441
0
W
Osiris
11,890
5,911
0
9,371
16,368
11,106
554
827
15,491
0
57,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,824
Gold Earned
43,420
439
Minions Killed
509
0
Camps Cleared
0
1,480,438
Distance Traveled
1,463,354
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,070
538
86
6
0
320,963
2
L
Achilles
7,128
475
72
5
0
313,564
4
W
Ymir
8,060
537
20
1
0
287,835
6
L
Apollo
7,426
495
116
8
0
284,733
2
L
Khepri
6,692
446
20
1
0
325,154
2
W
Neith
9,931
662
152
10
0
284,481
5
W
Tiamat
8,367
558
144
10
0
284,898
5
L
Hercules
7,574
505
71
5
0
266,672
8
L
Tiamat
8,004
534
160
11
0
290,315
5
W
Osiris
8,992
599
107
7
0
285,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role