Player Matchup

Tiamat
Tiamat
MasterofLords
Tiamat
Level 100
God Stats
8W - 4L
1,616 SR
Queue Stats
54W - 30L
1,501 Elo+
Party 2
Hachiman
Hachiman
SpandexDesert84
Hachiman
Level 39
God Stats
5W - 9L
1,762 SR
Queue Stats
49W - 63L
1,417 Elo+
Party 2
Tyr
Tyr
Wigglychichisx
Tyr
Level 106
God Stats
12W - 6L
1,656 SR
Queue Stats
107W - 95L
1,508 Elo+
Party 2
Team Averages
Level 82
1,678 SR
1,475 Elo+

VS

Team Averages
Level 51
1,658 SR
1,414 Elo+
Poseidon
Poseidon
BoszMikee
Poseidon
Level 14
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
HDRH
Cerberus
Level 123
God Stats
0W - 1L
1,743 SR
Queue Stats
5W - 13L
1,314 Elo+
Party 1
Bakasura
Bakasura
J0sephStaIin
Bakasura
Level 15
God Stats
12W - 12L
1,421 SR
Queue Stats
66W - 82L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 4
16,702
795
23,979
11,032
9,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
16
4 / 6 / 12
13,418
639
10,827
15,625
4,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 18
13,634
649
14,482
19,143
16,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BoszMikee
Poseidon
17
1 / 8 / 7
12,706
605
9,310
14,075
6,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
HDRH
Cerberus
15
2 / 8 / 9
13,348
636
15,120
26,784
33,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
J0sephStaIin
Bakasura
18
7 / 4 / 2
14,409
686
10,218
18,194
10,215
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
20
Kills
10
11
Deaths
20
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BoszMikee
Poseidon
1
8
7
0.56
L
Cerberus
HDRH
Cerberus
2
8
9
0.81
L
Bakasura
J0sephStaIin
Bakasura
7
4
2
2
W
15
1
4
17
W
Hachiman
4
6
12
1.67
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,288
Damage
34,648
45,800
Taken
59,053
30,184
Mitigated
50,085
13,748
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BoszMikee
Poseidon
9,310
814
0
1,818
14,075
6,291
354
5,947
8,128
72,539
0
L
Cerberus
HDRH
Cerberus
15,120
583
0
4,747
26,784
33,579
0
11,163
15,621
47,419
0
L
Bakasura
J0sephStaIin
Bakasura
10,218
7,288
0
4,714
18,194
10,215
1,083
7,070
11,124
0
71,753
W
23,979
2,813
0
4,164
11,032
9,220
1,444
4,081
6,793
108,986
0
W
Hachiman
10,827
3,366
0
2,469
15,625
4,796
0
9,422
5,763
0
42,138
W
14,482
1,505
0
7,115
19,143
16,168
483
10,993
7,830
0
53,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,754
Gold Earned
40,463
275
Minions Killed
356
0
Camps Cleared
0
1,178,988
Distance Traveled
1,093,529
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,706
605
164
8
0
319,292
6
L
Cerberus
13,348
636
80
4
0
358,397
0
L
Bakasura
14,409
686
112
5
0
415,840
7
W
Tiamat
16,702
795
152
7
0
414,136
11
W
Hachiman
13,418
639
65
3
0
376,672
1
W
Tyr
13,634
649
58
3
0
388,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role