Player Matchup

Baron Samedi
Baron Samedi
Broski Scopez
Baron Samedi
Level 37
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 3L
1,641 Elo+
Party 2
Chang'e
Chang'e
CranBree
Chang'e
Level 87
God Stats
7W - 8L
1,459 SR
Queue Stats
81W - 60L
1,650 Elo+
Party 2
Neith
Neith
peteylerd
Neith
Level 22
God Stats
0W - 3L
1,524 SR
Queue Stats
0W - 3L
751 Elo+
Party 2
Team Averages
Level 49
1,423 SR
1,347 Elo+

VS

Team Averages
Level 41
1,544 SR
1,351 Elo+
Cerberus
Cerberus
Arkayus29
Cerberus
Level 25
God Stats
6W - 2L
1,615 SR
Queue Stats
71W - 93L
1,324 Elo+
Party 1
Hera
Hera
ButterfIy
Hera
Level 28
God Stats
1W - 1L
1,323 SR
Queue Stats
14W - 26L
1,368 Elo+
Solo
Hades
Hades
X-Evil-Tank-X
Hades
Level 69
God Stats
4W - 1L
1,694 SR
Queue Stats
16W - 26L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Broski Scopez
Baron Samedi
7
0 / 5 / 4
7,480
534
3,338
5,486
2,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
CranBree
Chang'e
13
6 / 5 / 2
9,621
687
9,413
17,394
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
peteylerd
Neith
12
2 / 3 / 3
8,267
591
5,428
10,588
2,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arkayus29
Cerberus
12
3 / 0 / 7
10,372
741
5,232
11,075
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
12
3 / 6 / 3
9,284
663
8,770
7,434
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
7 / 2 / 6
10,685
763
12,087
10,493
5,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
13
13
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arkayus29
Cerberus
3
0
7
6.5
L
Baron Samedi
Broski Scopez
Baron Samedi
0
5
4
0.4
W
Hera
3
6
3
0.75
L
Chang'e
CranBree
Chang'e
6
5
2
1.4
W
7
2
6
5
L
Neith
peteylerd
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,179
Damage
26,089
33,468
Taken
29,002
9,842
Mitigated
18,319
10,172
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arkayus29
Cerberus
5,232
307
0
2,202
11,075
9,932
474
4,810
6,059
22,301
0
L
Baron Samedi
Broski Scopez
Baron Samedi
3,338
463
427
717
5,486
2,021
0
4,873
613
8,753
0
W
Hera
8,770
1,764
171
956
7,434
2,974
622
3,645
3,571
38,818
0
L
Chang'e
CranBree
Chang'e
9,413
401
1,582
6,382
17,394
4,953
129
13,365
4,029
39,551
0
W
12,087
638
565
5,220
10,493
5,413
1,205
4,208
6,096
44,390
0
L
Neith
peteylerd
Neith
5,428
2,491
0
1,064
10,588
2,868
0
8,199
2,389
0
22,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,368
Gold Earned
30,341
96
Minions Killed
153
0
Camps Cleared
0
553,808
Distance Traveled
671,252
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,372
741
38
3
0
232,008
1
L
Baron Samedi
7,480
534
6
0
0
82,769
0
W
Hera
9,284
663
52
4
0
211,273
2
L
Chang'e
9,621
687
57
4
0
228,717
1
W
Hades
10,685
763
63
5
0
227,971
0
L
Neith
8,267
591
33
2
0
242,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role