Player Matchup

Achilles
Achilles
AdmiralOmega501
Achilles
Level 15
God Stats
1W - 2L
1,834 SR
Queue Stats
11W - 6L
1,582 Elo+
Party 1
Tiamat
Tiamat
Krusey83
Tiamat
Level 108
God Stats
4W - 6L
1,642 SR
Queue Stats
91W - 63L
1,667 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MattPav
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,453 Elo+
Solo
Team Averages
Level 47
1,659 SR
1,568 Elo+

VS

Team Averages
Level 27
1,584 SR
1,564 Elo+
Nemesis
Nemesis
 
Nemesis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
LimaLucas07154
Ymir
Level 29
God Stats
35W - 44L
1,548 SR
Queue Stats
138W - 171L
1,406 Elo+
Party 2
Anubis
Anubis
iDONTlikeSMITEok
Anubis
Level 12
God Stats
1W - 0L
1,705 SR
Queue Stats
25W - 6L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 9 / 6
10,293
605
4,075
17,402
14,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
Krusey83
Tiamat
14
2 / 7 / 5
10,959
645
9,977
12,010
6,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
MattPav
Tsukuyomi
15
6 / 7 / 1
12,399
729
13,185
17,641
6,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
6 / 2 / 10
11,603
683
9,434
8,267
3,470
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 2 / 17
11,422
672
7,724
16,219
21,042
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
15 / 6 / 6
13,848
815
19,899
12,706
5,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
23
23
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
2
10
5.5
L
Achilles
1
9
6
0.44
L
Tiamat
Krusey83
Tiamat
2
7
5
0.64
W
2
2
17
5.25
L
Tsukuyomi
MattPav
Tsukuyomi
6
7
1
0.93
W
15
6
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,237
Damage
37,057
47,053
Taken
37,192
27,730
Mitigated
30,039
5,876
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,434
4,938
0
488
8,267
3,470
1,477
2,263
5,844
0
32,742
L
Achilles
4,075
169
0
96
17,402
14,787
76
13,363
4,039
0
20,001
L
Tiamat
Krusey83
Tiamat
9,977
600
0
2,640
12,010
6,926
221
5,497
6,513
52,400
0
W
7,724
764
0
4,145
16,219
21,042
316
3,209
12,523
26,948
0
L
Tsukuyomi
MattPav
Tsukuyomi
13,185
4,374
0
3,140
17,641
6,017
29
8,915
8,726
0
51,266
W
19,899
613
0
4,190
12,706
5,527
1,409
4,156
8,182
70,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
36,873
182
Minions Killed
162
0
Camps Cleared
0
819,785
Distance Traveled
813,977
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,603
683
23
1
0
339,867
2
L
Achilles
10,293
605
31
2
0
263,285
0
L
Tiamat
10,959
645
100
6
0
270,995
3
W
Ymir
11,422
672
42
2
0
238,102
0
L
Tsukuyomi
12,399
729
51
3
0
285,505
2
W
Anubis
13,848
815
97
6
0
236,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role