Player Matchup

Ymir
Ymir
ChefCurry510
Ymir
Level 100
God Stats
8W - 10L
1,423 SR
Queue Stats
93W - 110L
1,331 Elo+
Party 1
Izanami
Izanami
Crypt1cEntitys
Izanami
Level 24
God Stats
45W - 63L
1,349 SR
Queue Stats
316W - 422L
1,231 Elo+
Party 1
Discordia
Discordia
oVo Arius
Discordia
Level 69
God Stats
25W - 29L
1,409 SR
Queue Stats
83W - 105L
1,256 Elo+
Party 1
Team Averages
Level 64
1,394 SR
1,273 Elo+

VS

Team Averages
Level 9
1,358 SR
1,260 Elo+
Neith
Neith
BostonNole7
Neith
Level 18
God Stats
64W - 107L
1,243 SR
Queue Stats
65W - 119L
1,108 Elo+
Solo
Ymir
Ymir
Canchani
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,173 Elo+
Party 2
Ares
Ares
lssk099
Ares
Level 3
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
10,042
669
7,593
9,711
12,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 2 / 4
10,640
709
10,806
12,858
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
oVo Arius
Discordia
14
3 / 2 / 10
10,419
695
17,802
9,336
3,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
8,455
564
6,182
11,664
4,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
12
1 / 5 / 3
8,947
596
6,539
16,195
14,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ares
lssk099
Ares
12
4 / 6 / 1
9,207
614
6,359
17,712
19,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
5
5
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Ymir
1
5
3
0.5
W
3
1
10
8
W
7
2
4
4.5
L
Ares
lssk099
Ares
4
6
1
0.75
W
Discordia
oVo Arius
Discordia
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,201
Damage
19,080
31,905
Taken
45,571
21,119
Mitigated
38,347
7,522
Healing
2,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,182
3,129
0
1,219
11,664
4,283
0
7,826
3,838
0
33,719
L
Ymir
6,539
841
618
831
16,195
14,241
0
9,812
6,383
26,500
0
W
7,593
399
0
0
9,711
12,186
257
4,303
5,408
18,166
0
W
10,806
8,170
0
4,438
12,858
5,189
2,258
5,774
7,084
0
40,191
L
Ares
lssk099
Ares
6,359
440
0
0
17,712
19,823
0
7,853
9,859
14,308
0
W
Discordia
oVo Arius
Discordia
17,802
690
0
3,084
9,336
3,744
320
2,849
6,487
68,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,101
Gold Earned
26,609
158
Minions Killed
104
0
Camps Cleared
0
736,051
Distance Traveled
643,938
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,455
564
54
4
0
220,086
0
L
Ymir
8,947
596
37
2
0
214,980
0
W
Ymir
10,042
669
24
2
0
245,636
2
W
Izanami
10,640
709
52
3
0
233,295
0
L
Ares
9,207
614
13
1
0
208,872
0
W
Discordia
10,419
695
82
5
0
257,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role