Player Matchup

Bacchus
Bacchus
CAPTHElNEKEN
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Osiris
Osiris
PancakeMilkWater
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 226L
1,398 Elo+
Party 2
Mercury
Mercury
Sandervil2905
Mercury
Level 17
God Stats
28W - 35L
1,296 SR
Queue Stats
142W - 161L
1,209 Elo+
Solo
Jing Wei
Jing Wei
Zerky P30
Jing Wei
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
butterymilkwater
Anubis
Level 14
God Stats
26W - 19L
1,388 SR
Queue Stats
87W - 141L
1,209 Elo+
Party 2
Team Averages
Level 23
1,437 SR
1,363 Elo+

VS

Team Averages
Level 28
1,490 SR
1,409 Elo+
Anhur
Anhur
AreSetth
Anhur
Level 17
God Stats
16W - 21L
1,402 SR
Queue Stats
233W - 260L
1,431 Elo+
Party 1
Terra
Terra
BattleAngel17
Terra
Level 47
God Stats
3W - 9L
1,500 SR
Queue Stats
315W - 347L
1,455 Elo+
Party 1
Ra
Ra
RD WIGGLES
Ra
Level 26
God Stats
18W - 15L
1,499 SR
Queue Stats
19W - 20L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
emmed75
Cu Chulainn
Level 23
God Stats
29W - 41L
1,534 SR
Queue Stats
329W - 347L
1,384 Elo+
Party 1
Mercury
Mercury
lLuisDte21
Mercury
Level 25
God Stats
34W - 31L
1,515 SR
Queue Stats
373W - 391L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CAPTHElNEKEN
Bacchus
9
0 / 10 / 1
7,139
340
4,704
17,791
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 3 / 0
9,937
473
9,057
12,881
14,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
14
2 / 6 / 1
8,951
426
4,856
16,199
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Zerky P30
Jing Wei
12
0 / 4 / 1
7,835
373
6,404
10,216
2,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 8 / 0
8,290
395
7,043
12,600
5,274
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AreSetth
Anhur
16
5 / 0 / 6
10,181
485
7,656
10,994
4,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 16
9,952
474
7,959
13,204
11,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 5 / 4
9,773
465
6,481
8,246
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
emmed75
Cu Chulainn
17
10 / 1 / 3
10,835
516
11,865
14,039
11,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
lLuisDte21
Mercury
19
9 / 0 / 5
11,529
549
11,543
10,771
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
6
Kills
29
31
Deaths
6
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
AreSetth
Anhur
5
0
6
8
W
1
0
16
9
L
Bacchus
CAPTHElNEKEN
Bacchus
0
10
1
0.05
L
4
3
0
1.33
W
4
5
4
1.2
L
Mercury
2
6
1
0.42
L
Jing Wei
Zerky P30
Jing Wei
0
4
1
0.13
L
0
8
0
0
W
Cu Chulainn
emmed75
Cu Chulainn
10
1
3
11.5
W
Mercury
lLuisDte21
Mercury
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,064
Damage
45,504
69,687
Taken
57,254
41,424
Mitigated
35,392
11,814
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AreSetth
Anhur
7,656
2,882
0
250
10,994
4,194
1,691
946
10,048
0
55,642
W
7,959
1,239
733
3,897
13,204
11,075
692
3,422
9,782
34,713
0
L
Bacchus
CAPTHElNEKEN
Bacchus
4,704
1,097
0
430
17,791
12,371
62
4,405
13,219
13,679
0
L
9,057
2,725
0
0
12,881
14,936
142
5,462
7,199
0
54,220
W
6,481
933
916
1,001
8,246
4,394
1,854
708
7,538
50,710
0
L
Mercury
4,856
1,680
0
6,146
16,199
6,048
0
2,568
13,606
0
61,200
L
Jing Wei
Zerky P30
Jing Wei
6,404
3,749
0
1,414
10,216
2,795
0
2,000
8,166
0
36,159
L
7,043
537
99
3,725
12,600
5,274
0
1,913
10,512
64,445
0
W
Cu Chulainn
emmed75
Cu Chulainn
11,865
2,619
0
4,196
14,039
11,226
1,108
5,481
8,558
8,646
48,441
W
Mercury
lLuisDte21
Mercury
11,543
7,604
0
0
10,771
4,503
557
1,190
9,581
0
86,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
52,270
361
Minions Killed
471
0
Camps Cleared
0
1,883,829
Distance Traveled
2,097,559
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,181
485
91
4
0
359,757
0
W
Terra
9,952
474
40
2
0
443,276
2
L
Bacchus
7,139
340
19
1
0
378,708
0
L
Osiris
9,937
473
95
5
0
422,813
0
W
Ra
9,773
465
95
5
0
362,201
2
L
Mercury
8,951
426
96
5
0
400,900
0
L
Jing Wei
7,835
373
55
3
0
357,576
1
L
Anubis
8,290
395
96
5
0
323,832
6
W
Cu Chulainn
10,835
516
101
5
0
423,338
1
W
Mercury
11,529
549
144
7
0
508,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role